Player Matchup

Hou Yi
Hou Yi
Platinum IV
MATTRGOOD2
Hou Yi
Platinum IV
Level 154
God Stats
19W - 21L
1,564 SR
Queue Stats
107W - 141L
1,884 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
MasterBrandon00
Morgan Le Fay
Gold V
Level 157
God Stats
0W - 1L
1,608 SR
Queue Stats
19W - 25L
1,649 MMR
Party 1
Ares
Ares
Gold V
peterattia773
Ares
Gold V
Level 159
God Stats
0W - 1L
1,711 SR
Queue Stats
20W - 20L
1,722 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,628 SR
1,751 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,536 SR
1,942 MMR
Sylvanus
Sylvanus
Diamond II
NotTrelli
Sylvanus
Diamond II
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 31L
2,593 MMR
Solo
Chiron
Chiron
Gold II
SelfPeace
Chiron
Gold II
Level 82
God Stats
17W - 26L
1,555 SR
Queue Stats
304W - 445L
1,613 MMR
Solo
Tiamat
Tiamat
Gold V
Ven0mBurst
Tiamat
Gold V
Level 122
God Stats
2W - 0L
1,552 SR
Queue Stats
18W - 21L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MATTRGOOD2
Hou Yi
14
5 / 4 / 8
10,477
698
12,997
17,808
7,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MasterBrandon00
Morgan Le Fay
14
5 / 6 / 6
10,248
683
16,961
16,169
6,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 8
10,679
712
14,854
23,439
27,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaSobekThothFenrirOdin

VS

Bans
AchillesCupidGebUllrCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NotTrelli
Sylvanus
14
2 / 6 / 11
11,470
765
13,651
27,779
25,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
SelfPeace
Chiron
16
10 / 3 / 4
12,148
810
19,726
17,503
6,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Ven0mBurst
Tiamat
15
2 / 4 / 10
10,434
696
14,452
10,933
7,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
13
Kills
14
14
Deaths
13
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
MATTRGOOD2
Hou Yi
5
4
8
2.25
L
Morgan Le Fay
MasterBrandon00
Morgan Le Fay
5
6
6
1.33
W
Sylvanus
NotTrelli
Sylvanus
2
6
11
1.25
W
Chiron
SelfPeace
Chiron
10
3
4
4
W
Tiamat
Ven0mBurst
Tiamat
2
4
10
1.75
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,812
Damage
47,829
57,416
Taken
56,215
41,557
Mitigated
40,252
9,990
Healing
25,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
MATTRGOOD2
Hou Yi
12,997
4,777
465
3,523
17,808
7,982
352
8,398
9,410
0
38,035
L
Morgan Le Fay
MasterBrandon00
Morgan Le Fay
16,961
2,122
0
2,063
16,169
6,125
55
8,980
7,189
48,739
0
W
Sylvanus
NotTrelli
Sylvanus
13,651
2,495
4,723
12,124
27,779
25,752
587
15,502
11,780
23,327
0
W
Chiron
SelfPeace
Chiron
19,726
6,559
798
4,387
17,503
6,911
1,473
8,917
8,209
0
55,816
W
Tiamat
Ven0mBurst
Tiamat
14,452
1,984
387
2,984
10,933
7,589
725
6,504
4,061
41,010
0
L
14,854
1,483
0
3,939
23,439
27,450
0
11,144
12,295
30,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,404
Gold Earned
34,052
187
Minions Killed
145
11
Camps Cleared
3
805,697
Distance Traveled
812,764
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,477
698
57
4
3
263,939
3
L
Morgan Le Fay
10,248
683
99
7
5
263,292
3
W
Sylvanus
11,470
765
18
1
0
246,168
3
W
Chiron
12,148
810
65
4
1
270,582
6
W
Tiamat
10,434
696
62
4
2
296,014
1
L
Ares
10,679
712
31
2
3
278,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role