Player Matchup

Da Ji
Da Ji
AbsoluteFox7127
Da Ji
Level 28
God Stats
10W - 12L
1,412 SR
Queue Stats
48W - 87L
1,407 Elo+
Solo
Nemesis
Nemesis
Neatisaiah123
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,458 Elo+
Solo
Skadi
Skadi
Nukanuggz
Skadi
Level 8
God Stats
1W - 5L
1,479 SR
Queue Stats
13W - 23L
1,686 Elo+
Party 2
Cthulhu
Cthulhu
killerelmi313
Cthulhu
Level 29
God Stats
13W - 13L
1,514 SR
Queue Stats
75W - 86L
1,432 Elo+
Solo
Agni
Agni
lNomad31l
Agni
Level 68
God Stats
3W - 1L
1,526 SR
Queue Stats
103W - 116L
1,436 Elo+
Party 2
Team Averages
Level 28
1,486 SR
1,484 Elo+

VS

Team Averages
Level 22
1,455 SR
1,339 Elo+
Fenrir
Fenrir
CaptFlowers182
Fenrir
Level 24
God Stats
9W - 17L
1,340 SR
Queue Stats
41W - 83L
1,228 Elo+
Party 3
Heimdallr
Heimdallr
CoolKidAnton
Heimdallr
Level 12
God Stats
4W - 2L
1,587 SR
Queue Stats
4W - 6L
1,330 Elo+
Party 1
Bellona
Bellona
KuroFlames144
Bellona
Level 28
God Stats
16W - 16L
1,494 SR
Queue Stats
91W - 124L
1,422 Elo+
Party 3
Kuzenbo
Kuzenbo
Vamana xD
Kuzenbo
Level 18
God Stats
1W - 0L
1,511 SR
Queue Stats
5W - 6L
1,410 Elo+
Party 1
Anubis
Anubis
YEEeeYip
Anubis
Level 27
God Stats
8W - 11L
1,341 SR
Queue Stats
66W - 104L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
6,076
320
2,459
9,895
2,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
9
0 / 2 / 2
7,021
370
5,268
6,813
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Skadi
Nukanuggz
Skadi
11
0 / 10 / 1
7,352
387
9,375
14,606
3,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
11
0 / 3 / 3
7,395
389
8,036
11,686
7,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
15
7 / 2 / 0
9,646
508
16,033
9,661
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
9,484
499
4,966
7,908
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
CoolKidAnton
Heimdallr
15
8 / 2 / 6
10,227
538
10,147
12,495
4,643
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
15
4 / 1 / 1
9,884
520
2,406
10,360
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Vamana xD
Kuzenbo
13
4 / 0 / 14
10,084
531
8,805
18,138
22,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
YEEeeYip
Anubis
14
2 / 4 / 5
9,149
482
5,175
13,628
5,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
7
Kills
24
25
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
6
0
6
9
W
Heimdallr
CoolKidAnton
Heimdallr
8
2
6
5.5
W
Bellona
4
1
1
4.5
L
Nemesis
0
2
2
0.5
L
Skadi
Nukanuggz
Skadi
0
10
1
0.05
W
Kuzenbo
Vamana xD
Kuzenbo
4
0
14
11
W
Anubis
YEEeeYip
Anubis
2
4
5
1.13
L
Cthulhu
0
3
3
0.5
L
Agni
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,171
Damage
31,499
52,661
Taken
62,529
18,799
Mitigated
42,572
8,720
Healing
21,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,459
538
0
0
9,895
2,805
0
1,681
8,214
0
21,358
W
4,966
644
0
1,262
7,908
2,959
52
1,697
5,954
0
42,137
W
Heimdallr
CoolKidAnton
Heimdallr
10,147
4,907
0
3,332
12,495
4,643
534
4,305
7,576
0
57,135
W
Bellona
2,406
524
0
3,846
10,360
6,930
1,732
2,353
7,912
0
50,317
L
Nemesis
5,268
1,732
0
1,115
6,813
2,061
0
2,347
4,466
0
32,582
L
Skadi
Nukanuggz
Skadi
9,375
4,061
0
1,740
14,606
3,300
219
3,935
10,671
0
35,823
W
Kuzenbo
Vamana xD
Kuzenbo
8,805
3,632
2,960
3,446
18,138
22,043
68
5,339
12,036
32,917
0
W
Anubis
YEEeeYip
Anubis
5,175
305
0
6,593
13,628
5,997
1,264
7,918
4,982
52,601
0
L
Cthulhu
8,036
79
1,033
1,932
11,686
7,905
78
2,205
9,481
32,357
0
L
Agni
16,033
725
447
2,453
9,661
2,728
650
3,812
5,849
57,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
48,828
292
Minions Killed
404
0
Camps Cleared
0
1,668,761
Distance Traveled
1,809,884
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,076
320
32
2
0
240,487
0
W
Fenrir
9,484
499
73
4
0
406,119
0
W
Heimdallr
10,227
538
82
4
0
339,652
1
W
Bellona
9,884
520
122
6
0
373,211
5
L
Nemesis
7,021
370
62
3
0
256,965
2
L
Skadi
7,352
387
50
3
0
341,909
2
W
Kuzenbo
10,084
531
37
2
0
369,165
2
W
Anubis
9,149
482
90
5
0
321,737
1
L
Cthulhu
7,395
389
49
3
0
409,863
3
L
Agni
9,646
508
99
5
0
419,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role