Player Matchup

Ganesha
Ganesha
BigOleCan
Ganesha
Level 45
God Stats
7W - 2L
1,900 SR
Queue Stats
35W - 17L
1,698 Elo+
Party 2
Ravana
Ravana
Cоded
Ravana
Level 121
God Stats
11W - 12L
1,662 SR
Queue Stats
307W - 214L
1,609 Elo+
Party 2
Merlin
Merlin
GilbertWeed
Merlin
Level 106
God Stats
6W - 5L
1,731 SR
Queue Stats
99W - 86L
1,526 Elo+
Party 2
Charybdis
Charybdis
Tгunks
Charybdis
Level 26
God Stats
6W - 1L
2,053 SR
Queue Stats
20W - 3L
1,948 Elo+
Party 2
Chang'e
Chang'e
jrharman
Chang'e
Level 82
God Stats
33W - 18L
1,657 SR
Queue Stats
217W - 144L
1,656 Elo+
Party 2
Team Averages
Level 76
1,801 SR
1,687 Elo+

VS

Team Averages
Level 76
1,521 SR
1,489 Elo+
Scylla
Scylla
Aggrievement
Scylla
Level 83
God Stats
1W - 2L
1,492 SR
Queue Stats
84W - 69L
1,580 Elo+
Party 1
Medusa
Medusa
BeefStewMcGee
Medusa
Level 48
God Stats
0W - 1L
1,463 SR
Queue Stats
0W - 2L
1,321 Elo+
Solo
Osiris
Osiris
Robbinsphere
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,503 Elo+
Party 3
Achilles
Achilles
Zankensoki
Achilles
Level 160
God Stats
1W - 2L
1,567 SR
Queue Stats
204W - 195L
1,526 Elo+
Party 3
Nu Wa
Nu Wa
pinkbeanies
Nu Wa
Level 66
God Stats
30W - 19L
1,583 SR
Queue Stats
67W - 51L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigOleCan
Ganesha
13
0 / 1 / 12
7,081
885
4,765
8,993
5,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
Cоded
Ravana
12
5 / 2 / 5
7,403
925
6,421
5,872
3,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
12
3 / 0 / 6
6,861
858
4,056
5,457
2,052
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Tгunks
Charybdis
14
3 / 2 / 4
7,262
908
8,372
6,492
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
jrharman
Chang'e
12
4 / 3 / 6
7,075
884
4,534
5,689
2,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 2 / 4
6,140
768
3,332
3,793
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 2 / 3
4,888
611
1,945
3,627
1,079
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
12
4 / 4 / 2
6,754
844
6,831
9,344
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
Zankensoki
Achilles
11
0 / 3 / 6
5,825
728
8,065
10,545
8,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
3 / 4 / 4
7,284
911
4,197
6,233
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
15
Kills
8
8
Deaths
15
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
4
1.5
L
0
2
3
0.75
W
Ganesha
BigOleCan
Ganesha
0
1
12
6
W
Ravana
Cоded
Ravana
5
2
5
3.75
W
Merlin
3
0
6
6
L
Osiris
4
4
2
1.25
W
Charybdis
Tгunks
Charybdis
3
2
4
2.5
L
Achilles
Zankensoki
Achilles
0
3
6
1
W
Chang'e
jrharman
Chang'e
4
3
6
2.33
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,148
Damage
24,370
32,503
Taken
33,542
15,302
Mitigated
18,613
8,504
Healing
2,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,332
318
0
0
3,793
1,079
0
1,483
2,310
14,906
0
L
1,945
705
0
65
3,627
1,079
0
1,416
2,211
0
5,814
W
Ganesha
BigOleCan
Ganesha
4,765
653
1,530
1,877
8,993
5,675
1
2,640
5,872
15,678
0
W
Ravana
Cоded
Ravana
6,421
2,313
0
642
5,872
3,355
33
2,605
2,939
0
13,537
W
Merlin
4,056
522
0
844
5,457
2,052
529
874
4,424
17,158
0
L
Osiris
6,831
2,380
0
860
9,344
6,001
0
4,446
4,799
1,601
14,605
W
Charybdis
Tгunks
Charybdis
8,372
4,088
0
1,120
6,492
2,161
473
2,315
3,865
0
31,693
L
Achilles
Zankensoki
Achilles
8,065
1,560
0
1,843
10,545
8,765
0
4,905
5,546
4,740
15,172
W
Chang'e
jrharman
Chang'e
4,534
588
1,267
1,224
5,689
2,059
215
889
4,577
13,412
0
L
4,197
987
0
30
6,233
1,689
131
1,319
4,834
22,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,682
Gold Earned
30,891
173
Minions Killed
155
7
Camps Cleared
6
725,288
Distance Traveled
642,628
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,140
768
49
6
2
141,078
0
L
Medusa
4,888
611
5
1
1
90,878
1
W
Ganesha
7,081
885
11
1
0
162,082
2
W
Ravana
7,403
925
24
3
3
151,235
3
W
Merlin
6,861
858
31
4
2
135,111
2
L
Osiris
6,754
844
24
3
1
133,158
0
W
Charybdis
7,262
908
89
11
2
126,541
4
L
Achilles
5,825
728
31
4
2
144,387
1
W
Chang'e
7,075
884
18
2
0
150,319
4
L
Nu Wa
7,284
911
46
6
0
133,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role