Player Matchup

Bakasura
Bakasura
ElPatroN284
Bakasura
Level 22
God Stats
3W - 9L
1,347 SR
Queue Stats
23W - 51L
1,221 Elo+
Party 3
Anubis
Anubis
LadyBonar
Anubis
Level 28
God Stats
29W - 24L
1,515 SR
Queue Stats
75W - 85L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
Madman101963
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,431 Elo+
Solo
Fenrir
Fenrir
Quilden
Fenrir
Level 24
God Stats
0W - 4L
1,408 SR
Queue Stats
57W - 66L
1,327 Elo+
Party 1
Bellona
Bellona
Salveidor222
Bellona
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,212 Elo+
Party 3
Team Averages
Level 21
1,454 SR
1,317 Elo+

VS

Team Averages
Level 25
1,444 SR
1,305 Elo+
Izanami
Izanami
Garhfig
Izanami
Level 23
God Stats
35W - 39L
1,497 SR
Queue Stats
52W - 79L
1,357 Elo+
Party 2
Thanatos
Thanatos
JohanLieberttt
Thanatos
Level 29
God Stats
13W - 20L
1,450 SR
Queue Stats
128W - 154L
1,335 Elo+
Party 2
Xing Tian
Xing Tian
KingAlexT2P
Xing Tian
Level 37
God Stats
18W - 14L
1,549 SR
Queue Stats
167W - 225L
1,360 Elo+
Party 2
Sylvanus
Sylvanus
PhantomSprite
Sylvanus
Level 18
God Stats
10W - 8L
1,224 SR
Queue Stats
30W - 33L
1,103 Elo+
Solo
Kuzenbo
Kuzenbo
Rhieguy
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElPatroN284
Bakasura
12
0 / 4 / 1
7,022
390
2,765
8,680
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
LadyBonar
Anubis
13
3 / 5 / 4
8,450
469
12,080
13,752
4,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Madman101963
Baron Samedi
15
4 / 5 / 0
9,023
501
13,143
12,119
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Quilden
Fenrir
13
3 / 2 / 3
8,618
479
3,787
10,191
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Salveidor222
Bellona
12
1 / 4 / 0
7,056
392
1,961
9,347
6,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Garhfig
Izanami
14
5 / 3 / 3
8,988
499
8,943
8,860
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
16
11 / 3 / 2
9,974
554
10,314
12,122
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
KingAlexT2P
Xing Tian
12
0 / 2 / 7
7,985
444
5,256
12,217
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
PhantomSprite
Sylvanus
13
2 / 1 / 6
9,075
504
7,034
13,782
14,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Rhieguy
Kuzenbo
14
2 / 2 / 4
8,856
492
6,005
13,218
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
11
Kills
20
20
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ElPatroN284
Bakasura
0
4
1
0.13
W
Izanami
Garhfig
Izanami
5
3
3
2.17
W
Thanatos
11
3
2
4
W
Xing Tian
KingAlexT2P
Xing Tian
0
2
7
1.75
L
Anubis
LadyBonar
Anubis
3
5
4
1
L
Baron Samedi
Madman101963
Baron Samedi
4
5
0
0.8
W
Sylvanus
PhantomSprite
Sylvanus
2
1
6
5
L
Fenrir
Quilden
Fenrir
3
2
3
2.25
W
Kuzenbo
Rhieguy
Kuzenbo
2
2
4
2
L
Bellona
Salveidor222
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,736
Damage
37,552
54,089
Taken
60,199
24,924
Mitigated
47,642
13,792
Healing
22,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ElPatroN284
Bakasura
2,765
1,819
0
1,027
8,680
3,367
1,168
2,574
6,106
0
22,853
W
Izanami
Garhfig
Izanami
8,943
6,116
0
2,454
8,860
2,478
1,839
4,816
4,002
0
60,962
W
Thanatos
10,314
3,125
0
11,564
12,122
4,459
0
2,398
9,541
0
58,463
W
Xing Tian
KingAlexT2P
Xing Tian
5,256
654
0
3,041
12,217
11,448
71
6,475
5,646
15,396
0
L
Anubis
LadyBonar
Anubis
12,080
667
287
6,224
13,752
4,922
627
5,485
8,267
50,659
0
L
Baron Samedi
Madman101963
Baron Samedi
13,143
573
383
4,016
12,119
4,542
581
4,999
7,120
59,367
0
W
Sylvanus
PhantomSprite
Sylvanus
7,034
2,380
1,961
3,179
13,782
14,146
957
3,050
10,206
37,510
0
L
Fenrir
Quilden
Fenrir
3,787
1,218
0
1,554
10,191
5,178
269
2,821
7,370
0
20,367
W
Kuzenbo
Rhieguy
Kuzenbo
6,005
2,390
0
516
13,218
15,111
758
8,080
4,508
31,106
0
L
Bellona
Salveidor222
Bellona
1,961
504
0
301
9,347
6,915
442
2,416
6,931
9,390
13,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,169
Gold Earned
44,878
334
Minions Killed
337
0
Camps Cleared
0
1,507,107
Distance Traveled
1,635,626
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,022
390
58
3
0
314,892
0
W
Izanami
8,988
499
107
6
0
325,199
0
W
Thanatos
9,974
554
87
5
0
325,525
1
W
Xing Tian
7,985
444
31
2
0
370,529
1
L
Anubis
8,450
469
82
5
0
252,913
4
L
Baron Samedi
9,023
501
97
5
0
307,673
1
W
Sylvanus
9,075
504
61
3
0
269,413
0
L
Fenrir
8,618
479
38
2
0
324,714
5
W
Kuzenbo
8,856
492
51
3
0
344,960
0
L
Bellona
7,056
392
59
3
0
306,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role