Player Matchup

Scylla
Scylla
GODS_CvshSosa
Scylla
Level 22
God Stats
39W - 35L
1,597 SR
Queue Stats
78W - 71L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
JhonWick6669
Cu Chulainn
Level 8
God Stats
1W - 3L
1,392 SR
Queue Stats
15W - 19L
1,534 Elo+
Solo
Zeus
Zeus
KingMorgan7
Zeus
Level 21
God Stats
11W - 13L
1,496 SR
Queue Stats
61W - 71L
1,467 Elo+
Solo
Baba Yaga
Baba Yaga
SamoanTurducken
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,632 Elo+
Solo
Loki
Loki
theheom
Loki
Level 28
God Stats
8W - 4L
1,593 SR
Queue Stats
49W - 53L
1,459 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,525 Elo+

VS

Team Averages
Level 36
1,599 SR
1,536 Elo+
Achilles
Achilles
B1ack Cobra
Achilles
Level 25
God Stats
15W - 9L
1,700 SR
Queue Stats
178W - 188L
1,463 Elo+
Party 2
Bellona
Bellona
Banebamage
Bellona
Level 8
God Stats
6W - 0L
1,912 SR
Queue Stats
33W - 16L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MF_QuEeN_420_
Tsukuyomi
Level 112
God Stats
1W - 5L
1,163 SR
Queue Stats
458W - 463L
1,431 Elo+
Party 1
Freya
Freya
Phant0mPhan
Freya
Level 16
God Stats
7W - 6L
1,385 SR
Queue Stats
119W - 129L
1,472 Elo+
Party 2
Ares
Ares
jhart7668
Ares
Level 17
God Stats
3W - 3L
1,836 SR
Queue Stats
5W - 5L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
11,065
922
6,857
6,287
2,265
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
JhonWick6669
Cu Chulainn
19
3 / 12 / 7
12,890
1,074
14,804
30,735
29,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
2 / 9 / 5
11,604
967
14,516
15,715
5,820
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
SamoanTurducken
Baba Yaga
19
1 / 7 / 9
11,474
956
14,575
13,781
5,901
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
theheom
Loki
19
7 / 12 / 5
13,286
1,107
10,241
17,370
7,272
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B1ack Cobra
Achilles
20
15 / 3 / 22
14,436
1,203
21,283
18,763
28,328
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Banebamage
Bellona
19
7 / 4 / 18
12,366
1,031
19,343
18,727
13,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
MF_QuEeN_420_
Tsukuyomi
20
12 / 4 / 24
14,654
1,221
16,736
10,099
3,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 4 / 27
11,725
977
9,153
11,959
5,527
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
20
4 / 0 / 20
13,605
1,134
9,322
11,176
16,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
152
15
Kills
41
41
Deaths
15
30
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Achilles
B1ack Cobra
Achilles
15
3
22
8.67
W
Bellona
Banebamage
Bellona
7
4
18
4
L
2
1
4
4
L
Cu Chulainn
JhonWick6669
Cu Chulainn
3
12
7
0.54
L
2
9
5
0.5
W
Tsukuyomi
MF_QuEeN_420_
Tsukuyomi
12
4
24
6
W
3
4
27
4.13
L
Baba Yaga
SamoanTurducken
Baba Yaga
1
7
9
0.79
W
Ares
4
0
20
14
L
Loki
theheom
Loki
7
12
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,993
Damage
75,837
83,888
Taken
70,724
51,089
Mitigated
68,217
3,431
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
B1ack Cobra
Achilles
21,283
7,170
0
2,614
18,763
28,328
0
9,693
9,070
0
28,994
W
Bellona
Banebamage
Bellona
19,343
7,900
0
1,078
18,727
13,675
0
9,981
8,746
0
35,743
L
6,857
329
0
0
6,287
2,265
0
325
5,917
22,288
0
L
Cu Chulainn
JhonWick6669
Cu Chulainn
14,804
4,894
0
1,042
30,735
29,831
0
8,856
21,027
0
27,592
L
14,516
2,608
0
1,054
15,715
5,820
0
4,911
10,551
43,163
0
W
Tsukuyomi
MF_QuEeN_420_
Tsukuyomi
16,736
3,828
0
150
10,099
3,996
0
3,278
5,552
0
37,199
W
9,153
4,164
0
1,432
11,959
5,527
0
7,288
4,671
15,020
0
L
Baba Yaga
SamoanTurducken
Baba Yaga
14,575
1,098
0
1,335
13,781
5,901
0
1,705
11,958
28,043
0
W
Ares
9,322
74
1,004
974
11,176
16,691
0
5,708
5,468
43,754
0
L
Loki
theheom
Loki
10,241
2,120
0
0
17,370
7,272
0
2,678
14,295
0
21,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,319
Gold Earned
66,786
176
Minions Killed
202
4
Camps Cleared
8
970,774
Distance Traveled
1,100,340
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,436
1,203
23
2
0
226,053
0
W
Bellona
12,366
1,031
41
3
2
213,745
0
L
Scylla
11,065
922
25
2
0
203,296
0
L
Cu Chulainn
12,890
1,074
26
2
2
210,974
1
L
Zeus
11,604
967
79
7
0
168,496
0
W
Tsukuyomi
14,654
1,221
51
4
0
232,423
0
W
Freya
11,725
977
14
1
1
214,610
0
L
Baba Yaga
11,474
956
30
3
0
172,191
0
W
Ares
13,605
1,134
73
6
5
213,509
0
L
Loki
13,286
1,107
16
1
2
215,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role