Player Matchup

Achilles
Achilles
Ajay Banana
Achilles
Level 30
God Stats
19W - 10L
1,709 SR
Queue Stats
168W - 86L
1,706 Elo+
Party 2
Xing Tian
Xing Tian
Krypt2switch1
Xing Tian
Level 82
God Stats
7W - 6L
1,792 SR
Queue Stats
351W - 194L
1,688 Elo+
Party 2
Hera
Hera
Libra Ascension
Hera
Level 68
God Stats
3W - 4L
1,682 SR
Queue Stats
305W - 232L
1,597 Elo+
Party 2
Team Averages
Level 60
1,728 SR
1,664 Elo+

VS

Team Averages
Level 65
1,670 SR
1,586 Elo+
Chaac
Chaac
Buddadogg24
Chaac
Level 62
God Stats
45W - 19L
1,611 SR
Queue Stats
69W - 57L
1,523 Elo+
Party 1
Agni
Agni
Hey_Kaylee
Agni
Level 22
God Stats
4W - 0L
1,896 SR
Queue Stats
20W - 5L
1,752 Elo+
Party 1
Xbalanque
Xbalanque
KrazyT88
Xbalanque
Level 112
God Stats
23W - 17L
1,504 SR
Queue Stats
232W - 237L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ajay Banana
Achilles
14
2 / 3 / 6
10,016
626
11,184
16,932
14,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Krypt2switch1
Xing Tian
13
3 / 2 / 3
10,180
636
9,944
27,385
30,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 7 / 4
10,656
666
10,735
13,681
5,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
10,085
630
8,835
15,256
15,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
6 / 4 / 5
11,288
706
17,089
12,159
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
KrazyT88
Xbalanque
15
5 / 3 / 7
11,100
694
25,483
13,453
5,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
8
Kills
12
12
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ajay Banana
Achilles
2
3
6
1.67
W
1
1
9
5.5
W
6
4
5
2.13
W
Xbalanque
KrazyT88
Xbalanque
5
3
7
2.83
L
Xing Tian
Krypt2switch1
Xing Tian
3
2
3
2.25
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,863
Damage
51,407
57,998
Taken
40,868
51,022
Mitigated
25,007
7,301
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ajay Banana
Achilles
11,184
1,016
0
2,829
16,932
14,901
0
4,133
12,442
0
24,772
W
8,835
1,302
264
7,410
15,256
15,862
98
7,775
6,312
0
23,789
W
17,089
214
0
2,242
12,159
4,115
587
6,100
5,605
56,116
0
W
Xbalanque
KrazyT88
Xbalanque
25,483
6,756
0
3,769
13,453
5,030
2,332
6,292
6,705
0
61,166
L
Xing Tian
Krypt2switch1
Xing Tian
9,944
968
239
2,788
27,385
30,584
0
5,409
21,585
29,630
0
L
10,735
1,589
127
1,318
13,681
5,537
0
7,340
5,940
39,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,852
Gold Earned
32,473
151
Minions Killed
185
6
Camps Cleared
8
880,867
Distance Traveled
930,871
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,016
626
30
2
2
321,251
0
W
Chaac
10,085
630
27
2
3
319,226
2
W
Agni
11,288
706
75
5
3
316,887
3
W
Xbalanque
11,100
694
83
5
2
294,758
5
L
Xing Tian
10,180
636
35
2
0
303,876
1
L
Hera
10,656
666
86
5
4
255,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role