Player Matchup

Sun Wukong
Sun Wukong
Atroticus
Sun Wukong
Level 64
God Stats
4W - 2L
1,528 SR
Queue Stats
16W - 26L
1,285 Elo+
Party 2
Ra
Ra
KumquatMilk
Ra
Level 89
God Stats
2W - 0L
1,227 SR
Queue Stats
8W - 14L
1,278 Elo+
Party 1
Geb
Geb
Rai87
Geb
Level 126
God Stats
1W - 0L
1,512 SR
Queue Stats
22W - 29L
1,377 Elo+
Party 2
Jing Wei
Jing Wei
daddybetes97
Jing Wei
Level 153
God Stats
1W - 3L
1,224 SR
Queue Stats
34W - 43L
1,349 Elo+
Party 1
Chaac
Chaac
ryandris1
Chaac
Level 157
God Stats
9W - 4L
1,574 SR
Queue Stats
255W - 264L
1,336 Elo+
Party 2
Team Averages
Level 118
1,413 SR
1,325 Elo+

VS

Team Averages
Level 98
1,456 SR
1,435 Elo+
Guan Yu
Guan Yu
Blue1421
Guan Yu
Level 143
God Stats
47W - 30L
1,681 SR
Queue Stats
101W - 106L
1,495 Elo+
Party 4
Izanami
Izanami
Hellrazer83
Izanami
Level 62
God Stats
1W - 2L
1,336 SR
Queue Stats
1W - 2L
1,437 Elo+
Party 4
Cabrakan
Cabrakan
MeatTown
Cabrakan
Level 39
God Stats
0W - 5L
1,437 SR
Queue Stats
50W - 70L
1,425 Elo+
Party 3
Ra
Ra
TRod17350
Ra
Level 121
God Stats
0W - 1L
1,290 SR
Queue Stats
49W - 55L
1,394 Elo+
Party 3
Danzaburou
Danzaburou
WetBlanket317
Danzaburou
Level 123
God Stats
1W - 2L
1,535 SR
Queue Stats
35W - 38L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atroticus
Sun Wukong
18
6 / 3 / 11
12,773
710
10,792
13,772
9,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 2 / 16
14,456
803
19,207
13,500
5,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Rai87
Geb
20
6 / 2 / 17
14,036
780
15,912
20,794
19,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
daddybetes97
Jing Wei
20
9 / 6 / 19
14,556
809
28,984
19,955
10,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
ryandris1
Chaac
19
5 / 4 / 16
12,872
715
15,757
27,995
33,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blue1421
Guan Yu
20
6 / 4 / 6
14,452
803
19,571
31,293
43,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Hellrazer83
Izanami
15
1 / 11 / 3
10,082
560
9,037
14,904
5,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
MeatTown
Cabrakan
19
7 / 9 / 4
14,445
803
23,027
26,096
19,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 4 / 2
11,271
626
12,497
11,729
5,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
WetBlanket317
Danzaburou
17
0 / 8 / 4
10,337
574
6,704
19,170
8,054
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
36
Kills
16
17
Deaths
36
79
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Atroticus
Sun Wukong
6
3
11
3.83
L
Guan Yu
Blue1421
Guan Yu
6
4
6
2.25
L
Izanami
Hellrazer83
Izanami
1
11
3
0.23
W
10
2
16
9
L
Cabrakan
MeatTown
Cabrakan
7
9
4
1
W
Geb
Rai87
Geb
6
2
17
7.25
L
2
4
2
0.75
L
Danzaburou
WetBlanket317
Danzaburou
0
8
4
0.25
W
Jing Wei
daddybetes97
Jing Wei
9
6
19
3.08
W
Chaac
ryandris1
Chaac
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,652
Damage
70,836
96,016
Taken
103,192
79,279
Mitigated
82,104
37,153
Healing
26,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Atroticus
Sun Wukong
10,792
1,226
0
2,388
13,772
9,990
2,579
4,181
9,591
0
33,180
L
Guan Yu
Blue1421
Guan Yu
19,571
1,862
4,490
10,186
31,293
43,155
218
9,276
21,110
223
54,697
L
Izanami
Hellrazer83
Izanami
9,037
4,813
0
502
14,904
5,604
104
4,836
9,693
0
21,881
W
19,207
3,753
6,000
6,428
13,500
5,778
2,102
6,279
7,221
47,576
0
L
Cabrakan
MeatTown
Cabrakan
23,027
1,807
0
3,809
26,096
19,920
337
13,004
12,448
35,292
0
W
Geb
Rai87
Geb
15,912
2,495
647
3,639
20,794
19,989
1,047
7,513
13,281
44,298
1,897
L
12,497
221
1,796
3,000
11,729
5,371
387
3,731
7,545
60,542
0
L
Danzaburou
WetBlanket317
Danzaburou
6,704
2,661
187
2,143
19,170
8,054
798
5,329
13,231
0
38,373
W
Jing Wei
daddybetes97
Jing Wei
28,984
16,724
1,583
5,045
19,955
10,219
5,839
5,036
14,919
0
80,521
W
Chaac
ryandris1
Chaac
15,757
1,435
0
11,423
27,995
33,303
2,029
12,685
15,310
4,684
39,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,693
Gold Earned
60,587
376
Minions Killed
340
8
Camps Cleared
7
1,479,090
Distance Traveled
1,423,207
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,773
710
56
3
0
297,741
0
L
Guan Yu
14,452
803
76
4
2
380,501
1
L
Izanami
10,082
560
38
2
2
213,737
0
W
Ra
14,456
803
72
4
2
274,783
0
L
Cabrakan
14,445
803
33
2
0
258,174
0
W
Geb
14,036
780
70
4
3
337,197
3
L
Ra
11,271
626
120
7
3
319,396
0
L
Danzaburou
10,337
574
73
4
0
251,399
0
W
Jing Wei
14,556
809
100
6
2
264,269
3
W
Chaac
12,872
715
78
4
1
305,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role