Player Matchup

Chaac
Chaac
Kasterik
Chaac
Level 122
God Stats
2W - 0L
1,731 SR
Queue Stats
36W - 36L
1,507 Elo+
Party 1
Horus
Horus
MitoDosPampas
Horus
Level 138
God Stats
1W - 0L
1,427 SR
Queue Stats
36W - 34L
1,484 Elo+
Party 1
Hera
Hera
argentinoh14
Hera
Level 97
God Stats
4W - 3L
1,442 SR
Queue Stats
37W - 46L
1,435 Elo+
Solo
Team Averages
Level 119
1,533 SR
1,475 Elo+

VS

Team Averages
Level 62
1,373 SR
1,366 Elo+
Cu Chulainn
Cu Chulainn
Tomy_Bent02
Cu Chulainn
Level 12
God Stats
0W - 4L
1,210 SR
Queue Stats
16W - 13L
1,318 Elo+
Party 2
Anubis
Anubis
fox21043
Anubis
Level 108
God Stats
27W - 42L
1,435 SR
Queue Stats
332W - 387L
1,423 Elo+
Solo
Medusa
Medusa
hiltlautaro805
Medusa
Level 67
God Stats
31W - 29L
1,474 SR
Queue Stats
104W - 117L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kasterik
Chaac
18
5 / 9 / 8
16,397
631
17,926
25,763
28,951
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 6 / 9
17,823
686
19,552
22,987
10,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 9 / 9
17,413
670
28,349
20,446
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Tomy_Bent02
Cu Chulainn
18
6 / 7 / 15
16,492
634
15,926
31,394
23,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
fox21043
Anubis
20
11 / 6 / 9
17,352
667
23,064
23,783
15,032
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 5 / 14
16,909
650
17,400
21,094
7,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
18
Kills
24
24
Deaths
18
26
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
Kasterik
Chaac
5
9
8
1
W
8
6
9
2.08
L
Cu Chulainn
Tomy_Bent02
Cu Chulainn
6
7
15
1.93
W
5
9
9
1.06
L
Anubis
fox21043
Anubis
11
6
9
2.58
L
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,827
Damage
56,390
69,196
Taken
76,271
44,319
Mitigated
45,397
17,497
Healing
20,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Kasterik
Chaac
17,926
2,151
373
5,290
25,763
28,951
252
10,114
15,649
0
59,571
W
19,552
11,649
2,197
6,657
22,987
10,837
1,399
7,807
15,180
0
66,982
L
Cu Chulainn
Tomy_Bent02
Cu Chulainn
15,926
2,326
575
3,912
31,394
23,336
349
13,790
17,604
11,725
34,582
W
28,349
7,472
350
2,630
20,446
4,531
1,423
9,783
10,663
101,084
0
L
Anubis
fox21043
Anubis
23,064
1,113
0
8,784
23,783
15,032
437
9,122
14,661
88,654
0
L
17,400
9,796
0
6,744
21,094
7,029
2,017
6,142
14,952
0
80,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,633
Gold Earned
50,753
273
Minions Killed
283
8
Camps Cleared
15
1,285,479
Distance Traveled
1,362,936
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,397
631
63
2
2
441,284
0
W
Horus
17,823
686
77
3
1
444,455
2
L
Cu Chulainn
16,492
634
44
2
1
460,839
8
W
Hera
17,413
670
133
5
5
399,740
7
L
Anubis
17,352
667
134
5
9
407,728
4
L
Medusa
16,909
650
105
4
5
494,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role