Player Matchup

Ymir
Ymir
BlouII
Ymir
Level 14
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Sol
Sol
FramedFireGameZ
Sol
Level 49
God Stats
1W - 1L
1,488 SR
Queue Stats
22W - 37L
1,377 Elo+
Party 1
Gilgamesh
Gilgamesh
Saucy Tipz
Gilgamesh
Level 84
God Stats
1W - 1L
1,777 SR
Queue Stats
27W - 42L
1,391 Elo+
Party 1
Team Averages
Level 49
1,588 SR
1,423 Elo+

VS

Team Averages
Level 15
1,425 SR
1,300 Elo+
Cthulhu
Cthulhu
GoldShadow0910
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,313 Elo+
Solo
Ao Kuang
Ao Kuang
IvanBAYBAY
Ao Kuang
Level 5
God Stats
0W - 2L
1,432 SR
Queue Stats
4W - 10L
1,243 Elo+
Party 2
Loki
Loki
MajorasMask10
Loki
Level 28
God Stats
1W - 1L
1,343 SR
Queue Stats
8W - 16L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BlouII
Ymir
11
1 / 1 / 11
7,850
785
1,774
4,551
2,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 1 / 5
8,610
861
11,609
7,118
2,734
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Saucy Tipz
Gilgamesh
12
4 / 1 / 8
8,008
801
6,286
5,386
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
6,031
603
4,894
6,875
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
IvanBAYBAY
Ao Kuang
10
2 / 6 / 1
6,631
663
4,241
8,785
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 4 / 2
6,357
636
3,135
7,860
2,711
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
3
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
BlouII
Ymir
1
1
11
6.5
W
8
1
5
10.5
L
0
3
3
0.5
L
Ao Kuang
IvanBAYBAY
Ao Kuang
2
6
1
0.42
L
1
4
2
0.5
W
Gilgamesh
Saucy Tipz
Gilgamesh
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,669
Damage
12,270
17,055
Taken
23,520
8,528
Mitigated
9,846
6,116
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BlouII
Ymir
1,774
847
0
1,247
4,551
2,971
0
1,693
2,627
6,781
0
W
11,609
4,910
0
3,916
7,118
2,734
1,731
4,107
2,884
36,932
0
L
4,894
251
276
723
6,875
3,953
120
3,673
3,028
15,594
0
L
Ao Kuang
IvanBAYBAY
Ao Kuang
4,241
1,045
0
961
8,785
3,182
147
5,930
2,736
14,214
0
L
3,135
399
335
1,636
7,860
2,711
0
4,250
3,419
0
18,104
W
Gilgamesh
Saucy Tipz
Gilgamesh
6,286
1,924
0
953
5,386
2,823
0
2,930
2,265
0
21,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,468
Gold Earned
19,019
103
Minions Killed
92
5
Camps Cleared
4
593,584
Distance Traveled
521,796
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,850
785
5
1
0
195,756
2
W
Sol
8,610
861
65
7
1
183,121
3
L
Cthulhu
6,031
603
29
3
1
159,029
0
L
Ao Kuang
6,631
663
34
3
1
168,192
0
L
Loki
6,357
636
29
3
2
194,575
0
W
Gilgamesh
8,008
801
33
3
4
214,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role