Player Matchup

Thor
Thor
BuuBoo
Thor
Level 153
God Stats
5W - 5L
1,544 SR
Queue Stats
131W - 165L
1,366 Elo+
Solo
Bacchus
Bacchus
POOCHE5
Bacchus
Level 122
God Stats
14W - 10L
1,602 SR
Queue Stats
517W - 487L
1,600 Elo+
Party 2
Kukulkan
Kukulkan
Sweeese
Kukulkan
Level 49
God Stats
4W - 1L
1,607 SR
Queue Stats
26W - 26L
1,530 Elo+
Party 2
Team Averages
Level 108
1,584 SR
1,499 Elo+

VS

Team Averages
Level 87
1,487 SR
1,333 Elo+
Sobek
Sobek
BonnieBons
Sobek
Level 109
God Stats
0W - 2L
1,291 SR
Queue Stats
12W - 16L
1,390 Elo+
Party 1
Hades
Hades
Kong40 OG
Hades
Level 104
God Stats
1W - 1L
1,720 SR
Queue Stats
4W - 9L
1,274 Elo+
Party 1
Loki
Loki
windward_region
Loki
Level 49
God Stats
45W - 50L
1,449 SR
Queue Stats
184W - 271L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BuuBoo
Thor
11
3 / 0 / 6
7,394
672
6,438
5,313
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
POOCHE5
Bacchus
12
3 / 0 / 8
8,231
748
4,779
6,377
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Sweeese
Kukulkan
13
6 / 0 / 4
7,917
720
8,368
3,583
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 3 / 0
6,360
578
2,989
9,757
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
Kong40 OG
Hades
9
0 / 5 / 0
6,081
553
3,087
9,174
5,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 0
5,832
530
2,840
5,577
1,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
12
Kills
0
0
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
3
0
0
W
Thor
BuuBoo
Thor
3
0
6
6
L
Hades
Kong40 OG
Hades
0
5
0
0
W
Bacchus
POOCHE5
Bacchus
3
0
8
7
W
Kukulkan
Sweeese
Kukulkan
6
0
4
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,585
Damage
8,916
15,273
Taken
24,508
10,382
Mitigated
15,575
3,630
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,989
298
137
2,988
9,757
8,674
0
4,660
4,764
7,029
0
W
Thor
BuuBoo
Thor
6,438
1,365
0
500
5,313
1,912
344
2,151
3,162
0
20,766
L
Hades
Kong40 OG
Hades
3,087
227
311
1,921
9,174
5,143
0
5,135
3,701
19,548
0
W
Bacchus
POOCHE5
Bacchus
4,779
664
0
2,380
6,377
7,070
0
2,762
3,615
13,885
0
W
Kukulkan
Sweeese
Kukulkan
8,368
992
0
750
3,583
1,400
0
1,802
1,781
30,222
0
L
2,840
356
0
0
5,577
1,758
0
2,913
2,567
0
12,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,542
Gold Earned
18,273
124
Minions Killed
72
9
Camps Cleared
1
636,861
Distance Traveled
571,868
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,360
578
14
1
0
178,099
5
W
Thor
7,394
672
29
3
3
194,592
3
L
Hades
6,081
553
38
3
0
180,706
0
W
Bacchus
8,231
748
26
2
3
223,207
5
W
Kukulkan
7,917
720
69
6
3
219,062
1
L
Loki
5,832
530
20
2
1
213,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role