Player Matchup

Geb
Geb
Asuka Eva U02
Geb
Level 140
God Stats
1W - 2L
1,745 SR
Queue Stats
37W - 47L
1,412 Elo+
Party 1
Hun Batz
Hun Batz
Madara-Trt
Hun Batz
Level 141
God Stats
3W - 8L
1,447 SR
Queue Stats
282W - 281L
1,474 Elo+
Solo
Chang'e
Chang'e
VirtualAnjuna
Chang'e
Level 109
God Stats
2W - 2L
1,584 SR
Queue Stats
30W - 42L
1,393 Elo+
Party 1
Hercules
Hercules
WhoiSmoke
Hercules
Level 64
God Stats
2W - 2L
1,460 SR
Queue Stats
39W - 56L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
thelegendofrich
Danzaburou
Level 100
God Stats
6W - 3L
1,683 SR
Queue Stats
18W - 21L
1,454 Elo+
Party 1
Team Averages
Level 111
1,584 SR
1,437 Elo+

VS

Team Averages
Level 105
1,572 SR
1,418 Elo+
Baron Samedi
Baron Samedi
Rowdy-Ronald
Baron Samedi
Level 100
God Stats
1W - 2L
1,718 SR
Queue Stats
114W - 129L
1,415 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Royshback
Tsukuyomi
Level 130
God Stats
8W - 16L
1,396 SR
Queue Stats
288W - 316L
1,418 Elo+
Solo
Skadi
Skadi
Yo_Its_DonAtari
Skadi
Level 107
God Stats
10W - 4L
1,566 SR
Queue Stats
174W - 166L
1,434 Elo+
Party 2
Mulan
Mulan
jessie2217
Mulan
Level 122
God Stats
30W - 16L
1,603 SR
Queue Stats
579W - 581L
1,410 Elo+
Solo
Sol
Sol
paolagdos
Sol
Level 68
God Stats
27W - 13L
1,575 SR
Queue Stats
334W - 388L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,026
503
4,966
7,190
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hun Batz
Madara-Trt
Hun Batz
9
0 / 3 / 1
5,253
525
2,480
6,201
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
7
0 / 5 / 1
4,464
446
1,311
7,454
2,385
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
WhoiSmoke
Hercules
5
0 / 4 / 0
4,063
406
1,951
9,795
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
thelegendofrich
Danzaburou
8
1 / 4 / 0
4,999
500
3,380
5,527
1,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rowdy-Ronald
Baron Samedi
9
5 / 0 / 6
5,776
578
5,439
5,567
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Royshback
Tsukuyomi
8
2 / 0 / 2
5,251
525
1,768
5,097
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
4 / 0 / 6
5,806
581
6,215
4,241
959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
9
0 / 0 / 0
5,386
539
4,082
6,574
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 1 / 3
6,666
667
7,234
6,803
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
16
16
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Hun Batz
Madara-Trt
Hun Batz
0
3
1
0.17
W
Baron Samedi
Rowdy-Ronald
Baron Samedi
5
0
6
8
W
Tsukuyomi
Royshback
Tsukuyomi
2
0
2
3
L
Chang'e
0
5
1
0.1
L
Hercules
WhoiSmoke
Hercules
0
4
0
0
W
4
0
6
7
W
Mulan
0
0
0
0
W
5
1
3
6.5
L
Danzaburou
thelegendofrich
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,088
Damage
24,738
36,167
Taken
28,282
14,667
Mitigated
11,919
12,403
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,966
1,040
0
3,576
7,190
4,888
0
0
6,579
24,846
0
L
Hun Batz
Madara-Trt
Hun Batz
2,480
219
0
1,914
6,201
1,800
0
1,837
4,327
0
25,349
W
Baron Samedi
Rowdy-Ronald
Baron Samedi
5,439
799
814
2,795
5,567
3,412
0
148
5,419
23,526
0
W
Tsukuyomi
Royshback
Tsukuyomi
1,768
553
0
2,763
5,097
1,402
0
1,109
3,877
0
21,018
L
Chang'e
1,311
195
48
2,392
7,454
2,385
0
5,099
2,355
14,907
0
L
Hercules
WhoiSmoke
Hercules
1,951
595
259
2,784
9,795
4,195
0
3,756
6,039
0
8,351
W
6,215
3,103
0
1,295
4,241
959
0
89
4,152
0
24,109
W
Mulan
4,082
1,018
0
2,388
6,574
4,360
0
3,237
2,564
0
23,424
W
7,234
2,657
0
3,913
6,803
1,786
1,783
1,195
5,608
39,776
0
L
Danzaburou
thelegendofrich
Danzaburou
3,380
912
0
1,430
5,527
1,399
0
1,981
3,546
0
16,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,805
Gold Earned
28,885
190
Minions Killed
264
0
Camps Cleared
0
888,147
Distance Traveled
888,683
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,026
503
45
5
0
188,261
0
L
Hun Batz
5,253
525
70
7
0
193,520
4
W
Baron Samedi
5,776
578
42
4
0
183,325
3
W
Tsukuyomi
5,251
525
52
5
0
179,585
3
L
Chang'e
4,464
446
31
3
0
147,112
2
L
Hercules
4,063
406
12
1
0
188,125
0
W
Skadi
5,806
581
42
4
0
201,121
2
W
Mulan
5,386
539
57
6
0
153,367
2
W
Sol
6,666
667
71
7
0
171,285
3
L
Danzaburou
4,999
500
32
3
0
171,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role