Player Matchup

Chaac
Chaac
FSantra
Chaac
Level 109
God Stats
8W - 3L
1,513 SR
Queue Stats
451W - 449L
1,512 Elo+
Party 2
Eset
Eset
Hunter RecKs
Eset
Level 140
God Stats
2W - 2L
1,488 SR
Queue Stats
126W - 108L
1,542 Elo+
Party 2
Olorun
Olorun
KidKairo
Olorun
Level 127
God Stats
2W - 1L
1,652 SR
Queue Stats
40W - 45L
1,495 Elo+
Party 2
Neith
Neith
MARKgot816Girls
Neith
Level 61
God Stats
3W - 3L
1,292 SR
Queue Stats
96W - 85L
1,502 Elo+
Party 2
Zhong Kui
Zhong Kui
WhoGotDaMoves
Zhong Kui
Level 157
God Stats
8W - 5L
1,342 SR
Queue Stats
366W - 358L
1,535 Elo+
Party 2
Team Averages
Level 119
1,457 SR
1,517 Elo+

VS

Team Averages
Level 122
1,465 SR
1,502 Elo+
Cupid
Cupid
Emrysdalek
Cupid
Level 123
God Stats
5W - 7L
1,616 SR
Queue Stats
489W - 492L
1,487 Elo+
Party 1
Agni
Agni
JOHN-DIAZ_19
Agni
Level 103
God Stats
6W - 9L
1,429 SR
Queue Stats
504W - 526L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
Kenzar666
Kuzenbo
Level 108
God Stats
0W - 2L
1,274 SR
Queue Stats
676W - 688L
1,480 Elo+
Party 1
Hachiman
Hachiman
omnipotent316
Hachiman
Level 149
God Stats
16W - 11L
1,623 SR
Queue Stats
614W - 606L
1,543 Elo+
Solo
Da Ji
Da Ji
uknowme_MH
Da Ji
Level 126
God Stats
2W - 5L
1,384 SR
Queue Stats
371W - 378L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FSantra
Chaac
18
3 / 0 / 18
9,864
822
9,978
14,922
15,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 2 / 13
10,292
858
8,968
10,409
4,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
KidKairo
Olorun
17
7 / 1 / 15
10,638
887
11,442
14,757
7,611
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 14
9,285
774
4,227
4,926
2,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
WhoGotDaMoves
Zhong Kui
17
8 / 2 / 17
10,578
882
18,087
16,045
21,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
1 / 6 / 3
8,058
672
7,415
11,444
5,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 4
7,531
628
9,066
7,646
3,417
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Kenzar666
Kuzenbo
17
4 / 4 / 2
9,797
816
10,232
16,463
23,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
omnipotent316
Hachiman
14
0 / 7 / 3
7,554
630
9,370
10,683
4,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
14
1 / 7 / 3
7,648
637
7,415
10,815
4,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
21
28
Kills
6
6
Deaths
28
77
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
6
3
0.42
W
Chaac
FSantra
Chaac
3
0
18
12
W
8
2
13
7.25
L
0
4
4
0.5
L
Kuzenbo
Kenzar666
Kuzenbo
4
4
2
1.25
W
Olorun
KidKairo
Olorun
7
1
15
14.5
W
2
1
14
9
W
Zhong Kui
WhoGotDaMoves
Zhong Kui
8
2
17
8.25
L
Hachiman
omnipotent316
Hachiman
0
7
3
0.21
L
Da Ji
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,702
Damage
43,498
61,059
Taken
57,051
51,540
Mitigated
41,525
27,632
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
7,415
2,105
5,454
2,578
11,444
5,207
0
8,434
2,775
0
16,117
W
Chaac
FSantra
Chaac
9,978
504
1,301
4,447
14,922
15,283
517
4,381
10,541
0
25,116
W
8,968
727
1,587
737
10,409
4,819
314
3,869
6,540
21,098
0
L
9,066
268
382
575
7,646
3,417
0
4,805
2,723
22,818
0
L
Kuzenbo
Kenzar666
Kuzenbo
10,232
4,058
646
1,798
16,463
23,207
0
9,185
6,916
11,757
0
W
Olorun
KidKairo
Olorun
11,442
5,784
4,975
6,927
14,757
7,611
2,510
4,373
10,384
29,991
0
W
4,227
1,697
0
960
4,926
2,171
538
1,553
3,373
0
18,493
W
Zhong Kui
WhoGotDaMoves
Zhong Kui
18,087
1,465
1,875
4,823
16,045
21,656
661
5,122
10,923
30,362
0
L
Hachiman
omnipotent316
Hachiman
9,370
3,247
746
1,355
10,683
4,840
0
6,786
3,691
0
30,562
L
Da Ji
7,415
486
619
798
10,815
4,854
0
8,264
2,449
0
10,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,657
Gold Earned
40,588
151
Minions Killed
94
0
Camps Cleared
0
1,092,225
Distance Traveled
1,001,595
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,058
672
23
2
0
210,480
0
W
Chaac
9,864
822
17
1
0
248,057
0
W
Eset
10,292
858
25
2
0
209,881
0
L
Agni
7,531
628
23
2
0
180,552
0
L
Kuzenbo
9,797
816
6
1
0
258,715
1
W
Olorun
10,638
887
48
4
0
218,212
2
W
Neith
9,285
774
31
3
0
222,131
0
W
Zhong Kui
10,578
882
30
3
0
193,944
0
L
Hachiman
7,554
630
36
3
0
178,743
5
L
Da Ji
7,648
637
6
1
0
173,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role