Player Matchup

Discordia
Discordia
BigJayDawg90
Discordia
Level 160
God Stats
60W - 50L
1,534 SR
Queue Stats
959W - 1,046L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
CurLieFrEaK
Tsukuyomi
Level 108
God Stats
1W - 0L
1,632 SR
Queue Stats
24W - 48L
1,304 Elo+
Solo
Rama
Rama
Ginger7Nuggets
Rama
Level 125
God Stats
3W - 1L
1,224 SR
Queue Stats
508W - 513L
1,495 Elo+
Solo
Artio
Artio
Medusin10
Artio
Level 117
God Stats
19W - 15L
1,517 SR
Queue Stats
605W - 626L
1,488 Elo+
Solo
Jormungandr
Jormungandr
crow_kurisaki
Jormungandr
Level 51
God Stats
3W - 2L
1,660 SR
Queue Stats
171W - 173L
1,284 Elo+
Solo
Team Averages
Level 112
1,513 SR
1,396 Elo+

VS

Team Averages
Level 78
1,503 SR
1,385 Elo+
Cu Chulainn
Cu Chulainn
NoCising
Cu Chulainn
Level 54
God Stats
8W - 11L
1,866 SR
Queue Stats
181W - 227L
1,319 Elo+
Solo
Cabrakan
Cabrakan
TheSynical1
Cabrakan
Level 99
God Stats
6W - 3L
1,653 SR
Queue Stats
137W - 149L
1,400 Elo+
Solo
Vulcan
Vulcan
jugheadgaming25_
Vulcan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,325 Elo+
Solo
Hou Yi
Hou Yi
littlefrosty03
Hou Yi
Level 67
God Stats
3W - 15L
1,263 SR
Queue Stats
185W - 204L
1,486 Elo+
Solo
Pele
Pele
soulreaper7334
Pele
Level 68
God Stats
5W - 8L
1,231 SR
Queue Stats
33W - 51L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigJayDawg90
Discordia
10
1 / 1 / 2
6,086
553
2,529
4,030
875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
CurLieFrEaK
Tsukuyomi
12
13 / 2 / 0
7,634
694
8,767
7,676
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 2
6,421
584
3,609
3,942
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Medusin10
Artio
10
1 / 1 / 9
6,531
594
2,365
9,160
4,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
crow_kurisaki
Jormungandr
10
2 / 3 / 4
6,287
572
6,260
6,574
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NoCising
Cu Chulainn
10
2 / 4 / 1
6,177
562
4,161
9,597
6,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
TheSynical1
Cabrakan
8
1 / 3 / 1
5,312
483
2,089
7,708
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 1
6,057
551
3,291
5,195
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 0
5,802
527
5,767
4,722
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 1
5,204
473
3,111
7,915
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
6
7
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
BigJayDawg90
Discordia
1
1
2
2
W
Tsukuyomi
CurLieFrEaK
Tsukuyomi
13
2
0
6.5
W
2
0
2
3
W
Artio
Medusin10
Artio
1
1
9
5.5
L
Cu Chulainn
NoCising
Cu Chulainn
2
4
1
0.63
L
Cabrakan
TheSynical1
Cabrakan
1
3
1
0.5
W
Jormungandr
crow_kurisaki
Jormungandr
2
3
4
1.33
L
1
4
1
0.38
L
2
1
0
2
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,530
Damage
18,419
31,382
Taken
35,137
11,559
Mitigated
18,385
10,706
Healing
6,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BigJayDawg90
Discordia
2,529
225
355
1,463
4,030
875
282
1,235
2,795
30,847
0
W
Tsukuyomi
CurLieFrEaK
Tsukuyomi
8,767
2,950
0
2,234
7,676
2,436
1,439
1,292
6,384
0
30,422
W
3,609
2,996
0
1,541
3,942
844
252
86
3,856
0
45,505
W
Artio
Medusin10
Artio
2,365
254
1,644
3,469
9,160
4,151
87
1,928
7,232
9,395
0
L
Cu Chulainn
NoCising
Cu Chulainn
4,161
1,330
0
1,793
9,597
6,870
0
4,321
4,846
0
30,569
L
Cabrakan
TheSynical1
Cabrakan
2,089
550
0
1,663
7,708
5,970
0
1,656
5,976
14,308
0
W
Jormungandr
crow_kurisaki
Jormungandr
6,260
2,032
0
0
6,574
3,253
0
839
5,735
25,724
0
L
3,291
1,260
0
414
5,195
1,562
141
2,451
2,727
27,300
0
L
5,767
2,698
0
1,472
4,722
1,292
0
838
3,884
0
32,053
L
3,111
832
0
1,138
7,915
2,691
0
1,253
6,550
0
21,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,959
Gold Earned
28,552
291
Minions Killed
271
0
Camps Cleared
0
987,221
Distance Traveled
940,221
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,086
553
60
5
0
191,333
0
W
Tsukuyomi
7,634
694
59
5
0
213,640
0
W
Rama
6,421
584
91
8
0
189,785
3
W
Artio
6,531
594
12
1
0
209,182
2
L
Cu Chulainn
6,177
562
62
6
0
192,809
4
L
Cabrakan
5,312
483
25
2
0
173,485
3
W
Jormungandr
6,287
572
69
6
0
183,281
1
L
Vulcan
6,057
551
62
6
0
193,260
2
L
Hou Yi
5,802
527
70
6
0
212,871
2
L
Pele
5,204
473
52
5
0
167,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role