Player Matchup

Athena
Athena
JaeTea
Athena
Level 23
God Stats
3W - 3L
1,212 SR
Queue Stats
49W - 37L
1,583 Elo+
Party 1
Neith
Neith
L337Rhodes
Neith
Level 20
God Stats
2W - 4L
1,370 SR
Queue Stats
23W - 21L
1,549 Elo+
Party 2
Scylla
Scylla
PainRedefined07
Scylla
Level 139
God Stats
3W - 0L
1,523 SR
Queue Stats
31W - 27L
1,556 Elo+
Party 2
Camazotz
Camazotz
WackyLoafman
Camazotz
Level 159
God Stats
28W - 16L
1,677 SR
Queue Stats
250W - 182L
1,583 Elo+
Party 1
Thor
Thor
benufturf
Thor
Level 127
God Stats
3W - 2L
1,234 SR
Queue Stats
162W - 145L
1,637 Elo+
Party 1
Team Averages
Level 94
1,403 SR
1,581 Elo+

VS

Team Averages
Level 73
1,589 SR
1,595 Elo+
Bakasura
Bakasura
CaptnBusDatAs
Bakasura
Level 108
God Stats
2W - 4L
1,567 SR
Queue Stats
155W - 146L
1,616 Elo+
Party 3
Sobek
Sobek
Dayquan
Sobek
Level 108
God Stats
4W - 5L
1,563 SR
Queue Stats
198W - 183L
1,603 Elo+
Party 3
Vulcan
Vulcan
ImAbord
Vulcan
Level 88
God Stats
11W - 5L
1,654 SR
Queue Stats
210W - 207L
1,625 Elo+
Party 3
Gilgamesh
Gilgamesh
MikeKroegerNB
Gilgamesh
Level 44
God Stats
6W - 5L
1,531 SR
Queue Stats
202W - 221L
1,444 Elo+
Solo
Neith
Neith
tippy1022
Neith
Level 18
God Stats
6W - 3L
1,631 SR
Queue Stats
30W - 25L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JaeTea
Athena
13
1 / 1 / 7
8,317
462
1,119
10,169
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
16
2 / 2 / 4
9,513
529
4,406
6,017
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 0 / 3
10,925
607
10,079
6,165
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
WackyLoafman
Camazotz
18
6 / 1 / 9
10,810
601
13,695
16,064
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
16
3 / 3 / 4
9,737
541
7,815
13,119
9,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CaptnBusDatAs
Bakasura
14
2 / 4 / 2
8,451
470
4,782
12,345
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Dayquan
Sobek
10
0 / 4 / 5
7,537
419
4,940
14,704
15,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
ImAbord
Vulcan
15
2 / 6 / 0
9,121
507
6,540
8,321
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
MikeKroegerNB
Gilgamesh
14
1 / 5 / 1
8,058
448
5,806
12,399
11,315
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
tippy1022
Neith
16
2 / 3 / 1
9,445
525
4,145
9,599
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
22
Kills
7
7
Deaths
22
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CaptnBusDatAs
Bakasura
2
4
2
0.75
L
Sobek
Dayquan
Sobek
0
4
5
0.63
L
Vulcan
ImAbord
Vulcan
2
6
0
0.33
W
Athena
JaeTea
Athena
1
1
7
4.5
W
Neith
2
2
4
2
L
Gilgamesh
MikeKroegerNB
Gilgamesh
1
5
1
0.3
W
10
0
3
11.5
W
Camazotz
WackyLoafman
Camazotz
6
1
9
10.5
W
Thor
3
3
4
1.67
L
Neith
tippy1022
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,114
Damage
26,213
51,534
Taken
57,368
27,263
Mitigated
37,670
20,294
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CaptnBusDatAs
Bakasura
4,782
3,239
0
1,412
12,345
4,405
0
1,580
10,555
0
54,980
L
Sobek
Dayquan
Sobek
4,940
770
0
3,227
14,704
15,574
0
3,917
10,636
17,777
0
L
Vulcan
ImAbord
Vulcan
6,540
1,809
0
477
8,321
3,210
0
2,742
5,465
56,995
0
W
Athena
JaeTea
Athena
1,119
334
0
2,755
10,169
7,598
0
3,207
6,918
8,509
0
W
Neith
4,406
1,566
0
2,602
6,017
2,171
1,030
1,185
4,832
0
65,079
L
Gilgamesh
MikeKroegerNB
Gilgamesh
5,806
1,125
0
1,159
12,399
11,315
714
698
11,058
9,979
37,792
W
10,079
2,168
0
1,204
6,165
2,052
0
1,514
4,406
86,274
0
W
Camazotz
WackyLoafman
Camazotz
13,695
5,098
0
12,069
16,064
6,214
360
3,906
11,604
0
92,288
W
Thor
7,815
2,287
0
1,664
13,119
9,228
0
3,053
9,404
0
58,718
L
Neith
tippy1022
Neith
4,145
2,075
0
3,818
9,599
3,166
32
2,251
7,268
0
77,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,302
Gold Earned
42,612
570
Minions Killed
511
0
Camps Cleared
0
1,666,295
Distance Traveled
1,624,622
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,451
470
112
6
0
397,864
6
L
Sobek
7,537
419
21
1
0
351,014
8
L
Vulcan
9,121
507
136
8
0
295,250
1
W
Athena
8,317
462
12
1
0
323,768
0
W
Neith
9,513
529
115
6
0
312,835
4
L
Gilgamesh
8,058
448
90
5
0
308,658
1
W
Scylla
10,925
607
176
10
0
338,211
3
W
Camazotz
10,810
601
135
8
0
383,545
4
W
Thor
9,737
541
132
7
0
307,936
3
L
Neith
9,445
525
152
8
0
271,836
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role