Player Matchup

Ymir
Ymir
AWright5612
Ymir
Level 23
God Stats
6W - 1L
1,788 SR
Queue Stats
36W - 47L
1,365 Elo+
Party 1
Apollo
Apollo
Grant1323
Apollo
Level 29
God Stats
9W - 8L
1,508 SR
Queue Stats
59W - 63L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
Hoodie_Hinnant
Nu Wa
Level 20
God Stats
20W - 21L
1,493 SR
Queue Stats
27W - 35L
1,348 Elo+
Party 1
Thanatos
Thanatos
Jkdubz23
Thanatos
Level 8
God Stats
4W - 4L
1,509 SR
Queue Stats
15W - 15L
1,422 Elo+
Party 1
Nike
Nike
doodjezelf
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,300 Elo+
Party 1
Team Averages
Level 21
1,560 SR
1,367 Elo+

VS

Team Averages
Level 17
1,464 SR
1,411 Elo+
Fenrir
Fenrir
Darthblackninja
Fenrir
Level 22
God Stats
4W - 3L
1,601 SR
Queue Stats
37W - 55L
1,486 Elo+
Solo
Anubis
Anubis
IamBils
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Itz_not_k4uanzin
Baron Samedi
Level 28
God Stats
2W - 2L
1,430 SR
Queue Stats
54W - 48L
1,339 Elo+
Solo
Danzaburou
Danzaburou
KelvinWombat
Danzaburou
Level 25
God Stats
18W - 29L
1,289 SR
Queue Stats
26W - 45L
1,229 Elo+
Solo
Xing Tian
Xing Tian
Mrbeaststb
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 17
12,717
578
16,173
22,326
31,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Grant1323
Apollo
20
12 / 2 / 9
13,709
623
17,169
14,276
5,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
11 / 6 / 8
11,388
518
20,470
13,292
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Jkdubz23
Thanatos
16
7 / 5 / 5
10,891
495
8,235
17,799
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 7
10,142
461
7,274
5,762
4,443
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 3
8,352
380
3,479
17,718
4,797
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
IamBils
Anubis
18
10 / 8 / 2
12,074
549
19,225
21,248
10,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Itz_not_k4uanzin
Baron Samedi
7
1 / 5 / 2
6,848
311
2,879
10,757
3,385
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KelvinWombat
Danzaburou
14
0 / 8 / 4
8,618
392
2,780
16,388
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
Mrbeaststb
Xing Tian
12
2 / 12 / 6
8,499
386
2,676
20,168
18,038
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
43
Kills
15
17
Deaths
43
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
4
17
4.63
L
2
10
3
0.35
W
Apollo
Grant1323
Apollo
12
2
9
8.25
W
11
6
8
2.5
L
Anubis
IamBils
Anubis
10
8
2
1.38
L
Baron Samedi
Itz_not_k4uanzin
Baron Samedi
1
5
2
0.4
W
Thanatos
Jkdubz23
Thanatos
7
5
5
1.9
L
Danzaburou
KelvinWombat
Danzaburou
0
8
4
0.25
L
Xing Tian
Mrbeaststb
Xing Tian
2
12
6
0.42
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,321
Damage
31,039
73,455
Taken
86,279
51,618
Mitigated
41,087
20,887
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,173
3,083
0
1,282
22,326
31,408
522
7,489
14,837
48,207
0
L
3,479
924
0
931
17,718
4,797
0
5,472
12,056
0
26,142
W
Apollo
Grant1323
Apollo
17,169
9,846
0
3,614
14,276
5,557
10,202
5,139
9,137
0
100,923
W
20,470
6,479
0
849
13,292
4,467
2,914
4,976
8,316
55,561
0
L
Anubis
IamBils
Anubis
19,225
473
0
8,156
21,248
10,498
31
7,059
13,987
72,482
0
L
Baron Samedi
Itz_not_k4uanzin
Baron Samedi
2,879
298
282
2,183
10,757
3,385
0
7,643
2,838
15,568
0
W
Thanatos
Jkdubz23
Thanatos
8,235
2,928
0
13,246
17,799
5,743
652
4,518
13,281
0
70,963
L
Danzaburou
KelvinWombat
Danzaburou
2,780
1,923
0
521
16,388
4,369
495
5,698
10,484
0
50,905
L
Xing Tian
Mrbeaststb
Xing Tian
2,676
539
0
0
20,168
18,038
0
9,357
10,271
13,567
0
W
7,274
779
0
1,896
5,762
4,443
1,087
2,658
3,104
0
29,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,847
Gold Earned
44,391
475
Minions Killed
296
0
Camps Cleared
0
1,909,824
Distance Traveled
1,357,957
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,717
578
52
2
0
354,270
1
L
Fenrir
8,352
380
58
3
0
330,519
0
W
Apollo
13,709
623
172
8
0
439,095
2
W
Nu Wa
11,388
518
87
4
0
369,124
5
L
Anubis
12,074
549
109
5
0
348,648
5
L
Baron Samedi
6,848
311
21
1
0
151,748
1
W
Thanatos
10,891
495
97
4
0
446,785
0
L
Danzaburou
8,618
392
94
4
0
292,734
0
L
Xing Tian
8,499
386
14
1
0
234,308
1
W
Nike
10,142
461
67
3
0
300,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role