Player Matchup

Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
FlamesofBlades
Hachiman
Level 101
God Stats
14W - 7L
1,633 SR
Queue Stats
67W - 54L
1,538 Elo+
Party 1
Fafnir
Fafnir
SushiMythTides
Fafnir
Level 89
God Stats
12W - 11L
1,595 SR
Queue Stats
378W - 359L
1,585 Elo+
Party 1
Neith
Neith
TheMartiRM
Neith
Level 156
God Stats
3W - 3L
1,599 SR
Queue Stats
227W - 224L
1,519 Elo+
Party 4
Team Averages
Level 119
1,565 SR
1,528 Elo+

VS

Team Averages
Level 69
1,485 SR
1,522 Elo+
Ymir
Ymir
JOHAN6969
Ymir
Level 43
God Stats
17W - 19L
1,457 SR
Queue Stats
76W - 98L
1,412 Elo+
Solo
Jing Wei
Jing Wei
LilPotatodin
Jing Wei
Level 123
God Stats
6W - 11L
1,438 SR
Queue Stats
875W - 841L
1,552 Elo+
Party 3
Mulan
Mulan
SLK250
Mulan
Level 66
God Stats
12W - 8L
1,550 SR
Queue Stats
218W - 220L
1,547 Elo+
Party 2
King Arthur
King Arthur
notaweebxd
King Arthur
Level 65
God Stats
0W - 5L
1,354 SR
Queue Stats
279W - 319L
1,570 Elo+
Party 2
Scylla
Scylla
xredxhawkx
Scylla
Level 47
God Stats
69W - 72L
1,627 SR
Queue Stats
104W - 120L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
4 / 0 / 0
6,428
643
3,639
3,171
1,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
 
Cliodhna
9
5 / 0 / 0
5,905
591
2,758
5,961
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
9
0 / 1 / 3
4,879
488
2,111
3,430
575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 4
5,542
554
1,733
4,518
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
11
2 / 1 / 1
6,532
653
3,143
3,868
1,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 2 / 1
4,667
467
433
6,118
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
LilPotatodin
Jing Wei
9
0 / 1 / 1
5,006
501
3,798
4,452
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
SLK250
Mulan
8
1 / 2 / 1
4,843
484
2,541
4,905
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
notaweebxd
King Arthur
8
0 / 4 / 0
4,796
480
1,314
5,094
2,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
xredxhawkx
Scylla
9
1 / 2 / 0
5,239
524
1,289
4,223
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
2
2
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
0
0
4
W
Cliodhna
 
Cliodhna
5
0
0
5
W
Hachiman
0
1
3
1.5
L
Ymir
0
2
1
0.25
L
Jing Wei
LilPotatodin
Jing Wei
0
1
1
0.5
L
Mulan
SLK250
Mulan
1
2
1
0.75
W
0
0
4
2
W
Neith
2
1
1
2.5
L
King Arthur
notaweebxd
King Arthur
0
4
0
0
L
Scylla
xredxhawkx
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,384
Damage
9,375
20,948
Taken
24,792
7,519
Mitigated
9,481
7,175
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,639
349
134
1,732
3,171
1,257
472
0
3,051
28,121
0
W
Cliodhna
 
Cliodhna
2,758
379
0
1,153
5,961
1,544
0
158
5,803
0
30,103
W
Hachiman
2,111
1,100
0
1,336
3,430
575
0
0
3,430
0
25,689
L
Ymir
433
0
0
889
6,118
2,803
12
1,319
4,799
13,776
0
L
Jing Wei
LilPotatodin
Jing Wei
3,798
2,019
0
1,831
4,452
1,033
0
704
3,748
0
28,062
L
Mulan
SLK250
Mulan
2,541
325
0
1,146
4,905
2,061
0
537
4,368
0
22,272
W
1,733
307
0
1,817
4,518
2,782
0
433
4,085
7,440
0
W
Neith
3,143
904
0
1,003
3,868
1,361
749
1,167
2,542
0
39,659
L
King Arthur
notaweebxd
King Arthur
1,314
317
0
1,005
5,094
2,606
0
2,812
2,282
0
19,265
L
Scylla
xredxhawkx
Scylla
1,289
41
0
1,907
4,223
978
0
0
4,223
26,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,286
Gold Earned
24,551
276
Minions Killed
247
0
Camps Cleared
0
1,022,596
Distance Traveled
951,052
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,428
643
68
7
0
215,831
1
W
Cliodhna
5,905
591
55
6
0
222,446
2
W
Hachiman
4,879
488
45
5
0
180,663
0
L
Ymir
4,667
467
30
3
0
172,060
2
L
Jing Wei
5,006
501
67
7
0
191,018
0
L
Mulan
4,843
484
46
5
0
221,662
1
W
Fafnir
5,542
554
13
1
0
204,676
1
W
Neith
6,532
653
95
10
0
198,980
3
L
King Arthur
4,796
480
44
4
0
187,948
1
L
Scylla
5,239
524
60
6
0
178,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role