Player Matchup

Medusa
Medusa
ArcanePitbull22
Medusa
Level 39
God Stats
0W - 1L
1,295 SR
Queue Stats
5W - 10L
1,206 Elo+
Party 2
Mulan
Mulan
BrzStayBased
Mulan
Level 36
God Stats
6W - 5L
1,572 SR
Queue Stats
6W - 9L
1,269 Elo+
Party 2
Zeus
Zeus
ClutchFknNixon
Zeus
Level 67
God Stats
0W - 3L
1,335 SR
Queue Stats
10W - 24L
1,143 Elo+
Party 2
Amaterasu
Amaterasu
Power Sh0wer
Amaterasu
Level 16
God Stats
0W - 2L
1,326 SR
Queue Stats
3W - 8L
1,194 Elo+
Party 2
Team Averages
Level 40
1,382 SR
1,203 Elo+

VS

Team Averages
Level 95
1,568 SR
1,284 Elo+
Ymir
Ymir
MushyTushy
Ymir
Level 59
God Stats
3W - 1L
1,620 SR
Queue Stats
17W - 6L
1,211 Elo+
Party 1
Fenrir
Fenrir
Squeemo
Fenrir
Level 145
God Stats
1W - 0L
1,748 SR
Queue Stats
11W - 10L
1,211 Elo+
Party 1
Kukulkan
Kukulkan
THEBANGKOKBANDIT
Kukulkan
Level 67
God Stats
1W - 0L
1,431 SR
Queue Stats
5W - 6L
1,211 Elo+
Party 1
Apollo
Apollo
WeeWooMoo
Apollo
Level 107
God Stats
1W - 0L
1,472 SR
Queue Stats
19W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,641
664
3,076
7,935
2,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 4 / 1
6,794
679
6,676
11,103
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 0
6,788
679
3,764
6,743
1,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Power Sh0wer
Amaterasu
12
0 / 5 / 2
6,992
699
2,643
11,567
4,393
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,566
857
3,640
10,236
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Squeemo
Fenrir
16
12 / 0 / 5
9,958
996
13,395
8,129
5,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 1 / 9
9,103
910
8,197
3,699
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
WeeWooMoo
Apollo
16
4 / 1 / 2
9,288
929
7,347
6,613
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
21
21
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
2
4
1
0.63
L
1
6
0
0.17
W
1
1
7
4.5
L
Amaterasu
Power Sh0wer
Amaterasu
0
5
2
0.2
W
Fenrir
Squeemo
Fenrir
12
0
5
14.5
W
4
1
9
8.5
W
Apollo
WeeWooMoo
Apollo
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,159
Damage
32,579
37,348
Taken
28,677
15,566
Mitigated
18,421
4,668
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,076
1,123
110
669
7,935
2,202
0
405
7,530
0
12,182
L
6,676
1,181
150
1,556
11,103
7,222
0
4,306
6,797
0
16,192
L
3,764
257
21
122
6,743
1,749
0
2,096
4,647
16,735
0
W
3,640
700
0
1,573
10,236
8,586
741
669
9,386
16,824
0
L
Amaterasu
Power Sh0wer
Amaterasu
2,643
988
477
1,563
11,567
4,393
170
5,328
6,239
0
15,258
W
Fenrir
Squeemo
Fenrir
13,395
3,565
0
1,308
8,129
5,744
805
1,493
6,513
0
27,847
W
8,197
1,332
0
28
3,699
1,564
1,594
1,229
2,353
25,735
0
W
Apollo
WeeWooMoo
Apollo
7,347
4,529
0
2,306
6,613
2,527
1,544
947
5,593
0
48,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,215
Gold Earned
36,915
109
Minions Killed
204
4
Camps Cleared
14
573,769
Distance Traveled
763,366
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,641
664
24
2
0
148,840
0
L
Mulan
6,794
679
24
2
2
143,108
1
L
Zeus
6,788
679
36
4
1
132,126
1
W
Ymir
8,566
857
33
3
0
175,548
1
L
Amaterasu
6,992
699
25
3
1
149,695
0
W
Fenrir
9,958
996
35
4
5
218,782
0
W
Kukulkan
9,103
910
48
5
1
168,964
1
W
Apollo
9,288
929
88
9
8
200,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role