Player Matchup

Anhur
Anhur
ImWeTallDid
Anhur
Level 8
God Stats
9W - 6L
1,760 SR
Queue Stats
12W - 9L
1,591 Elo+
Party 2
Osiris
Osiris
JeffKapps
Osiris
Level 29
God Stats
0W - 3L
1,302 SR
Queue Stats
121W - 132L
1,593 Elo+
Party 1
Xing Tian
Xing Tian
ReadySpider6166
Xing Tian
Level 13
God Stats
6W - 2L
1,842 SR
Queue Stats
11W - 7L
1,624 Elo+
Party 2
Merlin
Merlin
TKZhyon
Merlin
Level 26
God Stats
1W - 6L
1,405 SR
Queue Stats
86W - 96L
1,494 Elo+
Party 1
Achilles
Achilles
Triantis
Achilles
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 40L
1,558 Elo+
Solo
Team Averages
Level 21
1,562 SR
1,572 Elo+

VS

Team Averages
Level 39
1,677 SR
1,609 Elo+
Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
CovidHoaxFE88
Zeus
Level 96
God Stats
11W - 11L
1,770 SR
Queue Stats
125W - 90L
1,670 Elo+
Party 4
Jing Wei
Jing Wei
FocusedHypnosis
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,676 Elo+
Party 4
Nike
Nike
Rartus
Nike
Level 25
God Stats
3W - 1L
1,757 SR
Queue Stats
86W - 68L
1,651 Elo+
Party 4
Nemesis
Nemesis
deathsheir2
Nemesis
Level 27
God Stats
6W - 2L
1,858 SR
Queue Stats
119W - 103L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,482
365
1,428
7,426
2,186
Osiris
JeffKapps
Osiris
8
2 / 4 / 1
6,220
415
4,314
8,548
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Xing Tian
ReadySpider6166
Xing Tian
9
0 / 3 / 0
5,325
355
444
6,717
3,276
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
TKZhyon
Merlin
10
1 / 4 / 1
6,471
431
2,495
5,230
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Triantis
Achilles
11
0 / 3 / 0
5,946
396
4,154
11,950
8,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 0 / 9
8,137
542
3,261
10,203
12,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 2 / 4
9,317
621
12,760
4,755
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
13
2 / 0 / 3
8,363
558
3,968
4,153
1,478
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
Rartus
Nike
15
2 / 0 / 1
9,053
604
3,419
7,264
4,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Nemesis
deathsheir2
Nemesis
14
5 / 2 / 6
8,774
585
4,027
8,421
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
18
18
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
9
6.5
W
7
2
4
4.5
W
Jing Wei
2
0
3
3.5
L
0
4
0
0
L
Osiris
JeffKapps
Osiris
2
4
1
0.63
W
Nike
Rartus
Nike
2
0
1
2.5
L
Xing Tian
ReadySpider6166
Xing Tian
0
3
0
0
L
Merlin
TKZhyon
Merlin
1
4
1
0.38
L
Achilles
Triantis
Achilles
0
3
0
0
W
Nemesis
deathsheir2
Nemesis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,835
Damage
27,435
39,871
Taken
34,796
19,367
Mitigated
23,032
6,830
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,261
463
0
4,868
10,203
12,478
936
314
9,849
24,326
0
W
12,760
1,695
0
470
4,755
1,385
3,356
643
3,934
56,645
0
W
Jing Wei
3,968
3,622
0
1,575
4,153
1,478
2,886
653
3,436
0
40,670
L
1,428
1,266
0
15
7,426
2,186
0
4,864
2,390
0
25,824
L
Osiris
JeffKapps
Osiris
4,314
1,691
0
2,086
8,548
4,056
0
3,671
4,686
0
27,500
W
Nike
Rartus
Nike
3,419
757
0
2,430
7,264
4,703
174
119
7,145
3,080
52,096
L
Xing Tian
ReadySpider6166
Xing Tian
444
29
0
610
6,717
3,276
275
2,868
3,737
9,234
0
L
Merlin
TKZhyon
Merlin
2,495
58
0
1,084
5,230
1,560
0
1,736
3,363
28,907
0
L
Achilles
Triantis
Achilles
4,154
723
0
3,035
11,950
8,289
0
2,281
9,601
0
27,385
W
Nemesis
deathsheir2
Nemesis
4,027
1,691
0
2,930
8,421
2,988
2,975
810
7,493
0
41,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,444
Gold Earned
43,644
241
Minions Killed
461
0
Camps Cleared
0
1,205,429
Distance Traveled
1,455,352
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,137
542
23
2
0
310,170
1
W
Zeus
9,317
621
127
8
0
277,080
5
W
Jing Wei
8,363
558
98
7
0
282,840
1
L
Anhur
5,482
365
53
4
0
282,288
2
L
Osiris
6,220
415
54
4
0
228,504
3
W
Nike
9,053
604
132
9
0
261,514
2
L
Xing Tian
5,325
355
12
1
0
253,718
0
L
Merlin
6,471
431
64
4
0
192,099
2
L
Achilles
5,946
396
58
4
0
248,820
4
W
Nemesis
8,774
585
81
5
0
323,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role