Player Matchup

Ah Puch
Ah Puch
Fingle
Ah Puch
Level 104
God Stats
2W - 1L
1,328 SR
Queue Stats
81W - 64L
1,577 Elo+
Party 1
Chiron
Chiron
Ghaymos
Chiron
Level 74
God Stats
1W - 1L
1,249 SR
Queue Stats
146W - 118L
1,587 Elo+
Party 1
Hercules
Hercules
Montsegur
Hercules
Level 127
God Stats
28W - 16L
1,612 SR
Queue Stats
233W - 169L
1,650 Elo+
Party 1
Xing Tian
Xing Tian
MrRoyer
Xing Tian
Level 109
God Stats
12W - 6L
1,692 SR
Queue Stats
151W - 102L
1,599 Elo+
Party 1
Discordia
Discordia
Vinmoisi
Discordia
Level 105
God Stats
67W - 42L
1,671 SR
Queue Stats
262W - 176L
1,669 Elo+
Party 1
Team Averages
Level 104
1,510 SR
1,617 Elo+

VS

Team Averages
Level 93
1,477 SR
1,549 Elo+
Thor
Thor
Amalys
Thor
Level 56
God Stats
0W - 4L
1,141 SR
Queue Stats
43W - 38L
1,517 Elo+
Solo
Charybdis
Charybdis
Dandelión
Charybdis
Level 66
God Stats
12W - 11L
1,617 SR
Queue Stats
374W - 372L
1,545 Elo+
Solo
Bellona
Bellona
JazanReyers
Bellona
Level 87
God Stats
3W - 2L
1,622 SR
Queue Stats
62W - 51L
1,612 Elo+
Solo
Scylla
Scylla
Joeknowsthehoes
Scylla
Level 109
God Stats
6W - 9L
1,503 SR
Queue Stats
127W - 116L
1,562 Elo+
Party 2
Kuzenbo
Kuzenbo
TheFallenAtlas
Kuzenbo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 253L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fingle
Ah Puch
18
9 / 0 / 19
12,144
1,104
20,116
7,996
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Ghaymos
Chiron
17
4 / 2 / 17
10,964
997
16,833
11,688
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Montsegur
Hercules
17
7 / 3 / 14
11,619
1,056
15,310
20,214
16,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
MrRoyer
Xing Tian
18
6 / 1 / 13
11,909
1,083
11,335
15,551
20,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Vinmoisi
Discordia
18
4 / 0 / 25
11,479
1,044
18,836
4,833
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

274

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Amalys
Thor
15
0 / 8 / 2
8,836
803
4,800
11,996
4,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Dandelión
Charybdis
16
1 / 9 / 4
9,841
895
11,593
19,247
6,797
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
JazanReyers
Bellona
15
4 / 10 / 1
10,259
933
14,536
27,716
25,306
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 2 / 4
9,825
893
10,805
13,514
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 5
10,539
958
10,717
14,898
20,792
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
22
30
Kills
6
6
Deaths
30
88
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
Amalys
Thor
0
8
2
0.13
L
Charybdis
Dandelión
Charybdis
1
9
4
0.33
W
Ah Puch
Fingle
Ah Puch
9
0
19
18.5
W
Chiron
Ghaymos
Chiron
4
2
17
6.25
L
Bellona
JazanReyers
Bellona
4
10
1
0.45
L
1
2
4
1.5
W
Hercules
Montsegur
Hercules
7
3
14
4.67
W
Xing Tian
MrRoyer
Xing Tian
6
1
13
12.5
L
0
1
5
2.5
W
Discordia
Vinmoisi
Discordia
4
0
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,430
Damage
52,451
60,282
Taken
87,371
48,054
Mitigated
61,834
14,569
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Amalys
Thor
4,800
921
0
60
11,996
4,274
0
7,096
4,681
0
8,155
L
Charybdis
Dandelión
Charybdis
11,593
7,151
0
519
19,247
6,797
0
11,440
7,509
0
37,374
W
Ah Puch
Fingle
Ah Puch
20,116
589
389
3,022
7,996
3,712
0
4,391
3,605
36,213
0
W
Chiron
Ghaymos
Chiron
16,833
8,978
1,342
3,391
11,688
5,191
0
2,857
8,637
0
44,018
L
Bellona
JazanReyers
Bellona
14,536
5,673
0
922
27,716
25,306
0
15,458
11,808
0
30,546
L
10,805
1,064
69
1,026
13,514
4,665
0
10,171
3,225
31,658
0
W
Hercules
Montsegur
Hercules
15,310
4,201
0
4,231
20,214
16,287
0
6,971
13,181
4,647
21,537
W
Xing Tian
MrRoyer
Xing Tian
11,335
950
0
1,283
15,551
20,860
0
5,641
9,777
24,915
0
L
10,717
4,334
0
1,023
14,898
20,792
0
6,280
8,267
29,164
0
W
Discordia
Vinmoisi
Discordia
18,836
1,123
152
759
4,833
2,004
0
1,662
3,171
40,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,115
Gold Earned
49,300
211
Minions Killed
210
9
Camps Cleared
3
1,072,272
Distance Traveled
938,734
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,836
803
10
1
0
126,260
0
L
Charybdis
9,841
895
70
6
3
179,578
0
W
Ah Puch
12,144
1,104
42
4
1
235,069
0
W
Chiron
10,964
997
71
6
2
181,446
0
L
Bellona
10,259
933
36
3
0
227,084
0
L
Scylla
9,825
893
67
6
0
182,980
0
W
Hercules
11,619
1,056
19
2
1
214,437
0
W
Xing Tian
11,909
1,083
24
2
1
210,361
0
L
Kuzenbo
10,539
958
27
2
0
222,832
1
W
Discordia
11,479
1,044
55
5
4
230,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role