Player Matchup

Danzaburou
Danzaburou
Agrippa526
Danzaburou
Level 12
God Stats
1W - 4L
1,501 SR
Queue Stats
2W - 5L
1,506 Elo+
Party 2
Fenrir
Fenrir
Amsbury
Fenrir
Level 143
God Stats
16W - 11L
1,599 SR
Queue Stats
128W - 93L
1,551 Elo+
Party 2
Fafnir
Fafnir
Baanth
Fafnir
Level 85
God Stats
0W - 2L
1,531 SR
Queue Stats
59W - 35L
1,551 Elo+
Party 2
Ah Puch
Ah Puch
Buhlockeh1
Ah Puch
Level 42
God Stats
22W - 22L
1,544 SR
Queue Stats
70W - 70L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
ITSxAJAX
Gilgamesh
Level 21
God Stats
7W - 12L
1,520 SR
Queue Stats
21W - 20L
1,540 Elo+
Party 2
Team Averages
Level 61
1,539 SR
1,534 Elo+

VS

Team Averages
Level 59
1,518 SR
1,510 Elo+
Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Aigisthetoaster
Danzaburou
Level 31
God Stats
5W - 3L
1,500 SR
Queue Stats
105W - 103L
1,551 Elo+
Party 3
Cerberus
Cerberus
MightySnek
Cerberus
Level 103
God Stats
7W - 6L
1,520 SR
Queue Stats
8W - 11L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
alfun64
Morgan Le Fay
Level 29
God Stats
36W - 36L
1,512 SR
Queue Stats
97W - 90L
1,531 Elo+
Party 3
Arachne
Arachne
plsnohurtmecx
Arachne
Level 26
God Stats
2W - 0L
1,560 SR
Queue Stats
4W - 5L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agrippa526
Danzaburou
6
0 / 4 / 1
4,090
409
2,578
5,411
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Amsbury
Fenrir
8
1 / 3 / 2
5,411
541
5,336
8,285
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
Baanth
Fafnir
7
1 / 2 / 1
5,086
509
2,944
6,339
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
Buhlockeh1
Ah Puch
8
2 / 6 / 0
5,320
532
3,550
7,746
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ITSxAJAX
Gilgamesh
7
0 / 4 / 0
4,320
432
2,740
5,485
1,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
2 / 1 / 4
5,559
556
2,980
3,790
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Aigisthetoaster
Danzaburou
9
6 / 0 / 1
6,204
620
5,954
5,521
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
MightySnek
Cerberus
11
4 / 1 / 2
6,227
623
5,433
7,768
3,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
alfun64
Morgan Le Fay
10
6 / 2 / 2
6,261
626
8,743
6,126
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
8
1 / 0 / 2
5,099
510
1,237
5,226
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
19
19
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
4
4
L
Danzaburou
Agrippa526
Danzaburou
0
4
1
0.13
W
Danzaburou
Aigisthetoaster
Danzaburou
6
0
1
6.5
L
Fenrir
Amsbury
Fenrir
1
3
2
0.67
L
Fafnir
Baanth
Fafnir
1
2
1
0.75
L
Ah Puch
Buhlockeh1
Ah Puch
2
6
0
0.33
L
Gilgamesh
ITSxAJAX
Gilgamesh
0
4
0
0
W
Cerberus
MightySnek
Cerberus
4
1
2
5
W
Morgan Le Fay
alfun64
Morgan Le Fay
6
2
2
3.5
W
Arachne
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,148
Damage
24,347
33,266
Taken
28,431
12,423
Mitigated
10,361
7,107
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,980
361
0
1,023
3,790
2,211
253
1,866
1,924
15,498
0
L
Danzaburou
Agrippa526
Danzaburou
2,578
1,160
0
785
5,411
1,133
0
1,113
4,298
0
14,212
W
Danzaburou
Aigisthetoaster
Danzaburou
5,954
2,921
0
2,790
5,521
1,744
581
1,725
3,796
0
27,935
L
Fenrir
Amsbury
Fenrir
5,336
1,917
0
2,632
8,285
2,602
0
4,761
3,524
0
25,974
L
Fafnir
Baanth
Fafnir
2,944
1,181
43
2,042
6,339
4,708
0
1,755
4,584
7,489
0
L
Ah Puch
Buhlockeh1
Ah Puch
3,550
595
0
1,186
7,746
2,517
0
5,769
1,977
19,408
0
L
Gilgamesh
ITSxAJAX
Gilgamesh
2,740
830
0
419
5,485
1,463
0
3,758
1,727
0
12,734
W
Cerberus
MightySnek
Cerberus
5,433
306
0
4,513
7,768
3,199
615
254
7,514
32,149
0
W
Morgan Le Fay
alfun64
Morgan Le Fay
8,743
1,717
0
1,375
6,126
1,843
1,130
1,919
4,207
30,210
0
W
Arachne
1,237
1,077
0
1,914
5,226
1,364
0
730
4,496
0
14,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,227
Gold Earned
29,350
156
Minions Killed
256
0
Camps Cleared
0
928,005
Distance Traveled
880,956
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,559
556
29
3
0
173,070
2
L
Danzaburou
4,090
409
32
3
0
170,814
0
W
Danzaburou
6,204
620
55
6
0
179,341
2
L
Fenrir
5,411
541
50
5
0
211,552
0
L
Fafnir
5,086
509
11
1
0
170,807
3
L
Ah Puch
5,320
532
34
3
0
166,750
3
L
Gilgamesh
4,320
432
29
3
0
208,082
0
W
Cerberus
6,227
623
84
8
0
168,801
0
W
Morgan Le Fay
6,261
626
47
5
0
176,457
0
W
Arachne
5,099
510
41
4
0
183,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role