Player Matchup

Morgan Le Fay
Morgan Le Fay
Mr 5ync
Morgan Le Fay
Level 79
God Stats
1W - 2L
1,540 SR
Queue Stats
91W - 112L
1,351 Elo+
Party 1
Hun Batz
Hun Batz
PurpleUto
Hun Batz
Level 31
God Stats
7W - 3L
1,587 SR
Queue Stats
133W - 165L
1,305 Elo+
Party 1
Chaac
Chaac
TKOxSlapOnSight
Chaac
Level 67
God Stats
13W - 25L
1,350 SR
Queue Stats
125W - 244L
1,222 Elo+
Solo
Team Averages
Level 59
1,492 SR
1,293 Elo+

VS

Team Averages
Level 64
1,506 SR
1,342 Elo+
Cabrakan
Cabrakan
ImClearlyJebus
Cabrakan
Level 29
God Stats
27W - 23L
1,481 SR
Queue Stats
139W - 187L
1,327 Elo+
Party 2
Zeus
Zeus
SeanTheDon63
Zeus
Level 89
God Stats
18W - 21L
1,507 SR
Queue Stats
287W - 412L
1,319 Elo+
Party 2
Da Ji
Da Ji
uknowmealredy
Da Ji
Level 75
God Stats
4W - 10L
1,529 SR
Queue Stats
4W - 12L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mr 5ync
Morgan Le Fay
12
5 / 8 / 5
10,250
854
10,779
11,425
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
PurpleUto
Hun Batz
9
2 / 8 / 2
7,940
662
5,648
10,177
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 11 / 4
9,374
781
8,149
16,121
7,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
5 / 4 / 17
9,247
771
9,089
14,301
11,868
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
11 / 3 / 12
10,630
886
14,326
8,412
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
11 / 4 / 14
10,554
880
11,079
10,303
4,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
11
Kills
27
27
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
5
4
17
3.38
L
Morgan Le Fay
Mr 5ync
Morgan Le Fay
5
8
5
0.94
L
Hun Batz
PurpleUto
Hun Batz
2
8
2
0.38
W
11
3
12
5.67
L
4
11
4
0.55
W
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,576
Damage
34,494
37,723
Taken
33,016
15,303
Mitigated
19,154
3,383
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
9,089
1,460
592
3,646
14,301
11,868
0
4,956
9,345
12,748
0
L
Morgan Le Fay
Mr 5ync
Morgan Le Fay
10,779
1,716
0
369
11,425
3,829
0
6,022
5,121
27,996
0
L
Hun Batz
PurpleUto
Hun Batz
5,648
2,237
0
71
10,177
3,572
0
6,961
2,950
0
11,012
W
14,326
1,456
335
1,398
8,412
2,844
693
3,416
4,996
42,215
0
L
8,149
2,560
45
2,898
16,121
7,902
0
9,908
5,761
0
16,342
W
11,079
3,169
119
915
10,303
4,442
258
2,498
7,805
0
22,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,564
Gold Earned
30,431
74
Minions Killed
101
3
Camps Cleared
7
558,299
Distance Traveled
622,652
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,247
771
8
1
0
210,045
4
L
Morgan Le Fay
10,250
854
45
4
0
190,749
0
L
Hun Batz
7,940
662
9
1
2
176,342
0
W
Zeus
10,630
886
64
5
5
217,461
3
L
Chaac
9,374
781
20
2
1
191,208
1
W
Da Ji
10,554
880
29
2
2
195,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role