Player Matchup

Cthulhu
Cthulhu
Dauntlessjoel
Cthulhu
Level 6
God Stats
10W - 9L
1,507 SR
Queue Stats
54W - 51L
1,389 Elo+
Party 1
Cerberus
Cerberus
Puerto_Rico_7
Cerberus
Level 88
God Stats
29W - 23L
1,571 SR
Queue Stats
231W - 264L
1,468 Elo+
Party 1
Anubis
Anubis
SlimReaper309
Anubis
Level 85
God Stats
33W - 27L
1,484 SR
Queue Stats
87W - 96L
1,436 Elo+
Party 3
Cupid
Cupid
WesabiRoll
Cupid
Level 49
God Stats
30W - 26L
1,558 SR
Queue Stats
118W - 129L
1,468 Elo+
Party 3
Cliodhna
Cliodhna
x_X_Javy_Lopez_X
Cliodhna
Level 112
God Stats
9W - 6L
1,562 SR
Queue Stats
645W - 680L
1,440 Elo+
Party 1
Team Averages
Level 68
1,536 SR
1,440 Elo+

VS

Team Averages
Level 61
1,509 SR
1,448 Elo+
Xing Tian
Xing Tian
Sonik644
Xing Tian
Level 85
God Stats
7W - 4L
1,631 SR
Queue Stats
108W - 115L
1,420 Elo+
Party 2
Merlin
Merlin
TOBOS45
Merlin
Level 64
God Stats
1W - 2L
1,430 SR
Queue Stats
209W - 180L
1,480 Elo+
Party 2
Da Ji
Da Ji
UnoMarkG
Da Ji
Level 35
God Stats
2W - 8L
1,290 SR
Queue Stats
179W - 194L
1,447 Elo+
Solo
Raijin
Raijin
WyattFreakingMay
Raijin
Level 99
God Stats
8W - 10L
1,616 SR
Queue Stats
227W - 194L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
xBootyGodxX
Danzaburou
Level 23
God Stats
10W - 5L
1,580 SR
Queue Stats
12W - 11L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
3 / 0 / 8
11,502
479
9,876
17,766
18,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Puerto_Rico_7
Cerberus
18
1 / 3 / 4
10,667
444
8,195
16,122
16,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 4 / 8
13,649
569
10,285
16,314
7,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
17
4 / 3 / 11
11,069
461
8,000
11,026
4,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
21 / 0 / 8
14,946
623
28,977
21,688
8,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Sonik644
Xing Tian
15
0 / 3 / 1
9,476
395
4,355
16,308
16,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
TOBOS45
Merlin
16
1 / 8 / 3
10,041
418
12,269
14,154
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
UnoMarkG
Da Ji
17
2 / 9 / 1
10,488
437
10,660
20,567
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
5 / 7 / 2
12,339
514
19,172
20,124
6,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
xBootyGodxX
Danzaburou
15
2 / 7 / 0
9,601
400
8,224
15,332
5,588
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
34
Kills
10
10
Deaths
34
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
0
8
7
W
Cerberus
Puerto_Rico_7
Cerberus
1
3
4
1
W
5
4
8
2.25
L
Xing Tian
Sonik644
Xing Tian
0
3
1
0.17
L
Merlin
TOBOS45
Merlin
1
8
3
0.31
L
Da Ji
UnoMarkG
Da Ji
2
9
1
0.28
W
Cupid
4
3
11
3.17
L
5
7
2
0.86
L
Danzaburou
xBootyGodxX
Danzaburou
2
7
0
0.29
W
21
0
8
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,333
Damage
54,680
82,916
Taken
86,485
55,535
Mitigated
39,028
29,145
Healing
15,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,876
489
626
4,871
17,766
18,362
217
8,148
9,521
42,274
0
W
Cerberus
Puerto_Rico_7
Cerberus
8,195
250
0
3,052
16,122
16,589
350
9,320
6,714
67,118
0
W
10,285
140
0
7,923
16,314
7,498
1,320
7,186
8,563
106,681
0
L
Xing Tian
Sonik644
Xing Tian
4,355
358
0
1,325
16,308
16,229
272
4,560
11,563
34,380
0
L
Merlin
TOBOS45
Merlin
12,269
531
0
1,943
14,154
3,593
0
2,580
11,324
61,817
0
L
Da Ji
UnoMarkG
Da Ji
10,660
1,920
0
5,033
20,567
6,637
0
5,603
14,755
0
77,556
W
Cupid
8,000
3,262
328
1,339
11,026
4,175
1,947
4,373
6,597
0
66,407
L
19,172
2,368
0
5,094
20,124
6,981
1,050
8,532
10,946
106,511
0
L
Danzaburou
xBootyGodxX
Danzaburou
8,224
2,993
0
1,643
15,332
5,588
0
5,785
9,541
0
57,120
W
28,977
5,185
0
11,006
21,688
8,911
1,232
5,793
15,725
0
129,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,833
Gold Earned
51,945
709
Minions Killed
583
0
Camps Cleared
0
2,261,027
Distance Traveled
2,106,309
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,502
479
82
3
0
471,299
0
W
Cerberus
10,667
444
140
6
0
408,960
5
W
Anubis
13,649
569
199
8
0
380,895
7
L
Xing Tian
9,476
395
46
2
0
444,657
2
L
Merlin
10,041
418
117
5
0
432,245
2
L
Da Ji
10,488
437
132
6
0
416,924
0
W
Cupid
11,069
461
120
5
0
435,736
5
L
Raijin
12,339
514
179
7
0
390,884
2
L
Danzaburou
9,601
400
109
5
0
421,599
3
W
Cliodhna
14,946
623
168
7
0
564,137
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role