Player Matchup

Baron Samedi
Baron Samedi
Drayton321
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
MSxWarfare
Neith
Level 24
God Stats
1W - 2L
1,487 SR
Queue Stats
7W - 11L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
sketchybook
Cthulhu
Level 6
God Stats
0W - 3L
1,210 SR
Queue Stats
6W - 10L
1,346 Elo+
Party 2
Team Averages
Level 16
1,399 SR
1,407 Elo+

VS

Team Averages
Level 65
1,533 SR
1,594 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
SpellPirate
Loki
Level 155
God Stats
9W - 6L
1,599 SR
Queue Stats
306W - 223L
1,685 Elo+
Solo
Kali
Kali
temp-403449
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 47L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drayton321
Baron Samedi
9
1 / 6 / 1
6,221
622
4,205
10,283
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
8
1 / 7 / 0
6,211
621
4,179
7,798
2,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
sketchybook
Cthulhu
9
0 / 4 / 0
6,141
614
3,360
10,729
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
5 / 2 / 12
8,283
828
11,549
6,529
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 0 / 6
7,526
753
6,561
4,452
1,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 0 / 8
8,821
882
7,279
10,071
6,506
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
17
17
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
12
5.5
L
Baron Samedi
Drayton321
Baron Samedi
1
6
1
0.25
L
Neith
1
7
0
0.14
W
4
0
6
7
L
Cthulhu
sketchybook
Cthulhu
0
4
0
0
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,744
Damage
25,389
28,810
Taken
21,052
13,902
Mitigated
10,718
4,964
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,549
1,572
71
2,412
6,529
2,585
603
2,715
3,814
26,978
0
L
Baron Samedi
Drayton321
Baron Samedi
4,205
592
756
2,219
10,283
4,060
0
3,341
6,942
19,699
0
L
Neith
4,179
1,795
145
684
7,798
2,553
0
4,745
3,053
0
8,757
W
6,561
1,720
0
416
4,452
1,627
430
1,060
3,392
0
31,441
L
Cthulhu
sketchybook
Cthulhu
3,360
512
46
1,114
10,729
7,289
0
3,595
7,134
10,742
0
W
7,279
3,426
0
6,508
10,071
6,506
671
4,105
5,966
0
23,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,573
Gold Earned
24,630
67
Minions Killed
123
1
Camps Cleared
8
447,107
Distance Traveled
562,265
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,283
828
36
4
0
163,725
2
L
Baron Samedi
6,221
622
36
4
1
148,072
1
L
Neith
6,211
621
24
2
0
124,311
2
W
Loki
7,526
753
53
5
4
218,740
2
L
Cthulhu
6,141
614
7
1
0
174,724
0
W
Kali
8,821
882
34
3
4
179,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role