Player Matchup

Bastet
Bastet
Apontesito
Bastet
Level 27
God Stats
1W - 0L
1,650 SR
Queue Stats
2W - 1L
1,428 Elo+
Party 2
Zeus
Zeus
ILoveSmurfsXD
Zeus
Level 14
God Stats
33W - 32L
1,512 SR
Queue Stats
43W - 51L
1,444 Elo+
Solo
Sol
Sol
Kenniando
Sol
Level 20
God Stats
1W - 0L
1,605 SR
Queue Stats
2W - 1L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
masterpain6912
Cthulhu
Level 13
God Stats
1W - 0L
1,751 SR
Queue Stats
2W - 0L
1,642 Elo+
Party 2
Heimdallr
Heimdallr
rompeporras1234
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 16
1,603 SR
1,488 Elo+

VS

Team Averages
Level 10
1,580 SR
1,368 Elo+
Artemis
Artemis
ItWasWeenerPewp
Artemis
Level 17
God Stats
17W - 27L
1,602 SR
Queue Stats
109W - 137L
1,531 Elo+
Solo
Zeus
Zeus
The5uspence
Zeus
Level 7
God Stats
1W - 3L
1,719 SR
Queue Stats
9W - 16L
1,234 Elo+
Party 1
Ares
Ares
WhereYourMomAt
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,274 Elo+
Party 1
Ra
Ra
isthat305
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
venix7531
Fenrir
Level 16
God Stats
7W - 4L
1,580 SR
Queue Stats
8W - 10L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Apontesito
Bastet
10
4 / 0 / 4
6,434
643
4,331
8,060
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
11 / 1 / 3
8,046
805
6,599
5,770
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
10 / 0 / 2
6,865
687
6,357
5,027
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 1 / 4
5,146
515
2,261
6,480
3,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
rompeporras1234
Heimdallr
8
2 / 2 / 4
5,240
524
1,556
3,341
895
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,031
503
4,036
4,446
1,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 7 / 0
5,563
556
2,807
6,642
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 4 / 2
5,073
507
2,940
7,572
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 9 / 0
4,236
424
1,756
5,800
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
venix7531
Fenrir
8
0 / 6 / 0
4,899
490
2,382
7,953
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
28
Kills
4
4
Deaths
29
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
Apontesito
Bastet
4
0
4
6
W
11
1
3
12.5
L
2
3
1
0.83
W
10
0
2
11
L
1
7
0
0.14
L
1
4
2
0.5
L
0
9
0
0
W
1
1
4
3
W
Heimdallr
rompeporras1234
Heimdallr
2
2
4
2
L
Fenrir
venix7531
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,104
Damage
13,921
28,678
Taken
32,413
9,760
Mitigated
11,683
8,529
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Apontesito
Bastet
4,331
1,398
0
3,430
8,060
2,222
0
2,284
5,776
0
36,042
W
6,599
1,167
0
1,048
5,770
1,694
832
2,308
3,302
38,057
0
L
4,036
1,695
0
822
4,446
1,040
0
1,532
2,818
0
18,983
W
6,357
2,489
0
2,107
5,027
1,524
932
1,103
3,830
20,712
3,096
L
2,807
674
0
826
6,642
2,202
165
3,676
2,718
28,856
0
L
2,940
553
0
644
7,572
4,353
0
2,195
5,154
13,002
0
L
1,756
412
43
222
5,800
1,573
0
2,947
2,745
11,328
0
W
2,261
62
0
1,662
6,480
3,425
275
1,381
5,089
12,167
0
W
Heimdallr
rompeporras1234
Heimdallr
1,556
801
0
282
3,341
895
10
518
2,823
0
15,367
L
Fenrir
venix7531
Fenrir
2,382
670
0
1,959
7,953
2,515
0
3,345
4,540
0
22,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
24,802
256
Minions Killed
212
0
Camps Cleared
0
1,090,949
Distance Traveled
928,999
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,434
643
63
6
0
220,173
2
W
Zeus
8,046
805
84
8
0
217,432
6
L
Artemis
5,031
503
44
4
0
182,235
3
W
Sol
6,865
687
51
5
0
234,030
2
L
Zeus
5,563
556
63
6
0
158,720
2
L
Ares
5,073
507
26
3
0
210,662
4
L
Ra
4,236
424
22
2
0
189,045
3
W
Cthulhu
5,146
515
20
2
0
212,412
2
W
Heimdallr
5,240
524
38
4
0
206,902
0
L
Fenrir
4,899
490
57
6
0
188,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role