Player Matchup

Neith
Neith
AlanFujimori
Neith
Level 28
God Stats
7W - 6L
1,617 SR
Queue Stats
156W - 117L
1,586 Elo+
Solo
Hades
Hades
BolsonaroBestAdc
Hades
Level 21
God Stats
5W - 2L
1,965 SR
Queue Stats
44W - 33L
1,542 Elo+
Party 1
Chang'e
Chang'e
Limonada Mestre
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,630 Elo+
Party 1
Da Ji
Da Ji
Moro best jg
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,447 Elo+
Party 1
Ravana
Ravana
Mr_Behemoth-_-
Ravana
Level 25
God Stats
2W - 2L
1,503 SR
Queue Stats
74W - 33L
1,607 Elo+
Solo
Team Averages
Level 20
1,617 SR
1,562 Elo+

VS

Team Averages
Level 18
1,644 SR
1,578 Elo+
Ymir
Ymir
Crozariol
Ymir
Level 28
God Stats
19W - 15L
1,591 SR
Queue Stats
115W - 105L
1,530 Elo+
Solo
Skadi
Skadi
IamTiir
Skadi
Level 25
God Stats
2W - 0L
1,806 SR
Queue Stats
16W - 15L
1,462 Elo+
Party 2
Sol
Sol
Monik_ed
Sol
Level 7
God Stats
2W - 1L
1,280 SR
Queue Stats
34W - 23L
1,682 Elo+
Solo
Cthulhu
Cthulhu
Pixelcahs
Cthulhu
Level 3
God Stats
2W - 0L
1,806 SR
Queue Stats
2W - 0L
1,648 Elo+
Party 2
Achilles
Achilles
poliunye
Achilles
Level 27
God Stats
3W - 1L
1,735 SR
Queue Stats
62W - 35L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 5
11,793
536
17,718
8,498
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 8 / 6
9,168
417
8,306
21,765
10,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 10 / 3
7,687
349
6,207
13,748
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 6 / 4
10,762
489
11,659
18,817
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 3 / 2
12,543
570
12,320
16,507
13,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
7 / 3 / 7
12,288
559
8,804
13,564
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
IamTiir
Skadi
14
0 / 8 / 1
9,252
421
5,635
15,840
3,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

20
18 / 1 / 2
15,931
724
27,982
21,171
7,504
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Pixelcahs
Cthulhu
15
1 / 7 / 7
9,776
444
6,607
18,065
14,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
poliunye
Achilles
19
2 / 5 / 1
12,245
557
11,657
19,606
22,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
24
Kills
28
29
Deaths
24
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
11
2
5
6.75
L
3
8
6
0.75
W
Ymir
7
3
7
3.5
W
Skadi
IamTiir
Skadi
0
8
1
0.06
L
0
10
3
0.15
W
18
1
2
19
L
7
6
4
1.5
L
3
3
2
1.33
W
Cthulhu
Pixelcahs
Cthulhu
1
7
7
0.64
W
Achilles
poliunye
Achilles
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,210
Damage
60,685
79,335
Taken
88,246
39,330
Mitigated
58,377
24,207
Healing
28,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,718
5,630
0
2,528
8,498
3,410
0
4,307
3,954
0
87,638
L
8,306
1,405
736
7,470
21,765
10,403
186
12,546
8,842
55,595
0
W
Ymir
8,804
1,953
64
2,341
13,564
10,633
347
2,073
11,252
51,742
0
W
Skadi
IamTiir
Skadi
5,635
2,656
0
1,756
15,840
3,400
86
2,292
13,453
0
69,060
L
6,207
1,746
138
1,187
13,748
4,535
250
9,478
4,094
22,038
0
W
27,982
13,774
0
18,630
21,171
7,504
2,359
5,239
15,536
171,835
0
L
11,659
2,694
0
4,888
18,817
7,294
0
10,665
7,904
0
62,370
L
12,320
4,075
0
7,260
16,507
13,688
0
6,461
9,277
0
107,770
W
Cthulhu
Pixelcahs
Cthulhu
6,607
450
28
697
18,065
14,443
0
5,136
12,679
29,167
0
W
Achilles
poliunye
Achilles
11,657
4,756
0
5,281
19,606
22,397
0
794
17,889
8,750
81,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,953
Gold Earned
59,492
588
Minions Killed
618
0
Camps Cleared
0
2,049,581
Distance Traveled
2,071,951
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,793
536
140
6
0
407,996
1
L
Hades
9,168
417
94
4
0
380,380
0
W
Ymir
12,288
559
96
4
0
405,449
0
W
Skadi
9,252
421
103
5
0
398,379
6
L
Chang'e
7,687
349
40
2
0
345,778
0
W
Sol
15,931
724
208
9
0
434,534
4
L
Da Ji
10,762
489
103
5
0
451,758
9
L
Ravana
12,543
570
211
10
0
463,669
8
W
Cthulhu
9,776
444
44
2
0
432,138
1
W
Achilles
12,245
557
167
8
0
401,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role