Player Matchup

Cerberus
Cerberus
EliteKillers793
Cerberus
Level 25
God Stats
4W - 2L
1,345 SR
Queue Stats
35W - 38L
1,489 Elo+
Party 1
Nemesis
Nemesis
SoullessTay
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 15L
1,681 Elo+
Party 1
Anubis
Anubis
Swagnek0
Anubis
Level 26
God Stats
46W - 31L
1,627 SR
Queue Stats
65W - 53L
1,499 Elo+
Party 1
Chernobog
Chernobog
fearful408byoys
Chernobog
Level 63
God Stats
1W - 0L
1,582 SR
Queue Stats
3W - 3L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
one_man_team0001
Gilgamesh
Level 63
God Stats
2W - 0L
1,579 SR
Queue Stats
8W - 6L
1,515 Elo+
Party 1
Team Averages
Level 36
1,527 SR
1,530 Elo+

VS

Team Averages
Level 11
1,494 SR
1,359 Elo+
Olorun
Olorun
Namelesknight78
Olorun
Level 4
God Stats
1W - 2L
1,723 SR
Queue Stats
2W - 6L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NaybrHoodGiant
Morgan Le Fay
Level 19
God Stats
13W - 9L
1,573 SR
Queue Stats
42W - 36L
1,525 Elo+
Solo
Neith
Neith
PullingUpOn_kids
Neith
Level 2
God Stats
0W - 2L
1,217 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 2
Eset
Eset
obimeltkanobi
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Sol
Sol
xb Graveborn dx
Sol
Level 26
God Stats
23W - 32L
1,456 SR
Queue Stats
46W - 60L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
6 / 3 / 16
11,144
531
7,132
14,636
14,203
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
SoullessTay
Nemesis
14
6 / 9 / 10
10,936
521
7,646
14,947
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Swagnek0
Anubis
20
18 / 0 / 4
13,563
646
13,964
11,884
5,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
fearful408byoys
Chernobog
16
4 / 3 / 12
11,267
537
7,974
10,922
4,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
18
15 / 2 / 7
12,763
608
13,046
15,873
8,564
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 12 / 3
10,212
486
11,757
20,053
6,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
NaybrHoodGiant
Morgan Le Fay
7
1 / 3 / 2
6,971
332
2,579
3,575
930
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
5 / 12 / 4
9,770
465
6,684
14,220
4,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 14 / 3
6,931
330
2,037
13,173
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 9 / 1
8,656
412
6,417
13,861
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
29
49
Kills
16
17
Deaths
50
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
3
16
4.67
L
8
12
3
0.79
L
Morgan Le Fay
NaybrHoodGiant
Morgan Le Fay
1
3
2
0.67
L
5
12
4
0.58
W
Nemesis
SoullessTay
Nemesis
6
9
10
1.22
W
Anubis
Swagnek0
Anubis
18
0
4
20
W
Chernobog
fearful408byoys
Chernobog
4
3
12
3.33
L
0
14
3
0.11
W
Gilgamesh
15
2
7
9.25
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,762
Damage
29,474
68,262
Taken
64,882
37,934
Mitigated
18,525
15,885
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,132
984
850
2,315
14,636
14,203
1,961
5,012
9,624
31,696
0
L
11,757
5,402
172
3,010
20,053
6,934
579
9,044
11,009
40,760
5,176
L
Morgan Le Fay
NaybrHoodGiant
Morgan Le Fay
2,579
817
0
800
3,575
930
163
0
3,575
14,823
0
L
6,684
2,158
0
973
14,220
4,121
96
3,710
10,510
0
18,223
W
Nemesis
SoullessTay
Nemesis
7,646
3,605
0
2,302
14,947
5,117
1,858
4,546
9,846
0
36,667
W
Anubis
Swagnek0
Anubis
13,964
1,062
0
8,394
11,884
5,949
2,113
4,587
7,257
109,691
0
W
Chernobog
fearful408byoys
Chernobog
7,974
4,389
0
373
10,922
4,101
384
3,862
7,060
0
61,630
L
2,037
1,867
0
166
13,173
2,653
105
5,841
7,332
11,807
0
W
Gilgamesh
13,046
3,529
0
1,651
15,873
8,564
5,062
3,796
12,077
0
89,318
L
6,417
2,199
0
1,513
13,861
3,887
0
2,501
11,360
53,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,673
Gold Earned
42,540
544
Minions Killed
256
0
Camps Cleared
0
1,891,026
Distance Traveled
1,263,340
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,144
531
69
3
0
388,119
4
L
Olorun
10,212
486
86
4
0
292,266
1
L
Morgan Le Fay
6,971
332
27
1
0
94,823
0
L
Neith
9,770
465
16
1
0
307,178
1
W
Nemesis
10,936
521
58
3
0
345,686
1
W
Anubis
13,563
646
162
8
0
372,809
4
W
Chernobog
11,267
537
101
5
0
393,814
1
L
Eset
6,931
330
27
1
0
262,606
0
W
Gilgamesh
12,763
608
154
7
0
390,598
1
L
Sol
8,656
412
100
5
0
306,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role