Player Matchup

Discordia
Discordia
My5tIc Ph3oN1x
Discordia
Level 127
God Stats
1W - 1L
1,396 SR
Queue Stats
33W - 22L
1,649 Elo+
Solo
Bastet
Bastet
RobbMack
Bastet
Level 156
God Stats
3W - 2L
1,314 SR
Queue Stats
341W - 236L
1,664 Elo+
Solo
Khepri
Khepri
Slimjavii_YT
Khepri
Level 132
God Stats
2W - 0L
1,777 SR
Queue Stats
43W - 32L
1,625 Elo+
Solo
Team Averages
Level 138
1,495 SR
1,646 Elo+

VS

Team Averages
Level 116
1,592 SR
1,619 Elo+
Bellona
Bellona
B4NDIT8434
Bellona
Level 118
God Stats
22W - 15L
1,497 SR
Queue Stats
235W - 159L
1,596 Elo+
Solo
Horus
Horus
NV Scythe
Horus
Level 121
God Stats
4W - 4L
1,780 SR
Queue Stats
491W - 300L
1,740 Elo+
Party 1
Janus
Janus
turn upTable213
Janus
Level 110
God Stats
10W - 14L
1,498 SR
Queue Stats
140W - 151L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
My5tIc Ph3oN1x
Discordia
11
4 / 2 / 6
7,536
754
7,842
5,854
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
RobbMack
Bastet
12
6 / 1 / 2
7,444
744
10,354
6,548
3,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
11
0 / 0 / 8
7,084
708
3,194
5,663
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B4NDIT8434
Bellona
9
0 / 4 / 1
5,965
597
4,043
10,065
8,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
NV Scythe
Horus
9
0 / 4 / 1
5,846
585
5,544
9,718
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
3 / 2 / 0
6,814
681
4,743
5,377
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
3
3
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
B4NDIT8434
Bellona
0
4
1
0.13
W
Discordia
My5tIc Ph3oN1x
Discordia
4
2
6
3.5
L
Horus
NV Scythe
Horus
0
4
1
0.13
W
Bastet
RobbMack
Bastet
6
1
2
7
W
Khepri
0
0
8
4
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,390
Damage
14,330
18,065
Taken
25,160
9,415
Mitigated
15,923
5,478
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
B4NDIT8434
Bellona
4,043
1,020
0
1,918
10,065
8,375
0
4,086
5,979
0
16,585
W
Discordia
My5tIc Ph3oN1x
Discordia
7,842
521
63
1,395
5,854
1,794
0
1,667
3,870
25,132
0
L
Horus
NV Scythe
Horus
5,544
3,167
1,778
3,116
9,718
5,766
0
5,562
4,156
0
8,312
W
Bastet
RobbMack
Bastet
10,354
1,992
0
1,249
6,548
3,219
0
2,213
4,003
0
24,738
W
Khepri
3,194
295
510
2,261
5,663
4,402
0
1,198
4,137
10,323
0
L
4,743
169
0
810
5,377
1,782
87
1,632
3,745
30,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,064
Gold Earned
18,625
103
Minions Killed
116
2
Camps Cleared
6
554,432
Distance Traveled
546,188
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,965
597
42
4
1
162,188
2
W
Discordia
7,536
754
42
4
0
146,327
2
L
Horus
5,846
585
12
1
2
187,713
2
W
Bastet
7,444
744
42
4
2
221,534
3
W
Khepri
7,084
708
19
2
0
186,571
1
L
Janus
6,814
681
62
6
3
196,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role