Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Planetss
King Arthur
Level 126
God Stats
6W - 3L
1,672 SR
Queue Stats
181W - 141L
1,684 Elo+
Party 1
Thanatos
Thanatos
TheOnlyMrJ13
Thanatos
Level 16
God Stats
1W - 1L
1,321 SR
Queue Stats
13W - 13L
1,425 Elo+
Party 1
Team Averages
Level 90
1,498 SR
1,536 Elo+

VS

Team Averages
Level 62
1,450 SR
1,263 Elo+
Anubis
Anubis
Sylvan Goddess
Anubis
Level 89
God Stats
6W - 9L
1,386 SR
Queue Stats
59W - 96L
1,305 Elo+
Party 2
Sylvanus
Sylvanus
Vexer Dieu
Sylvanus
Level 67
God Stats
1W - 8L
1,463 SR
Queue Stats
288W - 382L
1,362 Elo+
Party 2
Cernunnos
Cernunnos
fungi_420
Cernunnos
Level 29
God Stats
12W - 11L
1,500 SR
Queue Stats
75W - 99L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 1 / 12
8,933
812
13,509
7,960
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Planetss
King Arthur
14
11 / 2 / 6
9,727
884
15,404
14,197
9,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
TheOnlyMrJ13
Thanatos
10
2 / 5 / 7
7,531
685
3,963
8,107
2,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 6
7,350
668
7,148
13,082
6,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Vexer Dieu
Sylvanus
11
2 / 4 / 6
8,313
756
5,282
14,114
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
fungi_420
Cernunnos
12
5 / 5 / 1
8,870
806
10,190
11,210
3,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
17
Kills
8
8
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
12
10
W
King Arthur
Planetss
King Arthur
11
2
6
7
L
1
8
6
0.5
W
Thanatos
TheOnlyMrJ13
Thanatos
2
5
7
1.1
L
Sylvanus
Vexer Dieu
Sylvanus
2
4
6
1.25
L
Cernunnos
fungi_420
Cernunnos
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,876
Damage
22,620
30,264
Taken
38,406
17,050
Mitigated
21,188
7,826
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,509
555
0
984
7,960
5,698
248
3,056
4,904
31,155
0
W
King Arthur
Planetss
King Arthur
15,404
2,028
304
3,733
14,197
9,050
173
5,091
9,106
0
34,329
L
7,148
565
671
1,874
13,082
6,214
0
3,613
8,835
21,020
0
W
Thanatos
TheOnlyMrJ13
Thanatos
3,963
1,161
0
2,805
8,107
2,302
819
4,648
3,459
0
9,360
L
Sylvanus
Vexer Dieu
Sylvanus
5,282
1,863
2,161
6,021
14,114
11,085
0
5,187
8,234
17,280
0
L
Cernunnos
fungi_420
Cernunnos
10,190
5,827
342
1,869
11,210
3,889
43
4,288
6,310
0
27,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,191
Gold Earned
24,533
126
Minions Killed
102
6
Camps Cleared
2
620,775
Distance Traveled
520,702
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,933
812
59
5
4
226,044
3
W
King Arthur
9,727
884
46
4
1
221,814
2
L
Anubis
7,350
668
32
3
1
159,122
0
W
Thanatos
7,531
685
21
2
1
172,917
0
L
Sylvanus
8,313
756
24
2
0
182,142
0
L
Cernunnos
8,870
806
46
4
1
179,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role