Player Matchup

Hades
Hades
Alpha spike8949
Hades
Level 28
God Stats
12W - 6L
1,691 SR
Queue Stats
57W - 86L
1,390 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OSJ_Smooth
Morgan Le Fay
Level 27
God Stats
5W - 5L
1,389 SR
Queue Stats
87W - 103L
1,295 Elo+
Solo
Gilgamesh
Gilgamesh
RT6 Jordan
Gilgamesh
Level 27
God Stats
3W - 6L
1,505 SR
Queue Stats
61W - 83L
1,394 Elo+
Party 2
Fenrir
Fenrir
RedFeather91
Fenrir
Level 16
God Stats
14W - 9L
1,615 SR
Queue Stats
34W - 35L
1,354 Elo+
Solo
Heimdallr
Heimdallr
poison_firey447
Heimdallr
Level 21
God Stats
9W - 8L
1,606 SR
Queue Stats
33W - 45L
1,293 Elo+
Solo
Team Averages
Level 24
1,561 SR
1,345 Elo+

VS

Team Averages
Level 22
1,406 SR
1,204 Elo+
Arachne
Arachne
CharmedSalmon
Arachne
Level 29
God Stats
9W - 2L
1,736 SR
Queue Stats
109W - 115L
1,413 Elo+
Solo
Achilles
Achilles
Cosmo_La_Kill
Achilles
Level 14
God Stats
1W - 2L
1,179 SR
Queue Stats
1W - 3L
1,055 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HeraldBoyZXY
Tsukuyomi
Level 4
God Stats
4W - 1L
1,294 SR
Queue Stats
6W - 4L
1,004 Elo+
Solo
Izanami
Izanami
NuttyCrustMan
Izanami
Level 40
God Stats
2W - 2L
1,320 SR
Queue Stats
83W - 89L
1,491 Elo+
Party 1
Geb
Geb
RowdyStanley
Geb
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 15 / 9
13,457
408
14,019
35,446
33,549
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
OSJ_Smooth
Morgan Le Fay
20
11 / 8 / 2
17,359
526
25,052
27,087
13,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
RT6 Jordan
Gilgamesh
20
5 / 5 / 11
14,368
435
14,116
31,747
30,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
20
8 / 7 / 7
15,548
471
17,291
34,219
15,444
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
poison_firey447
Heimdallr
20
5 / 10 / 6
15,442
468
18,687
31,753
15,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
15 / 3 / 8
18,527
561
27,359
29,503
16,532
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Cosmo_La_Kill
Achilles
20
3 / 7 / 6
14,327
434
15,327
27,159
27,616
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
HeraldBoyZXY
Tsukuyomi
20
4 / 10 / 7
14,576
442
10,279
25,084
10,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
20
18 / 5 / 12
20,436
619
54,422
27,308
11,884
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 10 / 16
15,792
479
14,803
28,453
38,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
94
35
Kills
45
45
Deaths
35
35
Assists
49
Player
Kills
Deaths
Assists
KDA
L
6
15
9
0.7
W
Arachne
15
3
8
6.33
W
Achilles
Cosmo_La_Kill
Achilles
3
7
6
0.86
W
Tsukuyomi
HeraldBoyZXY
Tsukuyomi
4
10
7
0.75
W
Izanami
18
5
12
4.8
L
Morgan Le Fay
OSJ_Smooth
Morgan Le Fay
11
8
2
1.5
L
Gilgamesh
RT6 Jordan
Gilgamesh
5
5
11
2.1
L
Fenrir
8
7
7
1.64
W
5
10
16
1.3
L
Heimdallr
poison_firey447
Heimdallr
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,165
Damage
122,190
160,252
Taken
137,507
108,786
Mitigated
104,645
29,944
Healing
35,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,019
1,484
741
4,311
35,446
33,549
505
3,020
32,426
44,142
0
W
Arachne
27,359
20,564
0
12,907
29,503
16,532
0
12,445
16,808
0
191,219
W
Achilles
Cosmo_La_Kill
Achilles
15,327
3,956
0
4,301
27,159
27,616
449
7,881
19,266
11,408
61,934
W
Tsukuyomi
HeraldBoyZXY
Tsukuyomi
10,279
3,170
0
6,955
25,084
10,452
2,712
8,502
16,349
0
75,788
W
Izanami
54,422
40,971
0
8,818
27,308
11,884
2,126
6,138
21,116
0
182,426
L
Morgan Le Fay
OSJ_Smooth
Morgan Le Fay
25,052
2,577
0
6,937
27,087
13,111
901
1,485
25,602
137,272
0
L
Gilgamesh
RT6 Jordan
Gilgamesh
14,116
3,557
0
2,162
31,747
30,834
227
2,748
28,999
887
87,028
L
Fenrir
17,291
8,160
0
12,208
34,219
15,444
0
5,782
28,437
0
107,755
W
14,803
1,217
0
2,022
28,453
38,161
361
5,690
22,687
49,695
0
L
Heimdallr
poison_firey447
Heimdallr
18,687
7,168
0
3,585
31,753
15,848
5,195
4,854
26,899
0
110,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,174
Gold Earned
83,658
712
Minions Killed
698
0
Camps Cleared
0
2,836,574
Distance Traveled
3,240,237
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,457
408
68
2
0
501,978
3
W
Arachne
18,527
561
187
6
0
774,946
0
W
Achilles
14,327
434
132
4
0
601,325
2
W
Tsukuyomi
14,576
442
116
4
0
519,430
4
W
Izanami
20,436
619
215
7
0
681,666
15
L
Morgan Le Fay
17,359
526
237
7
0
588,371
0
L
Gilgamesh
14,368
435
119
4
0
600,656
0
L
Fenrir
15,548
471
129
4
0
611,531
10
W
Geb
15,792
479
48
1
0
662,870
0
L
Heimdallr
15,442
468
159
5
0
534,038
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role