Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FranADM
Ah Muzen Cab
Level 106
God Stats
1W - 3L
1,432 SR
Queue Stats
193W - 215L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
GenTheClean
Kumbhakarna
Level 97
God Stats
11W - 18L
1,442 SR
Queue Stats
357W - 383L
1,417 Elo+
Party 2
Olorun
Olorun
X--BIG--AL--X
Olorun
Level 102
God Stats
16W - 19L
1,473 SR
Queue Stats
838W - 936L
1,476 Elo+
Solo
Arachne
Arachne
darkmare89_ttv
Arachne
Level 144
God Stats
91W - 84L
1,550 SR
Queue Stats
583W - 631L
1,382 Elo+
Party 2
Achilles
Achilles
eduardo422
Achilles
Level 134
God Stats
21W - 23L
1,494 SR
Queue Stats
1,029W - 996L
1,420 Elo+
Solo
Team Averages
Level 117
1,478 SR
1,423 Elo+

VS

Team Averages
Level 98
1,498 SR
1,429 Elo+
Artio
Artio
Asuka Eva U02
Artio
Level 140
God Stats
1W - 0L
1,670 SR
Queue Stats
37W - 47L
1,401 Elo+
Party 1
Nemesis
Nemesis
VII 74
Nemesis
Level 76
God Stats
2W - 0L
1,538 SR
Queue Stats
45W - 40L
1,484 Elo+
Solo
Athena
Athena
VirtualAnjuna
Athena
Level 109
God Stats
9W - 11L
1,526 SR
Queue Stats
30W - 42L
1,382 Elo+
Party 1
Skadi
Skadi
WhoiSmoke
Skadi
Level 64
God Stats
1W - 0L
1,373 SR
Queue Stats
39W - 56L
1,443 Elo+
Party 1
Discordia
Discordia
thelegendofrich
Discordia
Level 100
God Stats
2W - 3L
1,384 SR
Queue Stats
18W - 21L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FranADM
Ah Muzen Cab
16
4 / 7 / 7
10,431
497
18,422
16,358
6,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
GenTheClean
Kumbhakarna
15
2 / 5 / 7
9,075
432
8,648
18,835
15,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 6 / 10
10,463
498
14,674
19,450
8,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 8 / 5
10,194
485
7,945
21,274
7,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
eduardo422
Achilles
16
8 / 6 / 7
10,865
517
19,492
22,959
20,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 12
11,263
536
14,845
22,883
21,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
VII 74
Nemesis
18
7 / 4 / 13
11,579
551
15,797
17,153
6,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 10
9,318
444
5,172
21,930
21,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
WhoiSmoke
Skadi
19
12 / 4 / 9
12,247
583
25,041
19,403
8,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
thelegendofrich
Discordia
15
4 / 8 / 11
10,591
504
14,819
11,604
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
87
24
Kills
32
32
Deaths
24
36
Assists
55
Player
Kills
Deaths
Assists
KDA
W
8
4
12
3.5
L
Ah Muzen Cab
FranADM
Ah Muzen Cab
4
7
7
1.07
L
Kumbhakarna
GenTheClean
Kumbhakarna
2
5
7
1.1
W
Nemesis
VII 74
Nemesis
7
4
13
3.38
W
1
4
10
1.5
W
Skadi
WhoiSmoke
Skadi
12
4
9
4.13
L
3
6
10
1.33
L
7
8
5
1.19
L
Achilles
eduardo422
Achilles
8
6
7
1.92
W
Discordia
thelegendofrich
Discordia
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,181
Damage
75,674
98,876
Taken
92,973
58,281
Mitigated
62,097
23,936
Healing
32,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,845
1,223
3,378
10,737
22,883
21,470
1,037
3,830
17,950
41,394
0
L
Ah Muzen Cab
FranADM
Ah Muzen Cab
18,422
5,693
0
2,894
16,358
6,037
572
2,591
13,612
0
82,565
L
Kumbhakarna
GenTheClean
Kumbhakarna
8,648
820
0
600
18,835
15,618
452
7,620
10,712
40,876
0
W
Nemesis
VII 74
Nemesis
15,797
5,785
0
4,957
17,153
6,393
940
2,073
14,683
0
78,804
W
5,172
1,707
1,074
3,023
21,930
21,648
1,082
8,672
12,735
27,247
0
W
Skadi
WhoiSmoke
Skadi
25,041
13,333
0
8,287
19,403
8,935
2,996
3,711
15,460
0
98,660
L
14,674
9,728
0
8,548
19,450
8,323
1,160
6,996
11,824
66,070
0
L
7,945
6,815
0
6,729
21,274
7,834
0
6,057
14,711
0
35,766
L
Achilles
eduardo422
Achilles
19,492
6,895
0
5,165
22,959
20,469
0
8,835
12,997
0
56,994
W
Discordia
thelegendofrich
Discordia
14,819
1,641
0
972
11,604
3,651
1,905
4,089
7,180
47,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,028
Gold Earned
54,998
432
Minions Killed
476
0
Camps Cleared
0
1,812,905
Distance Traveled
1,847,655
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,263
536
81
4
0
377,423
0
L
Ah Muzen Cab
10,431
497
113
5
0
359,160
0
L
Kumbhakarna
9,075
432
77
4
0
383,444
2
W
Nemesis
11,579
551
110
5
0
442,062
3
W
Athena
9,318
444
48
2
0
345,896
0
W
Skadi
12,247
583
151
7
0
339,878
4
L
Olorun
10,463
498
105
5
0
323,041
0
L
Arachne
10,194
485
55
3
0
382,969
6
L
Achilles
10,865
517
82
4
0
364,291
0
W
Discordia
10,591
504
86
4
0
342,396
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role