Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ajohku
Ah Muzen Cab
Level 42
God Stats
1W - 1L
1,187 SR
Queue Stats
3W - 16L
895 Elo+
Party 1
Odin
Odin
DovahChief
Odin
Level 80
God Stats
37W - 31L
1,572 SR
Queue Stats
329W - 430L
1,421 Elo+
Party 1
Merlin
Merlin
MERK904
Merlin
Level 27
God Stats
2W - 5L
1,381 SR
Queue Stats
88W - 131L
1,352 Elo+
Party 1
Team Averages
Level 50
1,380 SR
1,223 Elo+

VS

Team Averages
Level 89
1,647 SR
1,512 Elo+
Sun Wukong
Sun Wukong
JustCallMeGino
Sun Wukong
Level 81
God Stats
3W - 0L
1,769 SR
Queue Stats
15W - 15L
1,436 Elo+
Party 2
Mulan
Mulan
MongolJHunter
Mulan
Level 158
God Stats
25W - 14L
1,671 SR
Queue Stats
105W - 57L
1,718 Elo+
Solo
Tiamat
Tiamat
VelicoraptorX
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ajohku
Ah Muzen Cab
9
0 / 8 / 2
6,162
616
2,122
8,924
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
3 / 6 / 1
6,666
667
5,043
14,955
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
MERK904
Merlin
10
1 / 7 / 2
6,475
648
6,824
7,034
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JustCallMeGino
Sun Wukong
13
5 / 0 / 13
8,616
862
6,601
9,779
6,402
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

14
14 / 0 / 7
9,854
985
14,838
9,960
9,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 4 / 10
7,642
764
5,241
6,005
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
21
21
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ajohku
Ah Muzen Cab
0
8
2
0.13
L
3
6
1
0.58
W
Sun Wukong
JustCallMeGino
Sun Wukong
5
0
13
11.5
L
Merlin
MERK904
Merlin
1
7
2
0.29
W
14
0
7
17.5
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,989
Damage
26,680
30,913
Taken
25,744
14,003
Mitigated
18,648
3,065
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ajohku
Ah Muzen Cab
2,122
1,094
0
416
8,924
3,202
0
1,570
7,242
0
13,076
L
5,043
925
0
2,602
14,955
8,672
0
2,910
11,773
0
13,002
W
Sun Wukong
JustCallMeGino
Sun Wukong
6,601
1,284
0
2,646
9,779
6,402
819
2,554
6,938
0
19,428
L
Merlin
MERK904
Merlin
6,824
333
0
47
7,034
2,129
0
369
6,657
16,607
0
W
14,838
2,664
0
2,860
9,960
9,404
951
2,249
7,503
0
43,868
W
5,241
1,031
0
386
6,005
2,842
592
2,876
2,921
14,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,303
Gold Earned
26,112
61
Minions Killed
126
0
Camps Cleared
8
482,032
Distance Traveled
552,901
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,162
616
24
2
0
127,368
0
L
Odin
6,666
667
12
1
0
194,358
1
W
Sun Wukong
8,616
862
36
4
2
226,386
1
L
Merlin
6,475
648
25
3
0
160,306
0
W
Mulan
9,854
985
65
7
6
190,453
1
W
Tiamat
7,642
764
25
3
0
136,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role