Player Matchup

Gilgamesh
Gilgamesh
Fenaticc-_-
Gilgamesh
Level 84
God Stats
1W - 1L
1,419 SR
Queue Stats
77W - 72L
1,473 Elo+
Solo
Merlin
Merlin
FlumDog
Merlin
Level 127
God Stats
49W - 32L
1,631 SR
Queue Stats
203W - 153L
1,626 Elo+
Party 1
Anhur
Anhur
SirWilsonLot
Anhur
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 6L
1,475 Elo+
Party 1
Bastet
Bastet
TooHabits
Bastet
Level 126
God Stats
41W - 14L
1,708 SR
Queue Stats
312W - 191L
1,639 Elo+
Party 1
Cabrakan
Cabrakan
YungMaraschino
Cabrakan
Level 113
God Stats
11W - 8L
1,511 SR
Queue Stats
84W - 46L
1,633 Elo+
Party 1
Team Averages
Level 95
1,597 SR
1,569 Elo+

VS

Team Averages
Level 53
1,564 SR
1,639 Elo+
Zhong Kui
Zhong Kui
Archayne
Zhong Kui
Level 41
God Stats
5W - 3L
1,500 SR
Queue Stats
85W - 64L
1,549 Elo+
Solo
Anhur
Anhur
DarthMaulester
Anhur
Level 99
God Stats
3W - 6L
1,510 SR
Queue Stats
74W - 93L
1,432 Elo+
Solo
Chiron
Chiron
HirokiBolt
Chiron
Level 34
God Stats
2W - 2L
1,288 SR
Queue Stats
101W - 112L
1,429 Elo+
Solo
Nox
Nox
MetaKing15
Nox
Level 62
God Stats
1W - 1L
1,747 SR
Queue Stats
187W - 41L
1,888 Elo+
Party 2
Set
Set
harambe702
Set
Level 28
God Stats
9W - 4L
1,774 SR
Queue Stats
188W - 33L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fenaticc-_-
Gilgamesh
13
3 / 3 / 7
7,397
1,233
6,975
11,371
7,109
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
FlumDog
Merlin
13
4 / 1 / 7
7,946
1,324
6,922
2,465
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 0 / 5
6,638
1,106
2,940
3,214
1,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
TooHabits
Bastet
13
3 / 0 / 5
7,883
1,314
6,455
3,510
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
13
2 / 0 / 7
6,911
1,152
3,380
4,019
3,968
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

351

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Archayne
Zhong Kui
12
0 / 2 / 3
6,689
1,115
6,027
7,120
5,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 2
5,936
989
2,352
2,572
745
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
HirokiBolt
Chiron
12
2 / 6 / 0
6,886
1,148
4,869
11,107
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 3
6,311
1,052
3,058
2,781
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 2
6,773
1,129
4,396
6,110
2,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
13
Kills
4
4
Deaths
13
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Archayne
Zhong Kui
0
2
3
0.75
L
0
2
2
0.5
W
Gilgamesh
Fenaticc-_-
Gilgamesh
3
3
7
2.17
W
Merlin
FlumDog
Merlin
4
1
7
7.5
L
Chiron
HirokiBolt
Chiron
2
6
0
0.33
L
0
0
3
1.5
W
1
0
5
3.5
W
Bastet
TooHabits
Bastet
3
0
5
5.5
W
Cabrakan
2
0
7
5.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,672
Damage
20,702
24,579
Taken
29,690
14,605
Mitigated
12,637
2,588
Healing
3,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Archayne
Zhong Kui
6,027
1,362
0
1,467
7,120
5,057
0
3,012
4,036
20,754
0
L
2,352
1,327
0
0
2,572
745
0
512
2,022
0
4,696
W
Gilgamesh
Fenaticc-_-
Gilgamesh
6,975
1,426
0
1,020
11,371
7,109
0
4,463
6,908
2,339
9,329
W
Merlin
FlumDog
Merlin
6,922
415
0
335
2,465
870
0
1,060
1,405
27,496
0
L
Chiron
HirokiBolt
Chiron
4,869
1,502
137
1,547
11,107
3,538
0
4,844
5,974
0
13,790
L
3,058
326
0
0
2,781
1,053
0
904
1,851
8,983
0
W
2,940
1,236
0
0
3,214
1,556
0
724
2,490
0
5,565
W
Bastet
TooHabits
Bastet
6,455
1,097
0
1,227
3,510
1,102
0
838
2,672
0
26,370
W
Cabrakan
3,380
375
0
6
4,019
3,968
0
2,000
2,019
5,456
0
L
4,396
917
0
318
6,110
2,244
0
1,795
4,171
0
16,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,775
Gold Earned
32,595
130
Minions Killed
116
8
Camps Cleared
3
690,593
Distance Traveled
551,671
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,689
1,115
44
7
0
121,091
0
L
Anhur
5,936
989
4
1
0
49,977
0
W
Gilgamesh
7,397
1,233
9
2
1
137,808
2
W
Merlin
7,946
1,324
49
8
2
127,582
3
L
Chiron
6,886
1,148
24
4
0
113,312
1
L
Nox
6,311
1,052
16
3
1
129,335
0
W
Anhur
6,638
1,106
6
1
0
118,465
0
W
Bastet
7,883
1,314
63
11
4
152,918
3
W
Cabrakan
6,911
1,152
3
1
1
153,820
0
L
Set
6,773
1,129
28
5
2
137,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role