Player Matchup

Zhong Kui
Zhong Kui
ProjectX_Pulmi
Zhong Kui
Level 146
God Stats
1W - 1L
1,579 SR
Queue Stats
270W - 311L
1,438 Elo+
Party 1
Medusa
Medusa
ProjectX_Sunny_X
Medusa
Level 148
God Stats
19W - 12L
1,648 SR
Queue Stats
171W - 189L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
chr-isti-aan
Ah Puch
Level 68
God Stats
18W - 23L
1,439 SR
Queue Stats
149W - 177L
1,453 Elo+
Solo
Athena
Athena
stay_kier
Athena
Level 126
God Stats
10W - 6L
1,621 SR
Queue Stats
287W - 262L
1,557 Elo+
Party 1
Mulan
Mulan
tv_skysgaming
Mulan
Level 126
God Stats
2W - 1L
1,475 SR
Queue Stats
44W - 41L
1,472 Elo+
Solo
Team Averages
Level 123
1,553 SR
1,469 Elo+

VS

Team Averages
Level 61
1,668 SR
1,426 Elo+
Danzaburou
Danzaburou
DBKING333
Danzaburou
Level 15
God Stats
2W - 4L
1,729 SR
Queue Stats
7W - 15L
1,420 Elo+
Party 3
Fenrir
Fenrir
Devil_Dark_-666
Fenrir
Level 28
God Stats
1W - 1L
1,879 SR
Queue Stats
142W - 145L
1,424 Elo+
Party 2
Artio
Artio
Kerkdyk
Artio
Level 83
God Stats
1W - 1L
1,729 SR
Queue Stats
9W - 20L
1,461 Elo+
Party 3
Merlin
Merlin
SniPeRzZ-484
Merlin
Level 62
God Stats
0W - 1L
1,343 SR
Queue Stats
83W - 110L
1,357 Elo+
Party 2
Gilgamesh
Gilgamesh
i_Sykoo
Gilgamesh
Level 118
God Stats
0W - 2L
1,661 SR
Queue Stats
81W - 77L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ProjectX_Pulmi
Zhong Kui
18
10 / 1 / 5
11,972
570
18,978
14,286
9,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 3 / 4
11,762
560
14,920
12,189
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
chr-isti-aan
Ah Puch
17
3 / 1 / 9
11,003
524
15,244
13,973
6,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
stay_kier
Athena
16
5 / 1 / 15
11,576
551
10,688
25,046
34,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 1 / 7
13,015
620
18,607
19,936
21,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DBKING333
Danzaburou
14
1 / 8 / 3
8,775
418
8,062
17,426
6,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 6 / 0
9,377
447
5,683
19,343
7,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Kerkdyk
Artio
14
2 / 6 / 2
9,440
450
4,942
27,731
36,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
13
0 / 6 / 2
8,034
383
10,328
12,626
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
i_Sykoo
Gilgamesh
14
2 / 7 / 3
9,210
439
14,606
23,501
17,202
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
33
Kills
7
7
Deaths
33
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DBKING333
Danzaburou
1
8
3
0.31
L
2
6
0
0.33
L
Artio
Kerkdyk
Artio
2
6
2
0.5
W
Zhong Kui
ProjectX_Pulmi
Zhong Kui
10
1
5
12.5
W
6
3
4
2.67
L
Merlin
0
6
2
0.17
W
Ah Puch
chr-isti-aan
Ah Puch
3
1
9
7.5
L
Gilgamesh
i_Sykoo
Gilgamesh
2
7
3
0.5
W
Athena
stay_kier
Athena
5
1
15
12.5
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,437
Damage
43,621
85,430
Taken
100,627
77,992
Mitigated
73,102
33,582
Healing
20,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DBKING333
Danzaburou
8,062
4,003
0
2,646
17,426
6,526
0
7,646
9,780
0
57,512
L
5,683
1,050
0
6,006
19,343
7,805
0
7,577
11,482
0
61,347
L
Artio
Kerkdyk
Artio
4,942
418
2,388
6,117
27,731
36,564
0
14,726
12,656
22,602
0
W
Zhong Kui
ProjectX_Pulmi
Zhong Kui
18,978
1,343
1,532
8,123
14,286
9,633
4,071
882
13,030
78,627
0
W
14,920
5,313
728
2,758
12,189
6,102
4,102
1,625
10,526
0
80,478
L
Merlin
10,328
434
100
1,364
12,626
5,005
0
10,200
2,334
52,720
0
W
Ah Puch
chr-isti-aan
Ah Puch
15,244
768
510
8,166
13,973
6,152
1,840
3,056
10,609
81,897
0
L
Gilgamesh
i_Sykoo
Gilgamesh
14,606
3,123
522
1,464
23,501
17,202
0
6,969
15,624
722
58,148
W
Athena
stay_kier
Athena
10,688
2,698
0
4,472
25,046
34,990
600
6,206
18,366
39,006
0
W
18,607
2,343
0
7,293
19,936
21,115
104
2,636
17,120
8,359
83,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,328
Gold Earned
44,836
605
Minions Killed
470
0
Camps Cleared
0
1,973,546
Distance Traveled
1,872,592
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,775
418
111
5
0
331,382
4
L
Fenrir
9,377
447
113
5
0
419,870
1
L
Artio
9,440
450
37
2
0
379,233
5
W
Zhong Kui
11,972
570
129
6
0
392,392
0
W
Medusa
11,762
560
127
6
0
355,568
1
L
Merlin
8,034
383
108
5
0
336,514
2
W
Ah Puch
11,003
524
119
6
0
394,020
3
L
Gilgamesh
9,210
439
101
5
0
405,593
0
W
Athena
11,576
551
62
3
0
410,870
5
W
Mulan
13,015
620
168
8
0
420,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role