Player Matchup

Ares
Ares
CaptainFr3zh
Ares
Level 29
God Stats
4W - 1L
1,816 SR
Queue Stats
170W - 184L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ludocielz
Tsukuyomi
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 12L
1,675 Elo+
Solo
Scylla
Scylla
Scoffing46
Scylla
Level 26
God Stats
2W - 1L
1,553 SR
Queue Stats
25W - 20L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
ScubaSteve9160
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
iClapFatBunz
Chaac
Level 29
God Stats
7W - 9L
1,745 SR
Queue Stats
124W - 127L
1,505 Elo+
Solo
Team Averages
Level 19
1,623 SR
1,533 Elo+

VS

Team Averages
Level 19
1,557 SR
1,539 Elo+
Zhong Kui
Zhong Kui
AngusKhan-esq
Zhong Kui
Level 14
God Stats
12W - 10L
1,514 SR
Queue Stats
40W - 31L
1,610 Elo+
Solo
Neith
Neith
Baka_Booya
Neith
Level 9
God Stats
2W - 1L
1,512 SR
Queue Stats
11W - 7L
1,593 Elo+
Solo
Odin
Odin
ChiefKingKody
Odin
Level 29
God Stats
5W - 4L
1,517 SR
Queue Stats
173W - 178L
1,495 Elo+
Solo
Nemesis
Nemesis
MadeIeine
Nemesis
Level 28
God Stats
14W - 7L
1,503 SR
Queue Stats
57W - 52L
1,615 Elo+
Solo
Hachiman
Hachiman
Yoel Embiiid
Hachiman
Level 15
God Stats
4W - 1L
1,739 SR
Queue Stats
14W - 14L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
9,410
495
7,742
19,418
20,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Ludocielz
Tsukuyomi
16
4 / 6 / 6
10,030
528
11,162
15,067
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Scoffing46
Scylla
17
9 / 6 / 4
11,616
611
13,915
13,646
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ScubaSteve9160
Cu Chulainn
4
0 / 3 / 0
5,835
307
282
2,757
1,399
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 2 / 3
10,223
538
13,832
20,800
15,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngusKhan-esq
Zhong Kui
16
4 / 9 / 9
10,602
558
18,183
22,416
11,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
7 / 5 / 8
11,097
584
9,326
11,303
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 4 / 2
9,950
524
5,627
14,971
10,422
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
MadeIeine
Nemesis
18
8 / 2 / 5
11,472
604
12,077
15,869
6,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Yoel Embiiid
Hachiman
16
4 / 0 / 6
9,931
523
7,076
9,059
2,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
20
Kills
24
24
Deaths
20
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AngusKhan-esq
Zhong Kui
4
9
9
0.94
W
Neith
7
5
8
2.2
L
3
7
4
0.71
W
1
4
2
0.5
L
Tsukuyomi
Ludocielz
Tsukuyomi
4
6
6
1.17
W
Nemesis
MadeIeine
Nemesis
8
2
5
5.25
L
Scylla
Scoffing46
Scylla
9
6
4
1.83
L
Cu Chulainn
ScubaSteve9160
Cu Chulainn
0
3
0
0
W
Hachiman
Yoel Embiiid
Hachiman
4
0
6
7
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,933
Damage
52,289
71,688
Taken
73,618
45,255
Mitigated
35,667
18,867
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AngusKhan-esq
Zhong Kui
18,183
862
0
5,338
22,416
11,949
387
10,998
10,821
71,088
0
W
Neith
9,326
5,062
0
2,316
11,303
4,252
1,180
3,695
7,584
0
69,370
L
7,742
832
0
1,240
19,418
20,879
755
5,085
14,333
37,508
0
W
5,627
938
0
685
14,971
10,422
820
1,807
12,255
11,211
41,978
L
Tsukuyomi
Ludocielz
Tsukuyomi
11,162
3,033
0
4,265
15,067
3,852
158
2,687
12,380
0
54,920
W
Nemesis
MadeIeine
Nemesis
12,077
7,047
0
4,200
15,869
6,117
0
2,133
13,581
0
84,711
L
Scylla
Scoffing46
Scylla
13,915
936
118
2,462
13,646
4,065
1,552
7,050
6,596
63,862
0
L
Cu Chulainn
ScubaSteve9160
Cu Chulainn
282
158
0
0
2,757
1,399
0
771
1,986
0
2,500
W
Hachiman
Yoel Embiiid
Hachiman
7,076
3,318
0
3,580
9,059
2,927
2,001
2,811
6,126
0
50,304
L
13,832
1,926
534
10,248
20,800
15,060
3,587
4,371
16,429
228
61,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,114
Gold Earned
53,052
386
Minions Killed
549
0
Camps Cleared
0
1,432,995
Distance Traveled
1,649,411
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,602
558
127
7
0
301,583
1
W
Neith
11,097
584
103
5
0
315,919
1
L
Ares
9,410
495
50
3
0
301,701
0
W
Odin
9,950
524
112
6
0
349,650
0
L
Tsukuyomi
10,030
528
92
5
0
359,150
2
W
Nemesis
11,472
604
103
5
0
364,409
0
L
Scylla
11,616
611
132
7
0
322,294
3
L
Cu Chulainn
5,835
307
5
0
0
80,293
0
W
Hachiman
9,931
523
104
5
0
317,850
3
L
Chaac
10,223
538
107
6
0
369,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role