Player Matchup

Sun Wukong
Sun Wukong
JFour2112
Sun Wukong
Level 27
God Stats
1W - 1L
1,711 SR
Queue Stats
38W - 42L
1,475 Elo+
Solo
Osiris
Osiris
JeffKapps
Osiris
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 132L
1,605 Elo+
Party 2
Raijin
Raijin
SlowMobiuz
Raijin
Level 29
God Stats
2W - 2L
1,629 SR
Queue Stats
89W - 56L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
TKZhyon
Danzaburou
Level 26
God Stats
4W - 5L
1,193 SR
Queue Stats
86W - 96L
1,503 Elo+
Party 2
Ymir
Ymir
Twoworlds3
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 104L
1,489 Elo+
Party 1
Team Averages
Level 28
1,507 SR
1,541 Elo+

VS

Team Averages
Level 19
1,560 SR
1,571 Elo+
Ymir
Ymir
Deadpool45og
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Neatisaiah123
Ravana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,436 Elo+
Solo
Cliodhna
Cliodhna
RoyalSteele
Cliodhna
Level 23
God Stats
8W - 2L
1,278 SR
Queue Stats
80W - 84L
1,520 Elo+
Solo
Vulcan
Vulcan
TMGood
Vulcan
Level 29
God Stats
2W - 0L
1,731 SR
Queue Stats
176W - 140L
1,699 Elo+
Party 3
Hou Yi
Hou Yi
Voidcerberu5
Hou Yi
Level 29
God Stats
34W - 20L
1,791 SR
Queue Stats
176W - 141L
1,699 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JFour2112
Sun Wukong
6
0 / 1 / 0
3,189
638
1,159
2,780
1,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
JeffKapps
Osiris
6
2 / 1 / 2
4,207
841
1,390
2,909
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
SlowMobiuz
Raijin
1
0 / 0 / 0
2,511
502
0
0
0
Danzaburou
TKZhyon
Danzaburou
6
3 / 2 / 2
4,378
876
2,233
3,403
837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
2,511
502
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 5 / 1
2,867
573
74
3,641
1,210
7
0 / 0 / 1
4,063
813
1,293
1,563
508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
RoyalSteele
Cliodhna
7
1 / 0 / 1
3,957
791
1,205
3,183
743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
TMGood
Vulcan
6
2 / 2 / 0
3,858
772
1,544
1,656
348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
7
1 / 0 / 0
4,045
809
504
1,996
415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
4
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
5
1
0.1
L
Sun Wukong
JFour2112
Sun Wukong
0
1
0
0
L
Osiris
JeffKapps
Osiris
2
1
2
3
W
0
0
1
0.5
W
Cliodhna
RoyalSteele
Cliodhna
1
0
1
1.5
L
Raijin
SlowMobiuz
Raijin
0
0
0
0
L
Danzaburou
TKZhyon
Danzaburou
3
2
2
2
W
Vulcan
TMGood
Vulcan
2
2
0
1
L
0
0
0
0
W
Hou Yi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,782
Damage
4,620
9,092
Taken
12,039
3,166
Mitigated
3,224
3,129
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
74
0
0
0
3,641
1,210
0
0
3,641
1,565
0
L
Sun Wukong
JFour2112
Sun Wukong
1,159
220
0
1,154
2,780
1,160
0
0
2,780
0
8,073
L
Osiris
JeffKapps
Osiris
1,390
523
0
1,260
2,909
1,169
23
438
2,471
0
12,168
W
1,293
212
0
1,030
1,563
508
0
0
1,326
0
18,182
W
Cliodhna
RoyalSteele
Cliodhna
1,205
342
0
2,401
3,183
743
0
0
3,183
0
15,813
L
Raijin
SlowMobiuz
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
TKZhyon
Danzaburou
2,233
1,047
0
715
3,403
837
590
1,066
2,223
0
15,524
W
Vulcan
TMGood
Vulcan
1,544
659
0
0
1,656
348
430
0
1,656
12,701
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
504
291
0
1,492
1,996
415
665
0
1,996
0
17,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,796
Gold Earned
18,790
101
Minions Killed
151
0
Camps Cleared
0
345,966
Distance Traveled
547,745
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
2,867
573
1
0
0
109,949
0
L
Sun Wukong
3,189
638
24
5
0
113,785
0
L
Osiris
4,207
841
34
7
0
129,698
1
W
Ravana
4,063
813
41
8
0
107,523
1
W
Cliodhna
3,957
791
41
8
0
125,043
2
L
Raijin
2,511
502
0
0
0
0
0
L
Danzaburou
4,378
876
43
9
0
102,483
0
W
Vulcan
3,858
772
35
7
0
103,436
1
L
Ymir
2,511
502
0
0
0
0
0
W
Hou Yi
4,045
809
33
7
0
101,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role