Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ColdSundayNite
King Arthur
Level 18
God Stats
5W - 8L
1,526 SR
Queue Stats
12W - 18L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
MrTakeYourGirl
Zhong Kui
Level 29
God Stats
2W - 1L
1,872 SR
Queue Stats
109W - 102L
1,493 Elo+
Solo
Ravana
Ravana
SixDeafMonkeys
Ravana
Level 28
God Stats
5W - 0L
1,750 SR
Queue Stats
38W - 31L
1,554 Elo+
Solo
Agni
Agni
imrippincheeks
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,498 Elo+
Solo
Team Averages
Level 19
1,630 SR
1,489 Elo+

VS

Team Averages
Level 12
1,612 SR
1,476 Elo+
Ra
Ra
ElKingGabriel_LK
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Da Ji
Da Ji
Hughmanguy
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,364 Elo+
Solo
Odin
Odin
NIKOLASPIK0LAS
Odin
Level 7
God Stats
0W - 1L
1,677 SR
Queue Stats
2W - 4L
1,457 Elo+
Solo
Khepri
Khepri
TheHavoc22
Khepri
Level 29
God Stats
11W - 7L
1,561 SR
Queue Stats
84W - 71L
1,487 Elo+
Solo
Izanami
Izanami
fabiano_o_fera
Izanami
Level 10
God Stats
6W - 8L
1,821 SR
Queue Stats
11W - 18L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
18 / 2 / 15
12,225
582
15,841
11,896
5,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
ColdSundayNite
King Arthur
15
8 / 4 / 15
10,386
495
10,879
15,822
15,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
MrTakeYourGirl
Zhong Kui
17
4 / 1 / 16
11,972
570
9,113
15,717
20,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
13 / 1 / 6
12,322
587
13,082
8,361
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
22 / 1 / 7
13,026
620
24,218
10,875
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 16 / 3
10,233
487
7,145
18,531
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
11
1 / 20 / 0
7,587
361
3,901
24,670
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 18 / 3
8,888
423
5,047
23,130
12,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
TheHavoc22
Khepri
6
0 / 3 / 1
6,614
315
1,496
11,669
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 9 / 2
7,349
350
4,516
13,505
3,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
17
65
Kills
8
9
Deaths
66
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
18
2
15
12.75
W
King Arthur
ColdSundayNite
King Arthur
8
4
15
3.88
L
4
16
3
0.34
L
Da Ji
1
20
0
0.05
W
Zhong Kui
MrTakeYourGirl
Zhong Kui
4
1
16
12
L
2
18
3
0.19
W
13
1
6
16
L
Khepri
TheHavoc22
Khepri
0
3
1
0.17
L
1
9
2
0.22
W
22
1
7
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,133
Damage
22,105
62,671
Taken
91,505
53,443
Mitigated
33,081
18,370
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,841
5,818
0
4,361
11,896
5,390
1,740
2,276
9,491
0
64,890
W
King Arthur
ColdSundayNite
King Arthur
10,879
2,446
0
0
15,822
15,391
469
3,255
12,400
0
44,285
L
7,145
1,323
888
1,429
18,531
4,811
337
7,566
10,779
47,306
0
L
Da Ji
3,901
1,409
0
1,226
24,670
7,008
0
9,486
14,913
0
24,168
W
Zhong Kui
MrTakeYourGirl
Zhong Kui
9,113
456
0
6,799
15,717
20,053
2,276
2,900
12,565
64,236
0
L
5,047
1,270
0
985
23,130
12,582
0
4,795
18,065
8,391
13,903
W
13,082
4,066
0
3,347
8,361
8,495
7,171
287
8,056
0
81,626
L
Khepri
TheHavoc22
Khepri
1,496
426
208
2,915
11,669
5,423
306
6,721
4,948
7,646
0
L
4,516
2,931
0
620
13,505
3,257
467
4,763
8,655
0
21,904
W
24,218
2,317
8
3,855
10,875
4,114
3,728
1,371
9,324
102,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,931
Gold Earned
40,671
585
Minions Killed
182
0
Camps Cleared
0
2,017,015
Distance Traveled
1,416,421
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,225
582
109
5
0
447,559
2
W
King Arthur
10,386
495
57
3
0
398,561
0
L
Ra
10,233
487
78
4
0
308,749
0
L
Da Ji
7,587
361
32
2
0
269,122
0
W
Zhong Kui
11,972
570
106
5
0
374,772
4
L
Odin
8,888
423
25
1
0
333,708
1
W
Ravana
12,322
587
150
7
0
400,416
1
L
Khepri
6,614
315
12
1
0
184,079
1
L
Izanami
7,349
350
35
2
0
320,763
1
W
Agni
13,026
620
163
8
0
395,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role