Player Matchup

Ra
Ra
BonZoShmeck
Ra
Level 5
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Corbett
Sun Wukong
Level 27
God Stats
3W - 1L
1,824 SR
Queue Stats
18W - 30L
1,477 Elo+
Solo
Anubis
Anubis
unequivocaIIy
Anubis
Level 111
God Stats
3W - 2L
1,596 SR
Queue Stats
33W - 28L
1,598 Elo+
Party 1
Team Averages
Level 48
1,713 SR
1,525 Elo+

VS

Team Averages
Level 94
1,592 SR
1,960 Elo+
Izanami
Izanami
Ronnocneab
Izanami
Level 139
God Stats
12W - 4L
1,720 SR
Queue Stats
619W - 307L
1,844 Elo+
Party 2
Zeus
Zeus
SexBaBombs
Zeus
Level 126
God Stats
3W - 1L
1,555 SR
Queue Stats
495W - 327L
1,825 Elo+
Party 2
Ares
Ares
SexBαBombs
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 1L
2,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
5,430
679
2,671
6,748
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Corbett
Sun Wukong
10
2 / 5 / 2
6,325
791
3,452
10,183
6,049
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 7 / 2
6,281
785
5,158
9,197
4,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ronnocneab
Izanami
13
12 / 0 / 7
8,980
1,123
7,584
3,630
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 3 / 12
7,824
978
10,425
5,625
2,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 1 / 17
7,114
889
5,667
7,870
6,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
20
20
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Sun Wukong
Corbett
Sun Wukong
2
5
2
0.6
W
Izanami
Ronnocneab
Izanami
12
0
7
15.5
W
7
3
12
4.33
W
1
1
17
9.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,281
Damage
23,676
26,128
Taken
17,125
12,006
Mitigated
9,833
3,214
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,671
361
162
144
6,748
1,918
0
4,783
1,850
9,609
0
L
Sun Wukong
Corbett
Sun Wukong
3,452
828
146
1,445
10,183
6,049
0
5,140
4,757
0
10,812
W
Izanami
Ronnocneab
Izanami
7,584
4,101
0
937
3,630
1,406
2,115
1,333
2,297
0
35,615
W
10,425
1,001
0
1,373
5,625
2,225
34
3,773
1,852
32,182
0
W
5,667
392
0
1,457
7,870
6,202
529
3,205
4,665
13,776
0
L
5,158
229
0
1,317
9,197
4,039
0
5,745
3,277
22,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,036
Gold Earned
23,918
72
Minions Killed
126
2
Camps Cleared
6
419,601
Distance Traveled
490,196
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,430
679
18
2
0
128,502
0
L
Sun Wukong
6,325
791
15
2
0
159,098
0
W
Izanami
8,980
1,123
65
8
5
163,280
3
W
Zeus
7,824
978
43
5
1
154,044
1
W
Ares
7,114
889
18
2
0
172,872
1
L
Anubis
6,281
785
39
5
2
132,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role