Player Matchup

Nemesis
Nemesis
Agent Ravi
Nemesis
Level 114
God Stats
1W - 1L
1,482 SR
Queue Stats
4W - 8L
1,510 Elo+
Party 1
Ymir
Ymir
DEMONKING347
Ymir
Level 153
God Stats
1W - 1L
1,535 SR
Queue Stats
2W - 8L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kyjunbo
Morgan Le Fay
Level 71
God Stats
0W - 1L
1,188 SR
Queue Stats
1W - 3L
1,744 Elo+
Party 1
Sol
Sol
byby2u45
Sol
Level 117
God Stats
1W - 2L
1,492 SR
Queue Stats
3W - 8L
1,486 Elo+
Party 1
Team Averages
Level 114
1,424 SR
1,553 Elo+

VS

Team Averages
Level 116
1,705 SR
1,708 Elo+
Zhong Kui
Zhong Kui
Tarantulum11
Zhong Kui
Level 156
God Stats
2W - 0L
1,746 SR
Queue Stats
11W - 6L
1,601 Elo+
Party 2
Thanatos
Thanatos
YFelter
Thanatos
Level 62
God Stats
1W - 0L
1,861 SR
Queue Stats
21W - 5L
1,846 Elo+
Party 2
Vulcan
Vulcan
logancrow3
Vulcan
Level 127
God Stats
1W - 0L
1,635 SR
Queue Stats
28W - 13L
1,679 Elo+
Party 2
Achilles
Achilles
wallpatt
Achilles
Level 120
God Stats
1W - 1L
1,578 SR
Queue Stats
36W - 17L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Agent Ravi
Nemesis
13
2 / 4 / 2
7,849
785
3,386
7,078
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 4 / 0
7,201
720
3,961
11,562
9,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Kyjunbo
Morgan Le Fay
12
1 / 5 / 2
7,119
712
5,654
9,367
3,123
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 1
7,174
717
5,590
10,194
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Tarantulum11
Zhong Kui
15
4 / 1 / 8
8,929
893
11,058
10,025
7,555
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
YFelter
Thanatos
14
7 / 2 / 4
8,654
865
8,201
8,026
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
logancrow3
Vulcan
14
3 / 0 / 6
8,378
838
7,565
3,634
2,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Achilles
wallpatt
Achilles
13
5 / 2 / 6
8,371
837
6,282
11,028
7,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
19
19
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Agent Ravi
Nemesis
2
4
2
0.75
L
1
4
0
0.25
L
Morgan Le Fay
Kyjunbo
Morgan Le Fay
1
5
2
0.4
W
Zhong Kui
Tarantulum11
Zhong Kui
4
1
8
8
W
Thanatos
YFelter
Thanatos
7
2
4
4.5
L
1
6
1
0.25
W
Vulcan
logancrow3
Vulcan
3
0
6
6
W
Achilles
wallpatt
Achilles
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,591
Damage
33,106
38,201
Taken
32,713
18,968
Mitigated
22,649
5,808
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Agent Ravi
Nemesis
3,386
786
0
786
7,078
2,556
0
4,006
2,921
0
19,979
L
3,961
403
93
1,803
11,562
9,817
0
5,579
5,636
12,324
0
L
Morgan Le Fay
Kyjunbo
Morgan Le Fay
5,654
843
0
1,075
9,367
3,123
0
3,369
5,766
17,281
0
W
Zhong Kui
Tarantulum11
Zhong Kui
11,058
1,239
0
4,544
10,025
7,555
558
4,118
5,907
36,255
0
W
Thanatos
YFelter
Thanatos
8,201
1,914
0
6,252
8,026
5,151
537
4,051
3,975
0
19,287
L
5,590
1,037
76
1,975
10,194
3,472
0
5,990
4,007
22,019
2,302
W
Vulcan
logancrow3
Vulcan
7,565
1,888
117
243
3,634
2,160
1,009
1,803
1,831
26,798
0
W
Achilles
wallpatt
Achilles
6,282
2,115
0
2,285
11,028
7,783
115
5,172
5,856
0
15,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,343
Gold Earned
34,332
128
Minions Killed
166
9
Camps Cleared
10
601,971
Distance Traveled
776,686
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,849
785
41
4
4
183,850
0
L
Ymir
7,201
720
15
2
1
132,505
0
L
Morgan Le Fay
7,119
712
33
3
0
151,888
1
W
Zhong Kui
8,929
893
71
7
1
182,697
3
W
Thanatos
8,654
865
27
3
4
211,119
4
L
Sol
7,174
717
39
4
4
133,728
0
W
Vulcan
8,378
838
47
5
2
195,279
1
W
Achilles
8,371
837
21
2
3
187,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role