Player Matchup

Bacchus
Bacchus
Básed
Bacchus
Level 49
God Stats
1W - 1L
1,214 SR
Queue Stats
37W - 49L
1,455 Elo+
Party 2
Jormungandr
Jormungandr
Puppydonkey
Jormungandr
Level 35
God Stats
43W - 18L
1,604 SR
Queue Stats
89W - 61L
1,586 Elo+
Party 2
Heimdallr
Heimdallr
Víbe
Heimdallr
Level 160
God Stats
5W - 1L
1,651 SR
Queue Stats
109W - 75L
1,616 Elo+
Party 2
Team Averages
Level 81
1,490 SR
1,552 Elo+

VS

Team Averages
Level 65
1,408 SR
1,585 Elo+
Sobek
Sobek
Bupkixx
Sobek
Level 95
God Stats
1W - 3L
1,481 SR
Queue Stats
87W - 65L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
Gotfood
Kuzenbo
Level 73
God Stats
0W - 1L
1,528 SR
Queue Stats
38W - 19L
1,566 Elo+
Party 1
Bacchus
Bacchus
PulloutPete
Bacchus
Level 28
God Stats
0W - 1L
1,217 SR
Queue Stats
54W - 29L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Básed
Bacchus
11
0 / 1 / 14
7,921
720
5,169
9,005
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Puppydonkey
Jormungandr
11
3 / 2 / 10
7,651
696
10,913
7,783
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Víbe
Heimdallr
14
11 / 0 / 3
9,131
830
20,567
8,528
4,507
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bupkixx
Sobek
10
2 / 6 / 1
6,955
632
5,099
15,487
13,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Gotfood
Kuzenbo
10
1 / 5 / 1
6,959
633
5,582
17,502
18,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
PulloutPete
Bacchus
10
0 / 3 / 2
6,244
568
5,096
10,354
11,000
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
14
Kills
3
3
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bupkixx
Sobek
2
6
1
0.42
W
Bacchus
Básed
Bacchus
0
1
14
7
L
Kuzenbo
Gotfood
Kuzenbo
1
5
1
0.3
L
Bacchus
PulloutPete
Bacchus
0
3
2
0.33
W
Jormungandr
Puppydonkey
Jormungandr
3
2
10
4
W
Heimdallr
Víbe
Heimdallr
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,649
Damage
15,777
25,316
Taken
43,343
22,171
Mitigated
43,013
4,757
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bupkixx
Sobek
5,099
300
1,358
3,932
15,487
13,485
0
5,662
9,486
13,040
0
W
Bacchus
Básed
Bacchus
5,169
443
0
1,362
9,005
10,053
0
4,512
4,213
13,085
0
L
Kuzenbo
Gotfood
Kuzenbo
5,582
1,735
643
4,650
17,502
18,528
7
5,239
11,910
13,998
0
L
Bacchus
PulloutPete
Bacchus
5,096
611
5
1,696
10,354
11,000
0
4,201
5,808
16,821
0
W
Jormungandr
Puppydonkey
Jormungandr
10,913
2,515
0
1,501
7,783
7,611
163
4,703
2,900
22,465
0
W
Heimdallr
Víbe
Heimdallr
20,567
10,277
0
1,894
8,528
4,507
1,175
5,915
2,359
0
42,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,703
Gold Earned
20,158
108
Minions Killed
68
5
Camps Cleared
2
593,595
Distance Traveled
729,553
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,955
632
21
2
1
237,400
4
W
Bacchus
7,921
720
14
1
0
204,189
0
L
Kuzenbo
6,959
633
15
1
0
256,362
3
L
Bacchus
6,244
568
32
3
1
235,791
2
W
Jormungandr
7,651
696
38
3
0
188,475
2
W
Heimdallr
9,131
830
56
5
5
200,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role