Player Matchup

Neith
Neith
Bronze III
 
Neith
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
ElPulpoCausita
Nu Wa
Silver I
Level 160
God Stats
0W - 1L
1,668 SR
Queue Stats
171W - 232L
1,397 MMR
Solo
Sylvanus
Sylvanus
Silver II
SmurfChop
Sylvanus
Silver II
Level 121
God Stats
2W - 1L
1,251 SR
Queue Stats
63W - 84L
1,364 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,473 SR
1,421 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,624 SR
1,417 MMR
He Bo
He Bo
Silver II
Burnsss
He Bo
Silver II
Level 113
God Stats
2W - 1L
1,334 SR
Queue Stats
14W - 18L
1,327 MMR
Solo
Sobek
Sobek
Gold V
LordHighcake
Sobek
Gold V
Level 108
God Stats
1W - 0L
1,748 SR
Queue Stats
24W - 20L
1,430 MMR
Party 1
Hercules
Hercules
Gold IV
PegzorTheGreat
Hercules
Gold IV
Level 112
God Stats
24W - 26L
1,789 SR
Queue Stats
52W - 55L
1,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 5 / 1
6,592
659
6,241
8,235
3,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 2
6,318
632
9,910
5,905
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SmurfChop
Sylvanus
9
0 / 6 / 3
6,400
640
4,424
12,330
8,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
PersephoneGilgameshAh PuchThothBacchus

VS

Bans
AchillesAphroditeCerberusHelKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Burnsss
He Bo
11
4 / 3 / 7
7,163
716
6,765
6,277
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 12
7,857
786
4,650
12,455
10,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
12
9 / 0 / 5
8,083
808
10,675
10,200
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
15
15
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
1
0.5
W
He Bo
Burnsss
He Bo
4
3
7
2.5
L
1
4
2
0.5
W
2
0
12
8
W
Hercules
9
0
5
11.5
L
Sylvanus
SmurfChop
Sylvanus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
22,090
26,470
Taken
28,932
13,505
Mitigated
18,425
8,006
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,241
2,660
0
1,169
8,235
3,043
354
1,912
6,009
0
17,263
W
He Bo
Burnsss
He Bo
6,765
261
0
1,990
6,277
1,963
0
3,492
2,425
27,066
0
L
9,910
2,539
0
906
5,905
1,917
150
3,044
2,567
20,841
0
W
4,650
348
0
5,268
12,455
10,435
0
6,114
5,807
14,623
0
W
Hercules
10,675
1,689
0
3,756
10,200
6,027
0
4,464
5,320
0
26,822
L
Sylvanus
SmurfChop
Sylvanus
4,424
1,369
1,888
4,043
12,330
8,545
48
5,941
5,779
13,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,310
Gold Earned
23,103
87
Minions Killed
103
1
Camps Cleared
6
494,116
Distance Traveled
594,854
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,592
659
34
3
1
173,000
2
W
He Bo
7,163
716
51
5
2
178,117
2
L
Nu Wa
6,318
632
25
3
0
173,310
5
W
Sobek
7,857
786
23
2
1
205,553
0
W
Hercules
8,083
808
29
3
3
211,184
4
L
Sylvanus
6,400
640
28
3
0
147,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role