Player Matchup

Merlin
Merlin
Gadly121
Merlin
Level 29
God Stats
17W - 15L
1,534 SR
Queue Stats
70W - 81L
1,425 Elo+
Solo
Bastet
Bastet
HeLLMaIsTrOz
Bastet
Level 103
God Stats
12W - 10L
1,513 SR
Queue Stats
266W - 222L
1,485 Elo+
Party 4
Terra
Terra
Mighty Jonah
Terra
Level 22
God Stats
5W - 2L
1,532 SR
Queue Stats
28W - 42L
1,325 Elo+
Party 1
Achilles
Achilles
ZedWinter
Achilles
Level 113
God Stats
9W - 10L
1,552 SR
Queue Stats
425W - 429L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
zByTank
Danzaburou
Level 28
God Stats
8W - 4L
1,632 SR
Queue Stats
41W - 26L
1,594 Elo+
Party 4
Team Averages
Level 59
1,552 SR
1,461 Elo+

VS

Team Averages
Level 58
1,530 SR
1,492 Elo+
Chronos
Chronos
Frostiko
Chronos
Level 48
God Stats
0W - 2L
1,443 SR
Queue Stats
14W - 16L
1,513 Elo+
Party 3
King Arthur
King Arthur
Puzzpah
King Arthur
Level 68
God Stats
0W - 2L
1,734 SR
Queue Stats
18W - 20L
1,476 Elo+
Party 3
Da Ji
Da Ji
Swe3ts
Da Ji
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 87L
1,503 Elo+
Solo
Cerberus
Cerberus
bandman64
Cerberus
Level 46
God Stats
3W - 3L
1,379 SR
Queue Stats
17W - 14L
1,511 Elo+
Party 2
Bacchus
Bacchus
kingofthewolves2
Bacchus
Level 101
God Stats
43W - 30L
1,593 SR
Queue Stats
131W - 136L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gadly121
Merlin
16
5 / 1 / 12
9,368
852
10,327
8,170
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
15
6 / 2 / 8
9,382
853
12,219
7,290
2,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 5 / 8
7,137
649
2,664
10,746
4,715
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
ZedWinter
Achilles
16
6 / 0 / 6
9,505
864
10,847
10,584
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
zByTank
Danzaburou
15
3 / 1 / 10
9,158
833
10,414
6,954
2,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Frostiko
Chronos
12
1 / 4 / 4
6,996
636
5,560
10,283
3,036
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Puzzpah
King Arthur
13
2 / 3 / 4
7,216
656
5,494
12,601
11,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Swe3ts
Da Ji
14
2 / 6 / 3
7,767
706
4,973
9,938
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
bandman64
Cerberus
13
2 / 2 / 3
7,764
706
4,485
11,758
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 4
7,338
667
7,788
9,762
5,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
20
Kills
9
9
Deaths
20
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
Frostiko
Chronos
1
4
4
0.75
W
Merlin
Gadly121
Merlin
5
1
12
11
W
Bastet
6
2
8
5
W
0
5
8
0.8
L
King Arthur
Puzzpah
King Arthur
2
3
4
1.33
L
Da Ji
Swe3ts
Da Ji
2
6
3
0.58
W
Achilles
ZedWinter
Achilles
6
0
6
9
L
Cerberus
bandman64
Cerberus
2
2
3
1.75
L
2
5
4
0.8
W
Danzaburou
zByTank
Danzaburou
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,471
Damage
28,300
43,744
Taken
54,342
20,620
Mitigated
34,340
9,961
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Frostiko
Chronos
5,560
1,374
0
560
10,283
3,036
0
1,762
8,335
10,581
0
W
Merlin
Gadly121
Merlin
10,327
285
131
1,953
8,170
3,392
181
2,828
4,945
37,502
0
W
Bastet
12,219
1,526
0
760
7,290
2,786
417
3,219
3,956
0
21,696
W
2,664
522
2,357
1,745
10,746
4,715
342
3,654
6,672
9,653
0
L
King Arthur
Puzzpah
King Arthur
5,494
446
372
863
12,601
11,000
0
3,702
8,375
0
19,000
L
Da Ji
Swe3ts
Da Ji
4,973
345
0
815
9,938
5,040
0
1,990
7,706
0
15,595
W
Achilles
ZedWinter
Achilles
10,847
2,717
0
1,535
10,584
7,413
726
4,173
6,253
2,570
31,603
L
Cerberus
bandman64
Cerberus
4,485
49
0
1,443
11,758
9,467
0
2,599
8,731
16,343
0
L
7,788
284
0
500
9,762
5,797
0
3,561
5,968
21,888
0
W
Danzaburou
zByTank
Danzaburou
10,414
5,003
0
1,480
6,954
2,314
1,454
3,674
3,029
0
31,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,550
Gold Earned
37,081
217
Minions Killed
153
10
Camps Cleared
6
1,044,253
Distance Traveled
901,285
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,996
636
22
2
0
175,447
0
W
Merlin
9,368
852
60
5
2
200,300
4
W
Bastet
9,382
853
27
2
3
240,019
2
W
Terra
7,137
649
10
1
0
176,386
0
L
King Arthur
7,216
656
25
2
0
186,945
0
L
Da Ji
7,767
706
32
3
0
189,090
0
W
Achilles
9,505
864
61
6
3
219,044
0
L
Cerberus
7,764
706
35
3
3
173,946
0
L
Bacchus
7,338
667
39
4
3
175,857
1
W
Danzaburou
9,158
833
59
5
2
208,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role