Player Matchup

Jing Wei
Jing Wei
Agent_Smitm
Jing Wei
Level 53
God Stats
2W - 2L
1,501 SR
Queue Stats
50W - 91L
1,302 Elo+
Party 2
Da Ji
Da Ji
Fragnar
Da Ji
Level 149
God Stats
2W - 2L
1,293 SR
Queue Stats
274W - 287L
1,477 Elo+
Solo
Ah Puch
Ah Puch
Lord_Farquatt
Ah Puch
Level 115
God Stats
5W - 2L
1,593 SR
Queue Stats
59W - 83L
1,402 Elo+
Solo
Heimdallr
Heimdallr
The_Destroyer027
Heimdallr
Level 123
God Stats
4W - 2L
1,642 SR
Queue Stats
49W - 79L
1,340 Elo+
Party 2
Janus
Janus
x-Reelentless
Janus
Level 68
God Stats
0W - 2L
1,645 SR
Queue Stats
21W - 33L
1,400 Elo+
Party 2
Team Averages
Level 102
1,535 SR
1,384 Elo+

VS

Team Averages
Level 73
1,514 SR
1,487 Elo+
Chaac
Chaac
 
Chaac
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Khannan
Loki
Level 125
God Stats
6W - 3L
1,512 SR
Queue Stats
472W - 426L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
benetnasch197
Morgan Le Fay
Level 88
God Stats
7W - 3L
1,559 SR
Queue Stats
207W - 258L
1,439 Elo+
Solo
Vamana
Vamana
xXhanatosBRXx
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Agent_Smitm
Jing Wei
14
1 / 5 / 6
9,113
651
3,540
10,318
3,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Fragnar
Da Ji
15
2 / 5 / 8
10,250
732
5,825
13,346
14,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
18
3 / 6 / 8
10,465
748
17,651
13,374
5,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
18
7 / 5 / 5
11,760
840
7,539
14,317
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 3 / 10
11,005
786
17,715
11,490
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 2 / 10
10,663
762
11,835
13,930
17,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
 
Jing Wei
18
2 / 2 / 15
10,600
757
7,328
10,949
4,304
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Khannan
Loki
19
7 / 3 / 13
11,583
827
12,470
10,938
4,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
benetnasch197
Morgan Le Fay
17
5 / 2 / 14
10,984
785
14,412
12,783
5,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 10
10,829
774
12,020
16,383
18,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
86
14
Kills
24
24
Deaths
14
37
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
10
5
W
Jing Wei
 
Jing Wei
2
2
15
4.75
L
Jing Wei
Agent_Smitm
Jing Wei
1
5
6
0.8
L
Da Ji
Fragnar
Da Ji
2
5
8
1.2
W
Loki
Khannan
Loki
7
3
13
4.5
L
Ah Puch
3
6
8
1.17
L
Heimdallr
7
5
5
1.9
W
Morgan Le Fay
benetnasch197
Morgan Le Fay
5
2
14
6
L
1
3
10
2
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,270
Damage
58,065
62,845
Taken
64,983
35,217
Mitigated
50,816
22,442
Healing
25,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,835
1,469
1,331
4,615
13,930
17,477
420
9,634
4,296
0
25,049
W
Jing Wei
 
Jing Wei
7,328
4,394
3,675
3,449
10,949
4,304
1,069
6,816
4,133
0
27,953
L
Jing Wei
Agent_Smitm
Jing Wei
3,540
2,818
774
1,996
10,318
3,822
961
1,969
8,140
0
8,820
L
Da Ji
Fragnar
Da Ji
5,825
648
2,113
3,601
13,346
14,987
0
3,174
9,669
660
6,943
W
Loki
Khannan
Loki
12,470
701
609
586
10,938
4,672
1,673
4,634
6,304
0
27,980
L
Ah Puch
17,651
239
550
1,805
13,374
5,277
679
2,893
9,926
35,150
0
L
Heimdallr
7,539
3,640
473
4,166
14,317
6,578
1,224
4,048
9,989
0
18,004
W
Morgan Le Fay
benetnasch197
Morgan Le Fay
14,412
475
1,999
3,555
12,783
5,976
1,240
6,813
5,966
24,587
0
L
17,715
899
3,046
3,918
11,490
4,553
852
2,328
8,959
46,382
0
W
12,020
4,858
1,819
4,357
16,383
18,387
525
8,096
8,287
0
23,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,593
Gold Earned
54,659
156
Minions Killed
162
0
Camps Cleared
0
1,281,409
Distance Traveled
1,490,126
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,663
762
36
3
0
289,568
0
W
Jing Wei
10,600
757
49
4
0
285,049
3
L
Jing Wei
9,113
651
15
1
0
266,392
0
L
Da Ji
10,250
732
11
1
0
245,423
2
W
Loki
11,583
827
30
2
0
287,716
2
L
Ah Puch
10,465
748
35
3
0
250,847
3
L
Heimdallr
11,760
840
26
2
0
234,988
1
W
Morgan Le Fay
10,984
785
26
2
0
338,663
1
L
Janus
11,005
786
69
5
0
283,759
0
W
Vamana
10,829
774
21
2
0
289,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role