Player Matchup

Neith
Neith
 
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DoobysGong
Ares
Level 17
God Stats
2W - 0L
1,727 SR
Queue Stats
32W - 24L
1,588 Elo+
Party 2
Pele
Pele
Junglistss
Pele
Level 18
God Stats
22W - 10L
1,734 SR
Queue Stats
55W - 45L
1,526 Elo+
Party 1
Achilles
Achilles
Spartanqt
Achilles
Level 27
God Stats
5W - 8L
1,436 SR
Queue Stats
48W - 47L
1,411 Elo+
Party 1
Sol
Sol
Wokezan
Sol
Level 14
God Stats
9W - 5L
1,940 SR
Queue Stats
11W - 6L
1,689 Elo+
Party 2
Team Averages
Level 18
1,667 SR
1,543 Elo+

VS

Team Averages
Level 25
1,570 SR
1,536 Elo+
Charybdis
Charybdis
AHR9
Charybdis
Level 28
God Stats
2W - 1L
1,556 SR
Queue Stats
25W - 29L
1,471 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jostyle231
Cu Chulainn
Level 29
God Stats
1W - 1L
1,762 SR
Queue Stats
55W - 67L
1,437 Elo+
Solo
Thanatos
Thanatos
NowThatsAnOuch
Thanatos
Level 23
God Stats
11W - 13L
1,478 SR
Queue Stats
26W - 24L
1,504 Elo+
Solo
Ganesha
Ganesha
WALATAPE
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,612 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WarlockHell
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,555 SR
Queue Stats
7W - 5L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 0 / 5
6,129
613
6,696
5,057
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 1 / 5
6,073
607
5,025
6,089
3,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
7 / 1 / 1
7,169
717
3,606
6,231
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Spartanqt
Achilles
12
3 / 2 / 2
6,810
681
6,174
7,868
5,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
9
2 / 1 / 5
5,971
597
4,461
5,422
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AHR9
Charybdis
7
0 / 4 / 0
4,363
436
2,211
5,847
1,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Jostyle231
Cu Chulainn
10
2 / 4 / 0
5,608
561
5,298
9,718
4,746
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
8
2 / 4 / 0
5,353
535
3,031
7,129
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
WALATAPE
Ganesha
7
0 / 4 / 0
4,562
456
2,335
8,004
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
WarlockHell
Morgan Le Fay
8
1 / 4 / 0
4,850
485
3,701
5,068
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
20
Kills
5
5
Deaths
20
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
5
6.5
L
Charybdis
AHR9
Charybdis
0
4
0
0
W
4
1
5
6.5
L
Cu Chulainn
Jostyle231
Cu Chulainn
2
4
0
0.5
W
7
1
1
7.5
L
Thanatos
2
4
0
0.5
W
Achilles
Spartanqt
Achilles
3
2
2
2
L
Ganesha
WALATAPE
Ganesha
0
4
0
0
L
Morgan Le Fay
WarlockHell
Morgan Le Fay
1
4
0
0.25
W
Sol
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,962
Damage
16,576
30,667
Taken
35,766
15,543
Mitigated
13,530
11,930
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,696
3,550
0
1,510
5,057
1,838
240
1,475
3,486
0
35,717
L
Charybdis
AHR9
Charybdis
2,211
708
0
410
5,847
1,408
234
2,298
3,549
0
15,026
W
5,025
117
352
1,455
6,089
3,830
0
1,735
4,286
17,897
0
L
Cu Chulainn
Jostyle231
Cu Chulainn
5,298
795
0
1,052
9,718
4,746
0
865
8,289
3,447
21,639
W
3,606
831
0
3,022
6,231
2,600
95
768
5,355
0
41,628
L
Thanatos
3,031
328
0
5,123
7,129
2,451
328
1,496
5,605
0
28,077
W
Achilles
Spartanqt
Achilles
6,174
1,503
0
2,577
7,868
5,577
0
640
7,228
0
32,206
L
Ganesha
WALATAPE
Ganesha
2,335
55
0
1,667
8,004
3,276
0
2,334
5,670
11,495
0
L
Morgan Le Fay
WarlockHell
Morgan Le Fay
3,701
315
0
0
5,068
1,649
203
2,034
3,034
17,989
0
W
Sol
4,461
1,623
0
3,014
5,422
1,698
973
1,875
3,333
23,458
3,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,152
Gold Earned
24,736
290
Minions Killed
189
0
Camps Cleared
0
1,049,295
Distance Traveled
932,745
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,129
613
50
5
0
199,471
4
L
Charybdis
4,363
436
36
4
0
191,289
2
W
Ares
6,073
607
24
2
0
211,309
0
L
Cu Chulainn
5,608
561
55
6
0
180,584
2
W
Pele
7,169
717
86
9
0
205,717
0
L
Thanatos
5,353
535
58
6
0
185,638
3
W
Achilles
6,810
681
72
7
0
219,729
0
L
Ganesha
4,562
456
7
1
0
187,392
4
L
Morgan Le Fay
4,850
485
33
3
0
187,842
3
W
Sol
5,971
597
58
6
0
213,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role