Player Matchup

Athena
Athena
HomeMadePie9120
Athena
Level 89
God Stats
20W - 10L
1,518 SR
Queue Stats
474W - 498L
1,413 Elo+
Party 1
Neith
Neith
ITS JcRaZy
Neith
Level 61
God Stats
9W - 3L
1,780 SR
Queue Stats
166W - 166L
1,481 Elo+
Party 1
Ravana
Ravana
Lance Atk
Ravana
Level 104
God Stats
4W - 5L
1,493 SR
Queue Stats
513W - 489L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
OSM Joey
Sylvanus
Level 78
God Stats
26W - 32L
1,459 SR
Queue Stats
105W - 108L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
twinkjam
Morgan Le Fay
Level 82
God Stats
19W - 23L
1,466 SR
Queue Stats
424W - 392L
1,487 Elo+
Solo
Team Averages
Level 83
1,543 SR
1,482 Elo+

VS

Team Averages
Level 99
1,421 SR
1,486 Elo+
King Arthur
King Arthur
 
King Arthur
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cha0tic n0va
Medusa
Level 122
God Stats
6W - 6L
1,333 SR
Queue Stats
590W - 555L
1,480 Elo+
Solo
Geb
Geb
Lou2fried
Geb
Level 114
God Stats
0W - 1L
1,270 SR
Queue Stats
51W - 60L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 8
5,680
516
2,429
10,042
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
9
5 / 3 / 1
6,156
560
5,233
5,609
1,621
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Lance Atk
Ravana
12
5 / 1 / 3
6,704
609
4,312
6,249
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
OSM Joey
Sylvanus
11
2 / 3 / 0
6,456
587
5,239
9,122
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
twinkjam
Morgan Le Fay
11
2 / 1 / 1
6,489
590
2,955
4,847
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 2 / 0
6,517
592
6,072
8,129
3,983
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
 
Ao Kuang
10
3 / 1 / 1
6,013
547
4,371
6,931
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
 
Kukulkan
10
1 / 5 / 2
5,812
528
5,865
5,539
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
9
4 / 4 / 1
5,627
512
5,428
6,286
1,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 2
4,287
390
828
2,709
1,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
11
11
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
2
0
1.5
L
Ao Kuang
 
Ao Kuang
3
1
1
3.5
L
Kukulkan
 
Kukulkan
1
5
2
0.4
L
Medusa
4
4
1
1.13
W
0
3
8
1.33
W
Neith
5
3
1
1.83
W
Ravana
Lance Atk
Ravana
5
1
3
6.5
L
0
2
2
0.5
W
Sylvanus
OSM Joey
Sylvanus
2
3
0
0.67
W
Morgan Le Fay
twinkjam
Morgan Le Fay
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,168
Damage
22,564
35,869
Taken
29,594
16,617
Mitigated
9,742
11,242
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,072
1,237
0
1,630
8,129
3,983
0
4,458
3,671
0
32,662
L
Ao Kuang
 
Ao Kuang
4,371
1,295
220
3,896
6,931
1,704
0
1,422
5,491
25,543
0
L
Kukulkan
 
Kukulkan
5,865
388
0
250
5,539
1,485
0
2,354
3,007
35,752
0
L
Medusa
5,428
2,129
0
0
6,286
1,261
0
1,534
4,684
0
26,397
W
2,429
821
0
1,087
10,042
5,736
18
3,814
6,228
11,943
0
W
Neith
5,233
2,451
0
1,266
5,609
1,621
0
1,461
4,148
0
27,621
W
Ravana
Lance Atk
Ravana
4,312
946
0
2,872
6,249
2,271
0
2,341
3,908
0
39,203
L
828
0
0
204
2,709
1,309
0
274
2,435
2,893
0
W
Sylvanus
OSM Joey
Sylvanus
5,239
944
0
4,299
9,122
5,245
0
643
8,479
26,686
7,153
W
Morgan Le Fay
twinkjam
Morgan Le Fay
2,955
456
0
1,718
4,847
1,744
0
2,805
2,042
34,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,485
Gold Earned
28,256
314
Minions Killed
259
0
Camps Cleared
0
1,033,117
Distance Traveled
961,286
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,517
592
75
7
0
220,177
2
L
Ao Kuang
6,013
547
55
5
0
232,177
5
L
Kukulkan
5,812
528
79
7
0
191,944
3
L
Medusa
5,627
512
41
4
0
206,985
1
W
Athena
5,680
516
16
1
0
220,423
5
W
Neith
6,156
560
66
6
0
188,192
2
W
Ravana
6,704
609
76
7
0
247,776
4
L
Geb
4,287
390
9
1
0
110,003
4
W
Sylvanus
6,456
587
76
7
0
157,350
1
W
Morgan Le Fay
6,489
590
80
7
0
219,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role