Player Matchup

Merlin
Merlin
AfroPrince21
Merlin
Level 28
God Stats
78W - 52L
1,555 SR
Queue Stats
103W - 81L
1,515 Elo+
Party 1
Bellona
Bellona
ArchonPyralis
Bellona
Level 21
God Stats
2W - 3L
1,124 SR
Queue Stats
11W - 8L
1,585 Elo+
Solo
Chiron
Chiron
Olpio
Chiron
Level 35
God Stats
11W - 7L
1,416 SR
Queue Stats
233W - 131L
1,552 Elo+
Party 1
Yemoja
Yemoja
Parsimps
Yemoja
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 30L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
Phulgrim
Kukulkan
Level 67
God Stats
4W - 2L
1,546 SR
Queue Stats
141W - 87L
1,609 Elo+
Party 1
Team Averages
Level 32
1,428 SR
1,560 Elo+

VS

Team Averages
Level 19
1,431 SR
1,548 Elo+
Chaac
Chaac
Bulldozer
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,831 Elo+
Party 2
Ymir
Ymir
Clemucles
Ymir
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 2
Kukulkan
Kukulkan
MOJ1
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,473 Elo+
Solo
Cupid
Cupid
commanderham
Cupid
Level 26
God Stats
3W - 2L
1,532 SR
Queue Stats
61W - 50L
1,557 Elo+
Party 2
Da Ji
Da Ji
jagerwockk
Da Ji
Level 28
God Stats
1W - 2L
1,313 SR
Queue Stats
89W - 68L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 3 / 21
14,185
1,013
24,655
11,066
5,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
20
11 / 3 / 18
15,892
1,135
23,144
21,440
24,476
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Olpio
Chiron
20
10 / 3 / 17
14,864
1,062
25,671
18,520
7,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Parsimps
Yemoja
20
2 / 0 / 24
15,261
1,090
7,187
12,206
17,693
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Phulgrim
Kukulkan
20
6 / 4 / 17
14,720
1,051
25,328
10,238
3,766
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bulldozer
Chaac
19
1 / 10 / 5
12,567
898
12,430
26,117
26,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
20
0 / 7 / 9
13,122
937
8,649
36,728
42,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
MOJ1
Kukulkan
16
0 / 0 / 0
8,970
641
0
0
0
20
6 / 8 / 3
15,060
1,076
28,829
25,911
11,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
20
6 / 10 / 3
14,498
1,036
18,711
22,687
10,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
33
35
Kills
13
13
Deaths
35
97
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
3
21
5.5
W
Bellona
11
3
18
6.67
L
Chaac
Bulldozer
Chaac
1
10
5
0.35
L
Ymir
0
7
9
0.64
L
Kukulkan
MOJ1
Kukulkan
0
0
0
0
W
Chiron
Olpio
Chiron
10
3
17
6.17
W
Yemoja
Parsimps
Yemoja
2
0
24
14
W
Kukulkan
Phulgrim
Kukulkan
6
4
17
3.63
L
6
8
3
0.94
L
Da Ji
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,985
Damage
68,619
73,470
Taken
111,443
59,615
Mitigated
90,142
16,155
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
24,655
451
0
250
11,066
5,778
0
2,002
8,779
43,247
0
W
Bellona
23,144
13,457
2,504
3,049
21,440
24,476
0
2,861
18,230
2,754
37,354
L
Chaac
Bulldozer
Chaac
12,430
1,043
0
4,065
26,117
26,488
0
14,490
11,627
676
23,371
L
Ymir
8,649
2,054
0
1,987
36,728
42,123
0
18,307
18,421
25,372
0
L
Kukulkan
MOJ1
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
Olpio
Chiron
25,671
11,755
1,068
3,190
18,520
7,902
0
1,739
16,413
0
49,224
W
Yemoja
Parsimps
Yemoja
7,187
1,450
3,079
2,475
12,206
17,693
0
2,214
9,831
23,237
0
W
Kukulkan
Phulgrim
Kukulkan
25,328
833
0
540
10,238
3,766
0
416
9,822
70,795
0
L
28,829
14,487
372
3,603
25,911
11,372
0
13,682
12,229
0
94,055
L
Da Ji
18,711
4,373
0
503
22,687
10,159
0
12,307
10,380
101
45,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,922
Gold Earned
64,217
267
Minions Killed
285
10
Camps Cleared
11
1,370,468
Distance Traveled
1,061,618
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,185
1,013
45
3
1
255,391
0
W
Bellona
15,892
1,135
23
2
5
289,678
1
L
Chaac
12,567
898
31
2
2
252,953
0
L
Ymir
13,122
937
47
3
2
258,836
1
L
Kukulkan
8,970
641
0
0
0
0
0
W
Chiron
14,864
1,062
76
5
1
275,478
0
W
Yemoja
15,261
1,090
21
2
0
266,198
0
W
Kukulkan
14,720
1,051
102
7
3
283,723
0
L
Cupid
15,060
1,076
145
10
2
266,091
1
L
Da Ji
14,498
1,036
62
4
5
283,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role