Player Matchup

Anubis
Anubis
AngxlCookie
Anubis
Level 16
God Stats
3W - 1L
1,527 SR
Queue Stats
42W - 46L
1,228 Elo+
Solo
Sol
Sol
Eder7771336
Sol
Level 8
God Stats
5W - 4L
1,417 SR
Queue Stats
9W - 15L
1,198 Elo+
Party 1
Fenrir
Fenrir
IllestRain69
Fenrir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
XJorge5828VX
Artemis
Level 12
God Stats
3W - 1L
1,787 SR
Queue Stats
10W - 15L
1,269 Elo+
Party 1
Bellona
Bellona
itsantoni14
Bellona
Level 22
God Stats
7W - 12L
1,465 SR
Queue Stats
54W - 50L
1,505 Elo+
Party 2
Team Averages
Level 12
1,539 SR
1,340 Elo+

VS

Team Averages
Level 19
1,489 SR
1,321 Elo+
Nemesis
Nemesis
DvkcY
Nemesis
Level 22
God Stats
6W - 3L
1,654 SR
Queue Stats
32W - 42L
1,354 Elo+
Solo
Ra
Ra
Liebkosling
Ra
Level 9
God Stats
3W - 12L
1,135 SR
Queue Stats
7W - 15L
1,287 Elo+
Solo
Medusa
Medusa
gruppinger
Medusa
Level 27
God Stats
1W - 5L
1,715 SR
Queue Stats
43W - 62L
1,283 Elo+
Solo
Guan Yu
Guan Yu
scarsoul08
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,392 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yellowtoy69
Ah Muzen Cab
Level 22
God Stats
5W - 4L
1,439 SR
Queue Stats
7W - 11L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
5 / 3 / 6
10,824
541
6,653
10,026
4,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
12 / 3 / 8
11,839
592
20,774
12,668
4,444
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
17
17 / 2 / 13
12,717
636
20,229
21,848
29,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
XJorge5828VX
Artemis
13
2 / 4 / 5
8,887
444
4,267
13,612
4,368
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
itsantoni14
Bellona
15
10 / 2 / 16
10,995
550
11,524
14,855
14,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DvkcY
Nemesis
15
4 / 10 / 3
10,010
501
12,546
21,160
9,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 10 / 1
8,206
410
6,226
12,589
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
gruppinger
Medusa
16
4 / 9 / 1
10,274
514
10,193
17,486
6,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
scarsoul08
Guan Yu
10
0 / 13 / 2
6,845
342
3,559
19,367
19,558
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
yellowtoy69
Ah Muzen Cab
13
2 / 6 / 2
8,989
449
1,626
7,978
2,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
20
46
Kills
11
14
Deaths
48
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
3
6
2.67
L
Nemesis
DvkcY
Nemesis
4
10
3
0.55
W
12
3
8
5.33
W
Fenrir
17
2
13
11.75
L
1
10
1
0.15
W
Artemis
XJorge5828VX
Artemis
2
4
5
1.13
L
Medusa
gruppinger
Medusa
4
9
1
0.5
W
Bellona
itsantoni14
Bellona
10
2
16
9
L
Guan Yu
scarsoul08
Guan Yu
0
13
2
0.08
L
Ah Muzen Cab
yellowtoy69
Ah Muzen Cab
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,447
Damage
34,150
73,009
Taken
78,580
56,502
Mitigated
42,175
18,983
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,653
286
0
4,163
10,026
4,408
2,028
89
9,933
68,454
0
L
Nemesis
DvkcY
Nemesis
12,546
4,777
0
2,924
21,160
9,416
0
6,431
14,729
0
64,282
W
20,774
6,383
429
4,063
12,668
4,444
4,817
1,925
10,653
82,393
0
W
Fenrir
20,229
4,474
2,386
5,945
21,848
29,050
652
1,369
20,223
1,081
34,382
L
6,226
691
770
925
12,589
4,097
543
4,948
7,641
32,833
0
W
Artemis
XJorge5828VX
Artemis
4,267
1,933
0
0
13,612
4,368
503
909
12,651
0
39,992
L
Medusa
gruppinger
Medusa
10,193
6,269
0
2,193
17,486
6,327
858
7,345
10,141
0
68,918
W
Bellona
itsantoni14
Bellona
11,524
3,350
0
1,997
14,855
14,232
1,934
1,428
12,510
0
45,511
L
Guan Yu
scarsoul08
Guan Yu
3,559
983
606
1,904
19,367
19,558
636
8,709
10,658
0
13,533
L
Ah Muzen Cab
yellowtoy69
Ah Muzen Cab
1,626
1,052
0
37
7,978
2,777
490
1,075
6,903
0
32,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,262
Gold Earned
44,324
440
Minions Killed
370
0
Camps Cleared
0
1,820,691
Distance Traveled
1,679,473
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,824
541
143
7
0
313,868
0
L
Nemesis
10,010
501
99
5
0
393,144
0
W
Sol
11,839
592
139
7
0
358,416
0
W
Fenrir
12,717
636
28
1
0
396,862
0
L
Ra
8,206
410
60
3
0
310,854
0
W
Artemis
8,887
444
58
3
0
337,757
0
L
Medusa
10,274
514
118
6
0
312,138
0
W
Bellona
10,995
550
72
4
0
413,788
1
L
Guan Yu
6,845
342
24
1
0
318,040
2
L
Ah Muzen Cab
8,989
449
69
3
0
345,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role