Player Matchup

Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Ggloser45
Olorun
Level 87
God Stats
22W - 13L
1,664 SR
Queue Stats
291W - 316L
1,449 Elo+
Solo
Cerberus
Cerberus
Rundas2
Cerberus
Level 74
God Stats
0W - 4L
1,109 SR
Queue Stats
123W - 142L
1,445 Elo+
Party 2
Charybdis
Charybdis
TortugaDan
Charybdis
Level 69
God Stats
14W - 13L
1,498 SR
Queue Stats
145W - 176L
1,426 Elo+
Party 2
Achilles
Achilles
ianpenta15
Achilles
Level 124
God Stats
5W - 8L
1,393 SR
Queue Stats
710W - 722L
1,466 Elo+
Solo
Team Averages
Level 101
1,433 SR
1,457 Elo+

VS

Team Averages
Level 105
1,457 SR
1,455 Elo+
Izanami
Izanami
BebesitaRD
Izanami
Level 128
God Stats
64W - 46L
1,536 SR
Queue Stats
608W - 628L
1,450 Elo+
Solo
Tiamat
Tiamat
BloodRed-Hood
Tiamat
Level 99
God Stats
5W - 6L
1,295 SR
Queue Stats
292W - 291L
1,468 Elo+
Party 1
Bellona
Bellona
ValkyrieCrab
Bellona
Level 124
God Stats
13W - 13L
1,448 SR
Queue Stats
541W - 494L
1,510 Elo+
Solo
Thanatos
Thanatos
shreksmith12
Thanatos
Level 65
God Stats
4W - 5L
1,530 SR
Queue Stats
106W - 101L
1,416 Elo+
Party 1
Ymir
Ymir
turtleiyua23
Ymir
Level 107
God Stats
5W - 4L
1,475 SR
Queue Stats
171W - 184L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 4 / 0
4,936
494
2,177
7,750
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Ggloser45
Olorun
9
1 / 5 / 1
5,489
549
3,135
7,816
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Rundas2
Cerberus
7
2 / 4 / 0
4,952
495
3,005
10,112
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
TortugaDan
Charybdis
8
0 / 3 / 2
4,918
492
2,537
6,385
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ianpenta15
Achilles
10
1 / 2 / 0
5,342
534
4,064
7,947
5,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BebesitaRD
Izanami
10
2 / 1 / 4
6,211
621
7,316
5,913
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 2
6,467
647
4,546
5,587
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ValkyrieCrab
Bellona
10
2 / 1 / 0
6,038
604
4,933
6,654
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
shreksmith12
Thanatos
11
7 / 0 / 2
6,609
661
3,976
4,682
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
5 / 1 / 5
5,947
595
5,946
6,014
2,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
18
18
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
0
0.25
W
Izanami
BebesitaRD
Izanami
2
1
4
4
W
2
2
2
1.5
L
Olorun
Ggloser45
Olorun
1
5
1
0.3
L
Cerberus
Rundas2
Cerberus
2
4
0
0.5
L
Charybdis
TortugaDan
Charybdis
0
3
2
0.33
W
Bellona
ValkyrieCrab
Bellona
2
1
0
2
L
Achilles
ianpenta15
Achilles
1
2
0
0.5
W
Thanatos
shreksmith12
Thanatos
7
0
2
8
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,918
Damage
26,717
40,010
Taken
28,850
14,953
Mitigated
13,590
13,285
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,177
1,282
0
2,260
7,750
1,728
0
960
6,790
0
20,963
W
Izanami
BebesitaRD
Izanami
7,316
5,461
0
2,466
5,913
1,401
524
1,074
4,839
0
37,954
W
4,546
845
0
1,510
5,587
2,940
496
3,135
2,452
32,190
0
L
Olorun
Ggloser45
Olorun
3,135
1,550
0
1,834
7,816
2,383
0
4,326
3,270
29,723
0
L
Cerberus
Rundas2
Cerberus
3,005
325
272
2,766
10,112
4,362
0
3,716
6,396
10,336
0
L
Charybdis
TortugaDan
Charybdis
2,537
1,654
0
2,010
6,385
1,346
0
1,270
5,115
0
25,096
W
Bellona
ValkyrieCrab
Bellona
4,933
2,059
0
2,298
6,654
5,429
648
0
6,048
0
30,006
L
Achilles
ianpenta15
Achilles
4,064
1,590
0
4,143
7,947
5,134
0
0
7,947
0
27,661
W
Thanatos
shreksmith12
Thanatos
3,976
1,553
0
5,443
4,682
1,337
0
232
4,386
0
29,025
W
5,946
1,438
48
1,882
6,014
2,483
282
1,699
4,315
15,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
31,272
240
Minions Killed
323
0
Camps Cleared
0
882,060
Distance Traveled
989,497
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,936
494
38
4
0
182,306
2
W
Izanami
6,211
621
70
7
0
178,686
3
W
Tiamat
6,467
647
90
9
0
203,857
0
L
Olorun
5,489
549
70
7
0
149,954
0
L
Cerberus
4,952
495
21
2
0
185,363
2
L
Charybdis
4,918
492
64
6
0
175,847
0
W
Bellona
6,038
604
73
7
0
184,927
3
L
Achilles
5,342
534
47
5
0
188,590
0
W
Thanatos
6,609
661
62
6
0
236,197
0
W
Ymir
5,947
595
28
3
0
185,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role