Player Matchup

Baron Samedi
Baron Samedi
?Pizza?
Baron Samedi
Level 127
God Stats
4W - 9L
1,436 SR
Queue Stats
37W - 46L
1,547 Elo+
Solo
Artemis
Artemis
ELMNTC57
Artemis
Level 34
God Stats
8W - 3L
1,670 SR
Queue Stats
264W - 227L
1,605 Elo+
Party 2
Horus
Horus
Piyonaisto
Horus
Level 99
God Stats
26W - 16L
1,712 SR
Queue Stats
172W - 139L
1,702 Elo+
Party 2
Team Averages
Level 87
1,606 SR
1,618 Elo+

VS

Team Averages
Level 73
1,518 SR
1,470 Elo+
Osiris
Osiris
 
Osiris
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
danfark
Hel
Level 120
God Stats
2W - 2L
1,682 SR
Queue Stats
84W - 91L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
ironheartsss
Hou Yi
Level 28
God Stats
0W - 1L
1,371 SR
Queue Stats
8W - 11L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
?Pizza?
Baron Samedi
11
8 / 0 / 7
7,858
982
11,870
5,631
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
ELMNTC57
Artemis
12
6 / 0 / 9
7,417
927
8,526
5,692
2,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
11
1 / 0 / 13
6,803
850
2,808
9,950
8,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 5 / 0
5,139
642
5,127
10,452
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
9
0 / 5 / 0
5,228
654
1,694
7,654
4,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
8
0 / 5 / 0
5,094
637
2,487
7,914
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
0
0
W
Baron Samedi
?Pizza?
Baron Samedi
8
0
7
11.5
W
Artemis
ELMNTC57
Artemis
6
0
9
10.5
W
Horus
1
0
13
7.5
L
Hel
0
5
0
0
L
Hou Yi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,204
Damage
9,308
21,273
Taken
26,020
13,426
Mitigated
14,105
13,920
Healing
5,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,127
858
0
1,162
10,452
6,921
0
4,732
5,397
0
15,043
W
Baron Samedi
?Pizza?
Baron Samedi
11,870
895
3,295
3,077
5,631
2,618
858
822
4,775
27,815
0
W
Artemis
ELMNTC57
Artemis
8,526
2,748
0
1,036
5,692
2,646
1,735
173
5,281
0
34,488
W
Horus
2,808
1,188
2,379
4,133
9,950
8,162
26
778
8,848
0
7,744
L
Hel
1,694
141
2,144
2,406
7,654
4,355
0
3,085
4,283
14,944
0
L
Hou Yi
2,487
642
0
50
7,914
2,829
0
3,590
4,084
0
11,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,078
Gold Earned
15,461
105
Minions Killed
70
7
Camps Cleared
2
497,439
Distance Traveled
447,842
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,139
642
25
3
1
147,612
1
W
Baron Samedi
7,858
982
37
5
2
173,298
2
W
Artemis
7,417
927
60
8
5
142,985
0
W
Horus
6,803
850
8
1
0
181,156
2
L
Hel
5,228
654
30
4
0
158,253
4
L
Hou Yi
5,094
637
15
2
1
141,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role