Player Matchup

Kuzenbo
Kuzenbo
Disciple17
Kuzenbo
Level 160
God Stats
0W - 1L
1,341 SR
Queue Stats
240W - 199L
1,581 Elo+
Solo
Hel
Hel
JCasey02
Hel
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 96L
1,629 Elo+
Party 2
Hera
Hera
TheSkyDragonX
Hera
Level 160
God Stats
0W - 1L
1,496 SR
Queue Stats
111W - 115L
1,540 Elo+
Solo
Hercules
Hercules
captainchaos36
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,618 Elo+
Party 2
Jing Wei
Jing Wei
sisisto
Jing Wei
Level 157
God Stats
0W - 1L
1,352 SR
Queue Stats
119W - 99L
1,655 Elo+
Party 2
Team Averages
Level 149
1,438 SR
1,605 Elo+

VS

Team Averages
Level 132
1,568 SR
1,602 Elo+
Discordia
Discordia
Arcangel94
Discordia
Level 146
God Stats
5W - 4L
1,532 SR
Queue Stats
417W - 415L
1,559 Elo+
Party 1
Freya
Freya
KanameXKuran
Freya
Level 124
God Stats
4W - 5L
1,483 SR
Queue Stats
321W - 298L
1,618 Elo+
Solo
The Morrigan
The Morrigan
LonelySingleMale
The Morrigan
Level 83
God Stats
2W - 2L
1,478 SR
Queue Stats
127W - 101L
1,596 Elo+
Solo
Yemoja
Yemoja
jingwack
Yemoja
Level 158
God Stats
2W - 0L
1,776 SR
Queue Stats
217W - 146L
1,649 Elo+
Solo
Anhur
Anhur
pein8a
Anhur
Level 148
God Stats
4W - 2L
1,569 SR
Queue Stats
115W - 127L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Disciple17
Kuzenbo
19
0 / 8 / 16
12,781
556
18,696
35,801
57,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 9 / 12
15,309
666
27,026
32,758
16,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
4 / 5 / 19
14,597
635
24,688
23,815
10,545
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
20
3 / 6 / 16
14,303
622
18,114
50,292
59,361
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
sisisto
Jing Wei
20
13 / 7 / 8
15,949
693
32,352
27,225
11,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arcangel94
Discordia
20
5 / 4 / 21
15,492
674
38,624
19,120
12,351
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 9 / 16
15,101
657
26,131
34,359
19,156
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
LonelySingleMale
The Morrigan
20
14 / 6 / 14
17,375
755
35,154
18,103
10,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
jingwack
Yemoja
20
2 / 4 / 22
15,049
654
11,642
28,827
41,804
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
pein8a
Anhur
20
6 / 7 / 20
15,657
681
29,623
32,338
18,362
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
128
30
Kills
35
35
Deaths
30
71
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Discordia
Arcangel94
Discordia
5
4
21
3.88
L
Kuzenbo
Disciple17
Kuzenbo
0
8
16
1
L
10
9
12
1.78
W
8
9
16
1.78
W
The Morrigan
LonelySingleMale
The Morrigan
14
6
14
3.5
L
4
5
19
2.7
L
Hercules
3
6
16
1.83
W
Yemoja
jingwack
Yemoja
2
4
22
3.25
W
Anhur
pein8a
Anhur
6
7
20
2.29
L
Jing Wei
sisisto
Jing Wei
13
7
8
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,876
Damage
141,174
169,891
Taken
132,747
154,900
Mitigated
101,686
89,233
Healing
54,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Arcangel94
Discordia
38,624
1,540
5,627
3,443
19,120
12,351
1,164
9,132
9,491
88,999
0
L
Kuzenbo
Disciple17
Kuzenbo
18,696
2,967
2,641
5,448
35,801
57,007
778
17,529
18,157
53,156
0
L
27,026
221
28,655
14,951
32,758
16,387
730
23,301
9,442
55,086
0
W
26,131
6,854
3,607
10,981
34,359
19,156
437
20,772
12,413
45,380
0
W
The Morrigan
LonelySingleMale
The Morrigan
35,154
3,650
2,957
4,397
18,103
10,013
1,516
9,302
8,256
54,970
18,842
L
24,688
3,004
4,223
4,299
23,815
10,545
1,598
17,972
5,797
44,722
0
L
Hercules
18,114
2,384
1,825
17,792
50,292
59,361
1,098
23,144
26,928
0
37,101
W
Yemoja
jingwack
Yemoja
11,642
2,106
11,411
4,637
28,827
41,804
510
11,698
15,527
22,475
0
W
Anhur
pein8a
Anhur
29,623
17,365
621
7,148
32,338
18,362
2,393
16,922
14,453
0
65,744
L
Jing Wei
sisisto
Jing Wei
32,352
22,630
3,372
6,027
27,225
11,600
2,573
19,499
7,681
0
93,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,939
Gold Earned
78,674
249
Minions Killed
278
0
Camps Cleared
0
2,025,761
Distance Traveled
2,061,819
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,492
674
93
4
0
470,184
0
L
Kuzenbo
12,781
556
26
1
0
407,861
0
L
Hel
15,309
666
46
2
0
411,796
0
W
Freya
15,101
657
35
2
0
385,536
0
W
The Morrigan
17,375
755
64
3
0
408,977
1
L
Hera
14,597
635
48
2
0
401,456
7
L
Hercules
14,303
622
28
1
0
427,719
2
W
Yemoja
15,049
654
19
1
0
407,734
0
W
Anhur
15,657
681
67
3
0
389,388
0
L
Jing Wei
15,949
693
101
4
0
376,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role