Player Matchup

Cthulhu
Cthulhu
CaptainSchuby91
Cthulhu
Level 17
God Stats
9W - 16L
1,400 SR
Queue Stats
12W - 23L
1,383 Elo+
Party 2
Ullr
Ullr
ChildishAvocado
Ullr
Level 54
God Stats
1W - 2L
1,507 SR
Queue Stats
153W - 170L
1,357 Elo+
Party 2
Sol
Sol
SALTY267
Sol
Level 36
God Stats
17W - 30L
1,410 SR
Queue Stats
117W - 156L
1,264 Elo+
Party 2
Loki
Loki
Wazzzoouuski
Loki
Level 43
God Stats
18W - 28L
1,388 SR
Queue Stats
35W - 54L
1,318 Elo+
Party 3
Thanatos
Thanatos
dizfuze
Thanatos
Level 26
God Stats
22W - 34L
1,335 SR
Queue Stats
28W - 39L
1,316 Elo+
Party 3
Team Averages
Level 35
1,408 SR
1,328 Elo+

VS

Team Averages
Level 82
1,499 SR
1,359 Elo+
Nike
Nike
KpopKim
Nike
Level 62
God Stats
10W - 13L
1,381 SR
Queue Stats
192W - 212L
1,315 Elo+
Solo
Heimdallr
Heimdallr
Requin_Sensuel
Heimdallr
Level 125
God Stats
3W - 3L
1,482 SR
Queue Stats
191W - 254L
1,325 Elo+
Solo
Cliodhna
Cliodhna
SabehsitoElWeon
Cliodhna
Level 69
God Stats
8W - 6L
1,689 SR
Queue Stats
116W - 133L
1,364 Elo+
Party 1
Kukulkan
Kukulkan
V_forr_Vendettaa
Kukulkan
Level 88
God Stats
1W - 2L
1,219 SR
Queue Stats
220W - 254L
1,417 Elo+
Solo
Xing Tian
Xing Tian
juniormn227
Xing Tian
Level 68
God Stats
3W - 0L
1,721 SR
Queue Stats
176W - 174L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
9,386
408
11,200
18,623
18,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
6 / 5 / 3
11,087
482
13,362
16,558
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 6 / 6
10,761
468
19,199
25,030
10,281
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 8 / 1
8,132
354
4,359
15,469
4,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
dizfuze
Thanatos
14
1 / 11 / 3
9,515
414
5,538
18,127
6,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
KpopKim
Nike
19
15 / 2 / 14
13,206
574
23,951
18,414
15,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Requin_Sensuel
Heimdallr
19
6 / 2 / 5
11,807
513
13,709
16,091
7,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
19
7 / 4 / 7
12,315
535
14,021
15,971
5,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
5 / 4 / 7
11,413
496
12,108
12,302
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
juniormn227
Xing Tian
15
2 / 2 / 16
10,971
477
9,274
20,944
19,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
13
Kills
35
35
Deaths
14
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
6
5
3
1.5
W
Nike
KpopKim
Nike
15
2
14
11
W
Heimdallr
Requin_Sensuel
Heimdallr
6
2
5
4.25
L
4
6
6
1.17
W
Cliodhna
7
4
7
2.63
W
5
4
7
2.13
L
0
8
1
0.06
L
Thanatos
dizfuze
Thanatos
1
11
3
0.23
W
Xing Tian
juniormn227
Xing Tian
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,658
Damage
73,063
93,807
Taken
83,722
47,280
Mitigated
53,693
28,824
Healing
25,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,200
313
690
4,220
18,623
18,262
0
4,839
13,720
31,893
0
L
13,362
5,468
0
2,591
16,558
7,929
0
5,386
10,797
0
68,053
W
Nike
KpopKim
Nike
23,951
4,370
1,296
4,270
18,414
15,886
457
3,873
14,541
12,295
61,909
W
Heimdallr
Requin_Sensuel
Heimdallr
13,709
6,223
0
7,637
16,091
7,939
4,200
5,008
11,083
0
112,205
L
19,199
6,307
503
9,725
25,030
10,281
414
10,847
14,079
73,765
0
W
Cliodhna
14,021
356
0
6,321
15,971
5,842
1,373
4,369
11,602
0
90,323
W
12,108
1,510
317
3,389
12,302
4,145
703
8,422
3,880
67,411
0
L
4,359
936
147
2,671
15,469
4,525
0
2,522
12,573
0
41,643
L
Thanatos
dizfuze
Thanatos
5,538
1,817
752
7,525
18,127
6,283
47
2,672
14,774
0
47,722
W
Xing Tian
juniormn227
Xing Tian
9,274
608
0
2,381
20,944
19,881
80
8,917
12,027
25,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,881
Gold Earned
59,712
387
Minions Killed
541
0
Camps Cleared
0
2,003,450
Distance Traveled
2,127,918
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,386
408
34
1
0
423,161
0
L
Ullr
11,087
482
105
5
0
420,764
2
W
Nike
13,206
574
108
5
0
429,397
3
W
Heimdallr
11,807
513
164
7
0
372,428
0
L
Sol
10,761
468
98
4
0
389,634
1
W
Cliodhna
12,315
535
131
6
0
492,186
6
W
Kukulkan
11,413
496
112
5
0
388,356
6
L
Loki
8,132
354
74
3
0
391,718
1
L
Thanatos
9,515
414
76
3
0
378,173
0
W
Xing Tian
10,971
477
26
1
0
445,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role